POLYARIS Demo · published
[ BUGS ]
Fixed an item duplication issue, where a picked up item would sometimes duplicate in the player's inventory for infinity, and the original item would remain in place.
Fixed several issues with ladder interactions, like pressing interact on ladder not working, player's rotation being incorrect, and being unable to exit from ladder when reaching a top end.
Fixed an issue where interact/pickup action would not work when it should.
Fixed an issue when a player could move while interacting with a lever.
Fixed several small UI issues related to interact prompts.
[ IMPROVEMENTS / BALANCING ]
Decreased constant drain (i.e. it takes longer to become tired/thirsty/hungry) of energy, thirst, and hunger to better represent realistic survival mechanics.