Tiny Pods Rescue - 2D Board Game Edition
Playing now
0+0 vs. yesterday
—of peak
All-time peak
09 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
09 Sep 2026
| Published | Title | Build |
|---|---|---|
| Space Cargo game polish Space Cargo game now has sound effects, additional visuals when approaching laser shields | 25156517 | |
| Space Cargo tweaks Our space cargo minigame · now shows up in Earth / Solar maps with its own distinct symbol in yellow (not solved) or blue (district resolved) · starts with the mighty 20x booster Space Cargo Ship · but you have 3 seconds when game starts to press on button Y and use the good old crappy Space Cargo Ship that true pilots love and cherish (or not) · and in that case you can claim "Heroic Pilot" Bo… | — | |
| Space Cargo - 20x Booster and Stabilizer assists Space Cargos are particular ships to pilot. Optimized to carry heavy loads, almost like a space train. And the Alien attack left us with mostly old models, old technology. But if you really need it, press B button on your gamepad for super performant space engines. They are 20x more powerful than our more common old engine most of us have to contend with. And if you find it is a very nervous be… | — | |
| Start Screen lets you pick one of the four games Start Screen has a new top level menu item to pick the current game. Games available are: Tiny Pods Resscue, Bridge, Shapi, Space Cargo (Experimental) | — | |
| Space Cargo minigame - now with time limit and persisted best score Space Cargo is still in early preview. But we've just added 2 features. · You have a certain amount of time to complete the level. After that the Alien spots you and you failed your mission · Score is now persisted. Rescue all the pods in the level. The more energy and time you save, the higher your score. So you can choose to play slow and carefully. Or burn more energy and move fast. Space Ca… | — | |
| Bridge the pods - simplified gamepad controls The controls are now more aligned with their layout on your game pad controller · Y - A game pad buttons: increase/decrease size of the selected square · X - B game pad buttons: rotate the square counter clock wise / clock wise It's now much more convenient to decrease the selection, you no longer have to maximize the selection size to return to the minimal size. | — | |
| Solar System Map has improved visuals From Start Screen you can bring up the Solar System Map with (RB)+(Y) buttons on your controller. The Solar System Map summarizes all your success for the 9 planets / 81 districts of our Solar System. Blue represents liberated districts, Yellow represents districts remaining under Alien Control. In this latest release, Solar System Map now includes a visual of the corresponding planet so you ca… | — | |
| Milky Way Map Improvements From Start Screen use RB + Y buttons to bring up the Milky Way Map. This shows your journey starting from our solar system as you jump to liberate districts through our galaxy. | — | |
| Bridge Map In Start Screen press and hold RB button on gamepad + (Y) button. After a few seconds a map of all 81 bridge levels in Solar campaign are displayed on the screen. This acts as a visual reminder of the disruption you need to bring to Aliens to reclaim the Solar System. Reminder: the regular campaign map is accessed from Start Screen by holding the RB button alone. This summarizes all the distric… | — | |
| Planet scores now next to your Character On start Screen your Character's success is summarized by their Score (in White). And you can now see a breakdown of each planet score. It is displayed in blue if the planet has been liberated by you. It shows up in yellow otherwise. | — | |
| Shapi reaches 60 levels We're really proud to announce we now have 60 hand-crafted levels for Shapi. | — | |
| New Shapi levels in Pluto, Bridge The Pods levels without hollow tiles Pluto has 3 nice Shapi levels using the CORNER shape behavior - allowing you to influence the direction of moving tiles. Bridge The Pods levels no longer include hollow tiles. We found this was not that fun to make it harder to build a bridge. | — | |
| Shapi Corners Pluto's second district has a new Shapi level, with our latest addition : the ability to create corners with atoms. Moving tiles like atoms or solid contacts will do a 90 degrees turn when hitting the corner you place in front of them. This allows you to control the flow of moving tiles, while using the basics of Shapi - moving atoms around and staying in one piece! | — | |
