Planetary Conflict: 2301
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
013 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
013 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Revolver Update -Added a revolver to the game. -Made the Spec Ops visor blue instead of green. This was done because it could be confused as a teammate arrow. -Fixed shotgun killfeed icon. -Removed UI fade. -Navmesh fix on Corridor. Now AI bots will go through doors they refused to go through before. -Corridor collisions fix. No more falling out of the map in certain corners. -Changed lighting on Echo 11. | 20145274 | |
| Major update | New Destructible Survival Map A new map has been added to survival, featuring destructible buildings. This also changes the smoke grenade into an airstrike, so be wary of your smoke grenades signaling an explosion on your position. This will be changed in a future update to only happen in survival. Other changes: -One new playable character per team. -Updated hitboxes to be more accurate. -Cars are now easier to turn/drive.… | — | |
| Game update | Small Update -Driving animations in car fixed. -Fixes to Desert Town map spawns. | 15231302 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.