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Apps›Witchfire›Audience

Witchfire

GameApp ID 3,156,770by The AstronautsReleased 23 Sep 2024
WindowsEngine —
FPSDark FantasyRogueliteRPGShooterSouls-like+14+16
View on SteamCompareShare
App ID3,156,770
Release date23 Sep 2024
Engine—
Install size49.0 GB
TypeGame
Last update15 Jul 2026
Steam DeckVerified
DLC0
DeveloperThe Astronauts
Changenumber38,660,444
Price$39.99
Packages0
PublisherThe Astronauts
SystemsWindows
Followers—
Depots1
Witchfire
  • The Astronauts
  • Released 23 Sep 2024·App 3156770

Steam user reviews

Very Positive

91.4%· 17.8K reviews

Recent —

SteamPeaks Rating

90.8 Very positive

Recent 30 days —

How it works ›

Playing now

344

−186 vs. yesterday

6.9%of peak

All-time peak

5,021

Sept 2024

Updated 2 minutes agoData by
Overview
Data
Price historyChartsPatchesEventsReviewsAudience
SteamPeaks.com
Estimates
Availability
Technical
MetadataPackagesDLCDepots1RequirementsInstall sizeConfigurationCloud saves
Content
AchievementsCommunityMediaRelated apps
History
Update historyStore history
Everything
Full details
AudienceOverviewPrice historyChartsPatchesEventsReviewsEstimatesAvailabilityMetadataPackagesDLCDepots1RequirementsInstall sizeConfigurationCloud savesAchievementsCommunityMediaRelated appsUpdate historyStore historyFull details
Hours, Honestly

How long people play Witchfire

Every gameHow this is computedComputed 19 hours ago
Sample too small: no sampled review with a playtime on file, 30 needed before the figures are written. The reviews poller samples each game’s reviews in turn; the funnel job reads them daily.
Finish funnel · achievements by global unlock share

No achievement marks the end

Started
75.2%
unlocked the most common achievement
Finished
no finish match
none of the 36 achievements reads like the end of the game
Everything
0.7%
unlocked the rarest achievement
Achievements
36
with an unlock share on 6 Sep 2026
Lost and Foundstarted75.2%
Research69.6%
Arcana67.0%
Soul Sigil60.2%
Event58.7%
Gnosis57.8%
Mirage54.2%
Vault Breaker40.9%
Armamentarium39.4%
Cursed Chest37.5%
25 more achievements between
Torment Mastereverything0.7%

Global unlock shares from Steam’s own achievement percentages, read on 6 Sep 2026, ordered most common first. The finish rules (beat the game, completed the story, final boss, credits, epilogue and their variants) matched no name or description, so the funnel has no finish step rather than a guessed one. Shares are of players who have the game on their account, as Steam counts them. How this is computed. Data by SteamPeaks.com.

Best Time to Play

When Witchfire is busiest

How this is computedHourly sample 15 minutes ago
Needs four weeks of hourly samples, 2 on file (53 hourly rows since 5 Sep 2026, 07:00 UTC). The weekly activity job writes the profile once 4 distinct weeks fall inside its 8-week window; the fourth week of samples begins on 21 Sep 2026, so the heatmap can appear with the job’s first run after that.
Streamer Effect

Do streams move Witchfire?

Every gameHow this is computedNot sampled
Witchfire is not in the Twitch ring: viewers are sampled every 10 minutes for the hundred most played games and every watched game (351 games since 3 Sep 2026), so there is no viewer series to set against its players yet. Watching the game adds it to the ring.
Lifespan

How Witchfire holds its players

Every gameHow this is computedComputed 40 hours ago

Holds better than 65% of FPS games at month 23.

Launch level
2,546
average players, best of the first three months from Sep 2024
Share now
38.2%
of the launch level, Aug 2026, month 23
Half-life
1 month
first month under half of launch; the launch month holds the launch spike
Standing
65th
percentile among FPS games at month 23
Revivals
5
latest Aug 2026 at ×2.8 the prior six months
Share of the launch level by month since launch · FPS games · 35 games at launch
0% 30% 60% 90% 110% Launch 12 24 36 48 60
WitchfireMiddle half of FPS gamesMedian FPS gameNext 12 months estimateHalf of launch

Monthly averages from the imported archive and SteamPeaks’ own daily rollups after it, Sep 2024 to Aug 2026, each month divided by the launch level (2,546). The band is the 25th to 75th percentile of FPS games at each month since launch (35 games at launch); the half-life is the first month under half, counting from the month the launch level was set. The projection is the cohort’s band for the next twelve months scaled to this game’s share now: what FPS games usually do next, not a forecast of this game, so it is drawn as a band and labelled an estimate. Recomputed weekly, last on 5 Sep 2026. How this is computed. Data by SteamPeaks.com.