Intercolonies
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | ColonyLog #6: System Integration, Smarter Enemies and Final Polish Phase Dear Survivors, As we approach the final stages of development, our focus has been largely on completing the system, maintaining balance, and ensuring overall stability. This update is a major step toward bringing all core gameplay elements together, refining the experience through AI improvements and extensive bug fixes. What We’ve Done Core Game Systems · All major game systems have now been… | — | |
| Community | ColonyLog #5: Smarter NPCs, VoiceOver, UX Development and More! Dear Survivors! This Devlog is all about new reactions, more precise feedback, and changes that make the world react more to what you do. We fixed many bugs in this update, but below you’ll see only the new features and improvements. What We’ve Done Player Improvements · Jumping and landing now trigger new sound effects, giving movement more weight and presence. Pee now leaves a visible trail o… | — | |
| Community | We’re Part of Made in Türkiye 2025! We’re excited to share that our project is part of the Made in Türkiye 2025 Festival on Steam. This year’s event brings together games made by skilled Turkish developers, including action, strategy, building, survival, horror, puzzle games, and more! Made in Türkiye 2025 You can play our free demo, see what we’re building, and follow our development as we move forward. If you enjoy it, feel fre… | — | |
| Community | ColonyLog #4: Vehicle Scan, TPS Driver and Bug Fix Dear Survivors! Thanks to your feedback, we keep improving the game. Over the past few weeks, we’ve been working to make the world more varied and the gameplay deeper. Here’s what’s new. What We’ve Done · Vehicle Scan Mode Now you won’t get lost looking for your vehicle. The new Scan Mode lets you quickly find and mark your vehicle, so you can get to it easily. · TP View Driver Vehicles now fea… | — | |
| Community | ColonyLog #3: Biome Transitions, Air Conditioning and More! Dear Survivors! With your feedback, we continue to improve our game in small steps. This update brings a diverse world and more depth to the gameplay. Let’s take a look at what we’ve added this time: What We’ve Done · Biome Transition System Now, you'll need to clear blocked paths to enter new biomes! To do this, you'll need to provide the workers at the gates with the necessary items. Once you… | — | |
| Community | ColonyLog #2: New Explorations, Bandit Camps and New Passenger System! Hello, dear friends! We've been working hard since the last update, continuing to improve the game based on your feedback. Our world is now larger, and the adventures are more dangerous! Here's what we've done in this update: What We’ve Done · New Areas to Explore 10 new areas have been added to the game for you to explore! · Bandit Camps 3 new bandit camps have been added to the map. Enemies g… | — | |
| Community | ColonyLog #1: Developments, Changes, and New Systems Hello, dear friends! After releasing our first demo, we've received a lot of feedback, and with the input we’ve gathered, we’ve made updates to some key aspects of the game. This devlog is here to walk you through what we’ve done so far, which systems we’ve improved, and what we’ve brought to you. What We’ve Done · Desert Cities Designed We’ve designed the cities in our new Desert biome. You’ll… | — | |
| Steam news | 🚚 Intercolonies – Demo Out Now! Hey everyone, We're excited to finally share the demo for Intercolonies with you. This is a personal project we’ve been pouring everything into - a game about surviving the journey between broken colonies in a post-apocalyptic world. In this demo, you’ll play through one transport mission set in the first biome. Just you, your vehicle, your passengers… and whatever waits out there. 🔧 What you… | — | |
| Game update | 08.11.2024 Dated Update Notes Patch Notes: New Features and Improvements: -Optimizations have been made to improve game performance, with noticeable enhancements in FPS. -Some visual details have been adjusted for a smoother experience., Fixes: -Visual gaps have been resolved, and issues with some models have been fixed. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.