POLYARIS Demo
Playing now
2+2 vs. yesterday
12%of peak
All-time peak
177 Sep 2026
Playing now
2+2 vs. yesterday
All-time peak
177 Sep 2026
| Published | Title | Build |
|---|---|---|
| POLYARIS Open Demo Update #17 [ IMPROVEMENTS ] · Added a Headlamp item that fits in the "Face" slot. While equipped, player can use a flashlight to illuminate dark areas. Flashlight key is "L" key on keyboard and "Right Thumbstick Button" on gamepad by default, but can be rebinded. · Improved starting demo area with more environment and storytelling. · Improved animal skinning interactions. [ BUGS ] · Fixed a bug where plac… | 24590574 | |
| POLYARIS Open Demo Update #16 [ BUGS ] · Fixed storage loading bug where many lootable storages would contain only raw chicken and soda or would otherwise be broken and not load correctly on consequent play sessions. · Fixed player HUD jittery movement when temperature indicator value changes rapidly. | — | |
| POLYARIS Open Demo Update #15 [ OPTIMIZATION ] · Optimized world partition and HLOD loading which should provide more stable frame rate and less stuttering/frame drop issues. · Optimized flag and windstock cloth simulation to consume less CPU and increase FPS. [ BUGS ] · Fixed user inputs not registering when viewing notes on the UI. [ IMPROVEMENTS ] · Added additional player stats on HUD, such as energy, thirst, hunger, an… | — | |
| POLYARIS Open Demo Update #14 [ BUGS ] · Fixed a bug where 'Steamdeck' optimal video settings preset enables FSR Frame Generation which causes bad performance. Currently, we don't recommend enabling FSR Frame Generation from video settings in the demo. [ IMPROVEMENTS ] · Added more props and furniture to structures on the main island for better interiors. · Added visible slot cell outlines for inventories for better item an… | — | |
| POLYARIS Open Demo Update #13 [ BUGS ] · Fixed a critical issue where items and storages would not load successfully when loading a save, resulting in empty storages and missing items. However, this fix overrides the previous saving system slightly, meaning that if you had previous saved games in POLYARIS Open Demo, they will be lost permanently. The only option after this update is to start a new game, after which the savi… | — | |
| POLYARIS Open Demo Update #12 [ IMPROVEMENTS ] · Added an ability to scroll through available item actions when hovering over an item in the world. For example, instead of just picking up an item, you can use/consume or place it. Use your mouse scroll wheel/D-pad by default. [ OPTIMIZATION ] · Optimized Ultra Dynamic Sky capture rate and Cubemap color update for better performance. · Optimized ocean water performance. · Opt… | — | |
| POLYARIS Open Demo Update #11 [ IMPROVEMENTS ] · Added an ability to craft a simple campfire. Expanded the crafting UI with two tabs. · Added a wooden branch item, used to craft a campfire. It can be found scattered throughout the world. · Added ability to place all items in the world, not just food or drinks. · Added more realistic weather change. Increased chances of regular snowfall or light snowfall weather. · Improved… | — | |
| POLYARIS Open Demo Update #10 [ BUGS ] · Fixed an item duplication issue, where a picked up item would sometimes duplicate in the player's inventory for infinity, and the original item would remain in place. · Fixed several issues with ladder interactions, like pressing interact on ladder not working, player's rotation being incorrect, and being unable to exit from ladder when reaching a top end. · Fixed an issue where inte… | — | |
| POLYARIS Open Demo Update #9 [ BUGS ] · Fixed item info pop-up appearing with an offset when an item is rotated in inventory. · Fixed several UI issues related to text, localization, input prompts. · Smaller misc bug fixes. [ IMPROVEMENTS ] · Added full PlayStation DualSense and DualShock controller support. · Added Ukrainian localization. · Added remaining item drag and drop, and consume audio. | — | |
| POLYARIS Open Demo Update #8 [ BUGS ] · Fixed a visual bug where snow would sometimes appear inside of the buildings where it shouldn't be. · Fixed items falling through floors when dropped from player's inventory. · Fixed an issue when climbing over an obstacle could cause an interaction soft lock. [ IMPROVEMENTS ] · Added a "Searched" text indicator on containers that have already been searched by the player for better u… | — | |
| POLYARIS Open Demo Update #7 [ BUGS ] · Fixed sleep logic which could result in the player being stuck after completing sleep. · Fixed an issue where you could fall into the ground and become stuck when loading a save. · Fixed an issue where items would fall through the floor/other geometry when loading a save. · Other small misc bug fixes. [ IMPROVEMENTS ] · Improved Unstuck logic. If a player gets stuck in the floor, Uns… | — | |
| POLYARIS Open Demo Update #6 [ BUGS ] · Fixed a bug with Interact / F key stopping working by reworking the back-end logic of interaction system · Fixed a bug when skinning a wolf might result in player being stuck in the ground [ BALANCING ] · Skis now appear in the player's inventory right at the start without the need to pick them up If you find any more bugs or have other suggestions about the game, please leave them i… | — | |
| POLYARIS Open Demo Update #5 Hi, here are the patch notes for the Update #5 to the Open Demo: Improvements · New, higher quality loading screenshots during level and shader loading times. · Added an environmental cutscene close to the beginning of the demo for lore immersion. · Improved iceberg area layout. Future Updates We have received lots of your feedback, thank you. Currently, we've identified several critical bugs t… | — | |
| POLYARIS Open Demo Update #4 Hi, a quick follow up update to Update #3, to address an issue with items. Here are the patchnotes for Update #4 v 0.4.6.6 May 15 2026 Bugs · Fixed an issue where some world items (e.g. food, medical items) would fall through floors and other geometry. · Fixed house roofs losing snow coverage at a certain distance on the main island’s square. | — | |
| POLYARIS Open Demo Update #3 Hi, here are the patch notes for the latest Open Demo update: v0.4.6.5, May 15 2026 Bugs · Fixed certain story progression issues after loading a saved game. · Fixed (hopefully) a soft locking issue where you couldn’t use any items/open doors. · Fixed lighthouse geometry where the player could get stuck. Optimization/Performance · Optimized world interactable items processing times, which resul… | — | |
| POLYARIS Demo Update, Second Patch Hi everyone, We just released the second Open Demo update, V 0.4.6.4 (our internal game build number). We continue to receive all of your feedback to make this demo and the final game as good as possible. Here's what's new in this Update: Bugs · Fixed campfires/furnaces producing heat when not on fire. · Fixed disappearing furniture inside some of the houses. · Fixed climbing/mantling interacti… | — | |
| POLYARIS Demo Update, First Patch Hi, we'd like to thank everyone who has already tried POLYARIS Demo! We started receiving lots of feedback and just rolled out a first patch/hotfix fixing some of the issues. v0.4.6.3 POLYARIS Demo patch notes: Bugs · - Fixed an issue when you couldn’t place and item if it is located in an inventory outside of your player's inventory (like placing a can of sardines straight from the fridge). ·… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Aug 2026 | Thu | 10:07 | POLYARIS Open Demo Update #17 | 24590574 | public | 1 | — |