C.A.S.T.
Last seen
2Sampled 17 minutes ago · not a live figure
—of peak
All-time peak
96Aug 2025
Last seen
2Sampled 17 minutes ago · not a live figure
All-time peak
96Aug 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Full Release – Patch 1.0.0 is live! Greetings, operatives! It was about an 8-month journey from patch 0.1.0 to 1.0.0. Time flies, huh? Overall we're happy with the result, as this is the first serious project for our two-man team. We met a lot of great people and received wonderful support, so thank you all! We are going to take a break until September, and afterward we'll decide if we're going to continue supporting C.A.S.T. wit… | 19206723 | |
| Major update | Major Patch 0.9.0 is out! Greetings, operatives! Patch 0.9.0 is out! Added · Relics have been reworked, each one now has its own unique gameplay effect. They also give different amounts of rewards, so the riskier ones now pay out a lot more. Tablet of the Awakened Serpent . Activates a random low-tier anomaly upon pickup. Eye of Forest Spirit . The relic bearer becomes the top priority target for all Drevnids. Tablet of… | 18963986 | |
| Game update | Minor patch 0.8.3 Fixed an issue where Reanimated Soldier's duration upgrade didn't work correctly | 18923870 | |
| Game update | Minor patch 0.8.2 Fixed an issue where the popup sometimes showed an incorrect amount of ammo and resources received from boxes. · Fixed the Reanimator module not displaying reanimation VFX on client. | 18912734 | |
| Game update | Minor patch 0.8.1 Fixed some Chinese localization typos · Fixed Uber Koldunak's silence debuff very rare error | 18911874 | |
| Major update | Major Patch 0.8.0 is out! Greetings, operatives! Patch 0.8.0 is out! Added · New character: Seismologist Technician . A former mining equipment engineer from Rudnica who transforms scientific expertise into combat prowess. She creates a seismic tower that deals damage upon falling, then periodically stuns and deals a small amount of damage to enemies in the area. She is unlocked at level 20. · Uber Koldunak. Tougher, de… | 18872507 | |
| Game update | Chinese localization typos - Fixed some typos in Chinese localization | 18643507 | |
| Major update | Major Patch 0.7.0 is out! Greetings, operatives! Patch 0.7.0 is out! Added · New Van! · Van Upgrade: Vehicle Reliability . Features a more reliable engine and reinforced chassis. This helps prevent vehicle breakdowns during missions. · Van Upgrade: FS-256 Accelerator Module . Every 3 seconds, restores 2% of active ability charge for each operative. · Van Upgrade: ZEVS-5 Autocannon . A .50 caliber automatic turret that a… | 18622368 | |
| Community | Upcoming Content & Roadmap Update Greetings, operatives! We wanted to share an update on our upcoming plans. This time around, we’re likely skipping smaller patches like 0.6.x and instead focusing directly on patch 0.7.0 , which will include a bunch of new content: exotec, weapons, and of course, a new van with upgrade options. We're also planning to introduce an Uber version of Koldunak to keep higher difficulties challenging.… | — | |
| Game update | Koldunak nerf - Slightly reduced Koldunak’s (Fire Wizard) health and life drain damage, as he was too strong for the difficulty levels where he first appears. We're considering an Uber version for higher difficulties to maintain challenge later on. | 18309549 | |
| Game update | Ammo Box hotfix – Fixed an issue where ammo boxes were providing less ammo than intended | 18299863 | |
| Major update | Major Patch 0.6.0 is out! Greetings, operatives! Patch 0.6.0 is out! This update brings a new location, quality of life features, and a network engine update. Added · New location: Beast's Core · Ping system (Default: Middle Mouse Button) · Added a button to dismantle Modifiers into Samples. Changes · Koldunak been reworked to be a more aggressive, engagement-focused enemy, rather than passively wandering the map. · Qui… | 18295325 | |
| Community | Progress Report: New Location & Requested Features Hey operatives, Quick update on what we're working on right now. Development of the new location is still moving along, here's an early sneak peek. We're also focusing on several community-requested features, including: Ping Feature : You'll soon be able to ping enemies, ammo pickups, and more. Modifier Dismantling : Break down modifiers into low and high samples, specifically meant to tackle t… | — | |
| In-game event | Patch 0.5.3 is out! Greetings, operatives! Patch 0.5.3 is here! This is a small update with balance adjustments to the Blood Obelisk anomaly and a few bug fixes. Moving forward, our full focus will be on developing Patch 0.6.0 , which will take some time, stay tuned! Changes · Blood Obelisk anomaly now has a reduced charge stacking rate, but the effect of each charge has been slightly buffed. Fixes · Fixed an issu… | 17692190 | |
| In-game event | Patch 0.5.2 is out! Greetings, operatives! Patch 0.5.2 has arrived! This update focuses on making difficulties 11-15 even more challenging by introducing a new anomaly and new Uber enemies. We're still experimenting with these changes, so your feedback is highly appreciated. Expect more high-tier anomalies in future updates! Added · New enemies: Uber Mertviaks and Uber Peplokrov , which start spawning from difficu… | — | |
