Second Stellar
Playing now
1+0 vs. yesterday
4.0%of peak
All-time peak
25Jun 2026
Playing now
1+0 vs. yesterday
All-time peak
25Jun 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Second Stellar v0.2.2.0 Added preliminary Russian translation, thank you to Ch4ter! Fewer enemies spawn on the Southstop stage. Addressed several issues that may be causing lag and/or increased processing load in the menu. Adjusted backend to support new upcoming features- roadmap coming soon. | — | |
| Game update | Second Stellar v0.2.1.1 (JP Language Support for v0.2) Updated Japanese localization to support v0.2, thank you to Rokubana! | — | |
| Game update | Second Stellar v0.2.1.0 Replaced all UI in the game to support all resolutions (Ultrawide, 4:3, and more.) Please let me know in the Discord if any issues pop up due to this update! | — | |
| Game update | Second Stellar v0.2.0.3 Fixed Cygnus Loophole's boss becoming softlocked if a certain Surge difficulty is selected. · Attempted to address issues with saving and loading in rare circumstances. · Fixed a polling bug during pre-game menus which caused a lot of lag. | — | |
| Major update | Second Stellar v0.2: Ocean of Storms Major Additions: Difficulty System Rework: A new difficulty system has been implemented, the Surge system. Each stage has a set of default Surges and their own personal Surges which can be selected to add challenge to a run. Each Surge selected will also amplify the amount of Mnemoria and Aptitude gained at Voyage end. Additionally, each stage has new unlockable Memories which are obtained by r… | 23605759 | |
| Steam news | Second Stellar v0.2 Beta Branch Now Available! The Beta Branch for v0.2 is now active! To access it, right click the game in your library (or select the ⚙️ symbol) and navigate to Game Versions & Betas. Under "Default Public Version" there will be a Beta Branch version. As a reminder, don't return back to the Default Public Version once you've switched to the beta branch! Once the full game is updated, the Beta Branch will be removed and yo… | — | |
| Community | 0.2 Ocean Of Storms Arrives June 8th - Beta Branch Opening soon! Hello everyone! The next major update to Second Stellar is coming soon, v0.2 "Ocean of Storms." This update focuses on fleshing out all aspects of the game with new items, weapons, skills, and more! New Difficulty System The biggest element of this update is the new Surge system, replacing the original 4 tiered difficulty. Each stage will have a set of default Surges, and other optional Surges-… | — | |
| Community | Early Roadmap & FAQ Hello everyone! This post will be a roadmap of what's planned for the next major update v0.2 and beyond! First of all, thank you again everyone for the support! I'm glad the game was recieved well and I'll be working hard to polish the game to perfection! As for the content planned in the next major update, I'm planning at least 2 new Observatory Levels: this means at least 2 new weapons (previ… | — | |
| Community | Second Stellar has reached 10,000 sales!!! Hello everyone! I finally gathered up the courage to check sales- and it has truly blown me away! I want to thank everyone for your support, and I will be working hard on the game to make it as fun as possible! Please check out the Discord Server for the most up-to-date info on the game! Will have info on the next major update soon! Discord Link | — | |
| Game update | Second Stellar v0.1.3.0 New Additions - Added complete CN translation, thank you to MeireiHakuya and Mercu3y! Changes - Localized Steam achievements to CN and JP. - Fixed Health Regeneration not calculating properly. Adjusted all character's Health Regeneration stats. - When an enemy is defeated, their hitbox immediately disappears, which should prevent dead enemies from dealing contact damage or absorbing projectiles… | 21179764 | |
| Game update | Second Stellar v0.1.2.0 New Additions - Added preliminary CN translation, thank you to MeireiHakuya and Mercu3y! (Does not include full story yet) - Added a red gradient to indicate when below 40% HP, increasing in brightness as HP reaches 0. - Added another HP bar below the active character and made swapping change the indicators immediately. Changes - Updated JP translation. - Rewrote the requirement for Chapter 6 t… | 21173723 | |
| Game update | Second Stellar v0.1.1.0 New Additions - Added the JP translation, thank you to rokubana! Changes - Adjusted some english dialogue to flow better and fix grammar mistakes. - Widened the story recap textbox. Bugfixes - Skipping story rapidly or pressing the return to menu button after a Voyage rapidly no longer causes the game to break. - Enemy attacks should immediately disappear when the enemy is defeated. - Gain invi… | 21162525 | |
| Game update | Second Stellar v0.1.0.1 New Additions - Hovering over weapons in the in-game pause menu opens a new UI that shows the weapon's description and descriptions of Primary, Special, and Burst. Balancing - The item "Prime Cut" now has a short internal cooldown before its cooldown reduction effect applies. Other Changes - Dialogue audio settings should now update immediately instead of when audio changes tracks. - Adjusted c… | 21143324 | |
| Community | 10,000 Wishlists!! Thank you everyone for your support- this reception has blown me away! I'll be working hard to get Early Access out before the end of this year- please check out the Discord Server for the most up-to-date info on the game! Discord Link | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.