Escape From Clive
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
13 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
13 Oct 2026
| Published | Title | Build |
|---|---|---|
| Online bug fixing Online bug fixing | 23716700 | |
| bug fix bug fix | — | |
| Add blinking effects to the stars in the novice guide Add blinking effects to the stars in the novice guide | — | |
| Fix the bug where some new accounts enter the game and then encounter a black sc Fix the bug where some new accounts enter the game and then encounter a black screen | — | |
| The enemy will use skills 1. Upon reaching the final level, the Evernight City, you have the option to proceed to the next round of the cycle, encountering different enemies (with higher difficulty and rarer items) 2. The enemy will use skills 3. Bullets require fewer materials and can be produced more quickly | — | |
| Building cannot produce bug fixes Building cannot produce bug fixes | — | |
| Add hero switching functionality, and equip heroes with skills Add hero switching functionality, and equip heroes with skills | — | |
| Add hero switching functionality, and equip heroes with skills Add hero switching functionality, and equip heroes with skills | — | |
| The portal closes when the shelter is attacked 1. Weapons in the Battle Royale mode continue to be added 2. The portal closes when the shelter is attacked 3. Fine-tuning of weapon parameters 4. Performance optimization to reduce sudden crashes | — | |
| Add fog 1. Add fog. 2. Significantly adjust firearm damage and introduce penetration, with sniper rifles having strong penetration | — | |
| Sniper rifle shooting accuracy adjustment Sniper rifle shooting accuracy adjustment | — | |
| Add 44 new weapons 1. Add 44 new weapons (preliminarily completed, yet to be polished) 2. Urgently fix the bug where the UI disappears and becomes inoperable after entering a level | — | |
| Added 44 new weapons Added 44 new weapons (preliminarily completed, yet to be polished) | — | |
| The boss has been initially completed The boss has been initially completed and will continue to be updated in the future. Additionally, I wish everyone a happy New Year's Day! | — | |
| Fix Workbench Open Error Bug Fix Workbench Open Error Bug | — | |
| There is a chance of bleeding after injury 1. Human machine intelligent optimization, more vivid 2. Pick up prompt text error bug fix 3. The button for indoor placement of buildings is temporarily turned off 4. Indoor placement of buildings increases durability 5. Bug fix for bullet loss after sleeping on the bed 6. Decrease in hunger and thirst accelerates 7. Slowly regain blood within the base 7. There is a chance of bleeding after in… | — | |
| Novice picks up the box they dropped and fixes UI confusion bug 1. Novice picks up the box they dropped and fixes UI confusion bug 2. Pick up the box you dropped without having to search again 3. Increase backpack space by 3 times (old accounts need to add backpack space once to correct) 4. Fix some abnormal issues in the chicken eating mode 5. Close combat, grenades, and Browning no penetration effect bug fixes 6. Delete the human-machine near the transmis… | — | |
| Significant adjustments in the price and stacking of items Significant adjustments in the price and stacking of items | — | |
| The difficulty of enemies has been greatly adjusted 1. The difficulty of enemies has been greatly adjusted (mainly for later levels, the effect of high-level bullets has been enhanced) 2. Bug fix for incorrect life and hunger levels after switching levels | — | |
| bug fix bug fix | — | |
| After death, there is a chance to retrieve fallen items from the place of death After death, there is a chance to retrieve fallen items from the place of death | — | |
| AI adjustment difficulty reduced 1. After switching levels, the bullets in the gun can still be retained 2. AI adjustment difficulty reduced 3. After the chair is placed, you can sit on it 4. Add transmission points 5. Flashlights, torches, etc. cannot light up bug fix 6. Partial scene texture ball display abnormal bug fix | — | |
| Add 200 new items 1. Add 200 new items (various furniture and kitchen utensils, but most of them are not fully developed) 2. Roof collision issue bug fix 3. Partial tasks cannot complete bug fixes 4. Anvil cannot make bullets bug fix | — | |
| Add 200 new items 1. Add 200 new items (various furniture and kitchen utensils, but most of them are not fully developed) 2. Roof collision issue bug fix 3. Partial tasks cannot complete bug fixes 4. Anvil cannot make bullets bug fix | — | |
| Refuge Model Remake 1. Significant adjustments to the experience within the level (removing escape time restrictions, adjusting enemy combat AI, etc.) 2. Increase hunger and thirst, and consume food to restore health. 2. Add a search system where items need to be searched before they can be picked up 3. Significant adjustments to enemy weapons, equipment, and attributes 4. Item drop adjustment 5. Remove some entra… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 13 Jun 2026 | Sat | 12:38 | Online bug fixing | 23716700 | public | 1 | — |