| Shapi - new level in Pluto planet with moving hollow tiles This week we introduced a new kind of tile in Shapi : hollow tiles. These tiles are transparent and their behavior against other tiles are a little bit like wall tiles but with significant differences for you to discover! Also they allow us to make non rectangular levels. This release includes a new Shapi level in Pluto planet, where you have to cross an area mixing walls and hollow tiles. | — | |
| Shapi Worm Hole Gate extended behavior! The tile that looks like a cross X is the Shapi Worm Hole Gate. It behaves, you guessed it, like a worm hole, with a second nearby worm hole gate. So if you enter it, you exit through another nearby gate. In this release, worm hole gates can now function while moving. They can transport live shapes (in one shot). They can also transport any other tile that happens to cover the X tile. This make… | — | |
| New Shapi level with moving hollow gate tile District 587785204 in Neptune planet contains a novelty: one of the hollow gates is moving. It's like a worm hole whose location is not static. | — | |
| 50 Shapi levels, game controller right trigger controls shape's speed Two celebrations in this release: 1) 50 Shapi levels manually crafted, some of our finest and most fun - combining worm hole gates and moving wall tiles... 2) Since moving tiles encourage us to create larger levels, it was becoming tedious to use the D-Pad to move the shape one at a time. You can now hold down D-Pad in one direction to move multiple times in that direction. Use the Right Trigge… | — | |
| Experimental - Shapi with laser tiles, gates moving all around! Shapi is undergoing a phenomenal evolution. Laser Tiles Stuck in a level? You can now shoot laser tiles at walls and other shapes to free up some space. Press the B button on your gamepad and hold it down while pressing your D-Pad in the desired direction of fire. Laser tiles are emitted by your shape, at the cost of hundreds of moves. A reminder that a Shapi level is most elegantly resolved in… | — | |
| 35 Shapi levels Shapi now has 35 hand crafted levels, including 4 using the new worm hole gate tiles | — | |
| New worm hole gate in Shapi game (early release / experimental) Until now, Shapi has supported 3 different gate types. · contact gate - your shape must touch it to complete level (diamond shape) · path gates - your shape must bridge two of those to complete level (cross shape) · dead gate - your shape must not touch them to stay alive (square shape) A new exciting gate is added in this latest release. We call it the Worm Hole Gate . It is shaped like a x. T… | — | |
| Updated stories Radio Resistance has updated stories (how to play the game, pick a different planet, see the solar system map) Radio Resistance is accessible from Start Screen > District Code and enter 000 000 000 . A shortcut is to click the LB button of your game controller multiple times to scan through the 10 channels 000 000 000, 111 111 111 etc. Each broadcast contains a message from the Resistance on ho… | — | |
| Bridge Game has hollow tiles that cannot be rotated Hollow tiles cannot be rotated. So you have to build the bridge around them. | — | |
| Hollow tiles introduced to mini-game Bridge Mini-game Bridge now has a new type of tile: hollow tile Hollow tiles cannot be moved. As a result, districts with lots of hollow tiles are more challenging to complete. You need to build the bridge around hollow tiles. | — | |
| Removal of TPR Turn Based 20 mode Start Screen used to support two modes for the Tiny Pods Rescue board game via the (Y) game pad button. · real time · turn based, max 20 moves With this update, TPR only has one mode, real time, where each player or computer player play as they see fit. This simplification was done to make the start screen less confusing - this toggle did not affect the other minigames. This makes it clearer wh… | 21772975 | |
| Mars Planet is now the recommended planet for beginners Solar campaign comprises 9 planets. New player should start with Mars planet. Its 9 districts feature introductory levels for Shapi and Tiny Pods Rescue games. These are perfect to familiarize yourself with more sophisticated and challenging levels in other planets. | 21642907 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Sep 2026 | Sun | 20:35 | Space Cargo game polish | 25156517 | public | 1 | — |
| 6 Sep 2026 | Sun | 04:40 | No patch notes · unannounced build | 25148558 | public | 1 | — |
| 5 Sep 2026 | Sat | 23:12 | No patch notes · unannounced build | 25146527 | public | 1 | — |
| 1 Sep 2026 | Tue | 23:04 | No patch notes · unannounced build | 25068445 | public | 1 | — |