| Community | What to Expect in 0.5.2 & 0.6.0 Hey operatives, We successfully launched the 0.5.0 and 0.5.1 patches, and now the question is - what's planned for the near future? We want to release 0.5.2 in the first half of March with some new content aimed at further improving endgame gameplay. Now, let's talk about 0.6.0. It’s still planned to introduce a new location and a rework of Koldunak (fire wizard). Also, we really want to focus… | — | |
| In-game event | Patch 0.5.1 is out! Added · New epic modifier: Joker Changes · Guard’s Wall ability buffed: Each metallic part now deals area damage upon landing. · Increased all characters’ weight capacity from 25kg → 28kg . · Removed the orange weight state that slowed sprinting when inventory was 80% full. · The red weight state (when inventory is full) now completely blocks sprinting. · Uber Zrek now fires 1 projectile instea… | 17500284 | |
| Major update | Major Patch 0.5.0 is out! Greetings, operatives! Patch 0.5.0 is finally here! While we’ve completed most of our goals for this update, some features, such as weapon and modifier balancing and second abilities for each character, were cut and will arrive in future updates. Added · 5 new difficulty levels, along with a general rebalance of all difficulty levels. · 5 new uber enemies. · Each character now has an active abi… | 17467558 | |
| Community | Patch 0.5: Almost There Hey everyone, It’s been a while since our last update. We’ve been dealing with some personal issues that have slowed down progress quite a bit, and we appreciate your patience. That said, Patch 0.5 is on track to release in the next two weeks, as long as everything continues at the current pace. To make sure we can get the patch out this month, we’ve decided to cut a few minor features for now.… | — | |
| Community | What’s Coming Next Hey everyone, Here’s where we’re at with Patch 0.5, it’s turning into our biggest update yet. Here’s what’s coming: · New difficulty levels for those who want a bigger challenge. · Uber enemies - stronger versions of some existing monsters. · Characters rebalancing. We’re reworking the rookie character and tweaking all characters to make sure everyone feels viable and fun to play. · Active abil… | — | |
| In-game event | Patch 0.4.2 is out & 0.5.0 Sneak Peek Added · Text chat! Press T by default to open Changes · Reworked the players list. It now allows you to: - Adjust voice volume for each player - Mute text chat for specific players - Open players' Steam profiles directly · Adjusted the cost for upgrading modifiers: - Previously: 1 to upgrade to rare, 1 to epic, and 1 to legendary - Now: 1 to rare, 2 to epic, and 3 to legendary · Added the optio… | 16951222 | |
| In-game event | Patch 0.4.1 is out! WE'RE SO BACK! Changes · Optimized netcode to address significant desync issues, including enemies attacking from far away, delayed or unresponsive weapon switches, objective interaction, etc · Further improvements to the save system to reduce instances of save file corruption caused by PC or game crashes Fixes · Fixed a weight bug affecting Exotecs and the Heavy Lifter modifier · Fixed an issu… | — | |
| Community | Year-End Update: Plans and a Short Break Attention Operatives, The year is almost over, and after an exciting start with C.A.S.T. in early access, it’s time for us to take a short break. From now until January 5th, we'll be resting and recharging for the new year. During this time, we won’t be rolling out any patches unless a game-breaking bug arises. Once we’re back, we’ll dive straight into our plans for the next updates: Update 0.4… | — | |
| In-game event | Patch 0.4.0 is out! Added · New craft: Exotecs · New craft: Scrap to Metal · Added a penetration stat to the list of weapon stats in the description Changes · Changed the default camera distance · Players' health, agony, or dead state now saves on disconnect · Modifiers now sort by rarity · Nerfed the damage of the star anomaly · Special ammo (e.g., explosive, ignite) no longer affects subsequent targets from weap… | — | |
| Community | Roadmap Operatives, It’s two weeks into C.A.S.T.’s early access launch, and we’re thrilled to see so many of you diving into missions and sharing your feedback. It’s been invaluable in shaping the game, and we want to keep the momentum going as we look to the future. The Roadmap We’ve put together a roadmap for what’s ahead. While we’ve got plans in place, things can and will evolve based on your feedb… | — | |
| In-game event | Patch 0.3.1 is out! Changes · Buffed Life Steal modifier · Increased damage and precision for Volkolak S100 and Rugevit S50 · Ammo boxes now provide more missiles for grenade launchers · Improved visual feedback for grenades and explosions Fixes · Fixed scaling issues with pick-up messages on 4K monitors · Fixed an issue where players couldn't pick up weightless items when the inventory was full · Fixed weapons' s… | — | |
| In-game event | Patch 0.3.0 is out! New Weapon & Anomaly Added · New weapon: TAIGA-12F · New anomaly: Electro Runes Changes · You can now run and roll with the inventory open · You can now change equipped items using the scroll wheel · Added priority to some sounds, which should fix the issue where Gnilokost's stomp attack was sometimes soundless | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.