Sub Optimal Co.
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22 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | PATCH 1.0.0.5 Hi all, this patch is updating the submarine and provides some new features along with some bug fixes. Hope you enjoy. 1.0.0.5 Qualitiy-Of-Dive Improvements: Technical Stuff: - Fixed "push down" and "ballast tank down" bug. The sub should now be stable when operating those buttons. - Fixed "accidental cofffee consumtion" when in the esc-menu. Gameplay Stuff: Remote Camera Access Everywhere You… | — | |
| In-game event | PATCH 1.0.0.4 Hi all, this patch is updating the submarine and provides some new toys. Hope you enjoy. 1.0.0.4 Qualitiy-Of-Dive improvements: Technical stuff: - Target Collection, Funny Valves & Performance - Fixed damaged valves pointing in funny directions (just cosmetic issue). - Some minor performance improvements and back up stuff. Nothing you should notice during gameplay. Gameplay stuff: - Submarine T… | — | |
| In-game event | PATCH 1.0.0.3 Hi all, this patch is adding a lot of new little things. From just cosmetic features to new game-mechanics. 1.0.0.3 Qualitiy-Of-Dive improvements: Technical stuff: - Empty Cup Bug: fixing a bug where you couldn't refill your cup - Back Light Bug: fixing a bug where the back light in the submarine would not switch back to white - Target Collect Bug: Increased the range of backup-target-interacti… | — | |
| In-game event | PATCH 1.0.0.2 Hi all, this patch implements some feedback and wishes from the community, as well as some further improvements. 1.0.0.2 Qualitiy-Of-Dive improvements: Technical stuff: - More FPS for everybody. Mainly through light/shadow, collision and remesh work, we now have a much better overall performance. So the only thing that should dive now is the sub and not your FPS. I also did some compatibility w… | — | |
| Community | Steam Next Fest Recap Thanks to every diver out there who tried the demo in the past weeks! Steam Next Fest and Demo launch, how did it go for S.O.C. ? With the Steam Next Fest almost done. I would like to take the opportunity and thank everyone who played the demo and specially everyone who did leave a comment in the community hub. More have played than I could have ever hoped for. Before putting the demo live I ha… | — | |
| In-game event | Performance Edition Hi all, you can now activate the performance edition of the demo via the steam beta branch. As a result of some error-reports (such as not running the game at all) it is optimized for "older" hardware. It does not need a SM6 compatible graphics card and has some other optimizations for lights, shadows, physics and reduced overall geometry with performance in mind. It also features a different c… | — | |
| In-game event | PATCH 1.0.0.1 Hi all, this patch implements some feedback and wishes from the community. 1.0.0.1 Qualitiy-Of-Dive improvements: Technical stuff: - Added a VSync activation/deactivation option - Added a Framelock activation/deactivation option Gameplay stuff: - Added a device next to the target-collection button, that gives you a "shortcut" option on your way back. The " A.B.D. " . Once you reached and collec… | 18656789 | |
| Steam news | Demo Now Live | Have A Dive For Free Hi everyone, let's have a dive into this. The demo includes all functionality of the main game, one fairly challenging cave (so the cave refresh button ingame doesn't do anything here) and provides 2 level ups. I think that's the best way to test if it is a game to your likings, or not. Feel free to drop your feedback in the Steam Community HUB if you want to :) I really hope you enjoy it one w… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.