Worlds Explorers
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Demo 0.1.20.3 Added Easy difficulty to game · Added small differentiate in colors of animals · Added melee fight animations for aliens · Added sound indicator when character interupts work · Fixed some missing translations · Fixed some save files issues · Minor fixes and improvements | — | |
| Demo 0.1.19.5 Linux native build · Cloud Saves support · Fixed broken loading when carrying character, fixed characters not moving after loading · Characters use less energy, when work in good light (inside Ship, on Sunny day or carrying light source) · Animal packs will move further away from ship after time · Limited maximum number of animal packs at the same time · Fruits on bushes now grow faster · Small… | — | |
| Demo 0.1.18.4 Highlight interactive objects when hovering with mouse · Optimized world generation (about 70% shorter time) · Show available resources on recipes and order cost descriptions · Work time tooltip and order cost description now includes character ability · Characters now automatically open doors on ship when ordered to do task behind them · Characters now wait when someone else opens door, instea… | — | |
| Demo 0.1.17.1 Improved orders icons and descriptions on list · Canceling orders by right-click on icon · Modified health bar for dying characters · Improved tutorial popups system · Added sounds for trees, lake, grass and oil · Removed 1 music track, added 2 new tracks · Fixed sounds sometimes being delayed · Fixed problems with some dialogs for non-english languages · Adjusted music tracks and some sounds l… | — | |
| Demo 0.1.16.8 Added German localization · Added Polish localization · You can now read the tutorial hint history · Fixed an issue where the tutorial would not start if the game was paused on the introduction panel · UI improvements · Minor changes, bug fixes, and improvements | — | |
| Demo 0.1.15.1 Option to automatically take loadout (food, water, ammunition) when leaving ship (customization will be added in the future) · Set conditional priorities for food (e.g. eat when character injured) · Button to add recipe to queue 5 times · Group the same recipes in queue · Repair partly damaged robot · Move camera by dragging minimap · Brightened minimap · Added airlock to ship · Fixed bug with… | — | |
| Demo 0.1.14.1 Added order to use nearby objects for Trees, Fruit Bushes, and Fiber Grass · Fixed bug with disappearing items when equipping multiple items from storage · Thick Clouds events now happen less often and dim sun to a smaller degree · Character will return to ship (if enabled) when picking up automation finds only too heavy items · More readable numbers on Resource Panel · Added tooltip describing… | — | |
| Demo 0.1.13.3 Move camera by clicking on Minimap · Reworked planet selection menu · Showing objectives on planets in menu · Indicators showing why character is returning to Ship · Improved movement of animals · Show character face in hibernation chamber · Fixed bug with animals moving slower on higher game speed · Fixed bug with Toxic Cloud being a collider · Minor fixes and changes | — | |
| Demo 0.1.12.1 Added minimap · When Stash, keep only ammo for equipped weapon · Animal packs will move farther away from ship with time | — | |
| Demo 0.1.11.3 Option to automatically stash items when returning to ship · Fixed bug with incorrect cost for upgrading device in some cases · Fixed micro-stutter when changing music track · Show when character couldn't pick up an item because of full equipment · Improved Automatic Produce behavior · Added new tutorial tips · Minor fixes and adjustments | — | |
| Demo 0.1.11.2 Indicator when work is interrupted because of missing resources or because of fatigue · Improvements to tutorial tips · Colors for filling capacity bar · Fixed in game resolution when using non-native on desktop · Devices cost balancing · Minor fixes and adjustments | — | |
| Demo 0.1.10.5 Fixed sounds settings and levels · Aggressive animals will move slightly away from ramp after time · Added tooltips for orders icons · Fixed option to return to ship when fatigued · Fixed camera jumping when returning focus on game screen · Setting to lock mouse cursor to game screen · Minor adjustments | — | |
| Demo 0.1.10.1 Show when the path is blocked · Show whether the equipment menu is connected to Ship Storage or the ground · Show how long work will take for the selected character · Move the camera by placing the mouse at the edges of the screen · Animals now try to avoid walking on thorns · Show which characters will be hibernated when starting a new game · Show when equipment slots are empty · Modified the… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||