Unturned
Playing now
13,182−1,760 vs. yesterday
12%of peak
All-time peak
112,648Jan 2023
Playing now
13,182−1,760 vs. yesterday
All-time peak
112,648Jan 2023
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 3.26.3.5 Patch Notes Yesterday evening we received report of a remote code execution (RCE) exploit in a malicious server's workshop mod. As a precaution, we temporarily disabled all Internet server listings while we prepared and released this patch. At this time, we believe the impact was limited to a single small server. Our sincere thanks to celeb for reporting the exploit, to Jdance for creating a proof-of-conce… | 24480037 | |
| Game update | 3.26.3.4 Patch Notes Fixed · Falling icicles mythical interfering with physics. (Thanks Zombs-R-Cute and AustrailianBushman!) · Plugin GUIs with canvas scalers not updating until the next frame. (Thanks DanielWillett!) · Replicate server config ahead of spawning player in multiplayer. | 24080152 | |
| Game update | 3.26.3.3 Patch Notes Fixed · Updated sea level check to use static volumes optimization. · Revised a blood, radioactive blood, and paintball splatters decal variant to avoid an unfortunate potential lineup. (Thanks Frosty_Gas_9486 and Jdance!) · Unable to set per-item-type workshop tag with submission menu localization installed. (Thanks hyj!) · Unable to respawn at bed inside no-build zone with Bypass_No_Building_… | 23686175 | |
| Game update | 3.26.3.2 Patch Notes Fixed · Bypass_No_Building_Zones ignored by several redundant barricade-related checks. | 23133803 | |
| Game update | 3.26.3.1 Patch Notes Changelog Added · "Prevent Level Skill Overrides" option for enabling leveling/skills on maps that disable it. Changed · Levels with high numbers of volumes can opt-in to "Enable_Static_Volumes" which improves performance of volume overlap checks. (Thanks RBMKBlaze, Ghosticollis, and MCrow!) · Separated "No Incoming Damage" safezone option from "No Weapons" to allow attacking safezone campers.… | 23083445 | |
| Major update | California 2 We're proud to unveil 6+ years of work and collaboration on Unturned's biggest and most content-packed map of all time: welcome to the Golden State of California ! DEEP ENDGAME : The extensive progression doesn't end at the first or even second tier of Deadzone, but goes further, offering bigger and better rewards for those willing to take risks. PVE FRIENDLY : With several NPC safezones offeri… | 23032636 | |
| Game update | 3.26.2.3 Patch Notes Changelog Added · Quadruple-stacked Experienced beret. · Dialogue command for testing specific dialogue assets. (/dialogue guid) Changed · Sentries ignore vehicles if any passenger is their owner, not just the driver. (Or if locked by sentry's owner/group, as before.) · Levels can prevent selection if dependent workshop files are missing. · Particle systems are auto-removed from server prefabs.… | 22896472 | |
| Game update | 3.26.1.0 Update Notes Changelog Storage Modding Additions · Can_Players_Open storage option to prevent interacting. · Delete_Contained_Items_On_Destroy storage option to despawn contained items when broken. · Variants of SalvageItem placeable properties for pickup at full health. Changed · Engine_Force_Multiplier applies to boats and carboats, doubled APC boat force in water. Fixed · Sentry reactions to vehicle turr… | 21721718 | |
| Game update | 3.25.10.0 Update Notes Engine Update We've upgraded to Unity 2022 LTS, primarily for improved stability. Related updates include: · New SMAA anti-aliasing option as an alternative to TAA or FXAA. · Major upgrade to the pathfinding library used by zombies (A* Pathfinding Project). This fixes a variety of server-side pathfinding bugs and may improve performance. · Taking advantage of some new performance optimizations.… | 21060830 | |
| Game update | 3.25.9.2 Patch Notes Earlier today, Unity (the game engine Unturned runs on) issued a high-severity security advisory, requesting developers to apply a new security patch. This update applies that patch. For more information, please refer to Unity's announcement: | 20242991 | |
| Game update | 3.25.9.1 Patch Notes Changelog Added · No Structures volume for preventing house building in certain areas. · Zombie difficulty asset per-speciality health overrides. Fixed · Double-escaping manual 'r' in converted server config. (Thanks DanielWillett!) · Separate Steer_Min/Max into Steering_Angle_Max and Steering_Angle_FullSpeed_Factor. (Thanks ZoliWorks!) · Preventing custom physics material for animal hits. (Tha… | 20227084 | |
| Major update | Limestone Welcome to Limestone Explore a mountainous, heavily armed, militarized state in the American Midwest. This map isn't for the faint of heart. Nights are pitch-black—light is your lifeline. Everything here is deadlier, ready to chew up anyone reckless enough to go it alone. You will not survive. According to a brochure from the visitor center: Tourist attractions include mountain climbing, target… | 20079418 | |
| Game update | 3.25.8.3 Patch Notes 3.25.8.3 Changelog Fixed · Localization and Spawns Editor not opening when translation for Steam UI language not installed. (Thanks Gekk Here and Kardiasfx!) · Respawn not respecting player culling feature. (Thanks GazziFX!) · Client skills UI not respecting server Skillset_Reduces_Skill_Cost config. (Thanks clue!) 3.25.8.2 Changelog Added · Rubble_Respawn_All_Sections_Simultaneously true/false… | 19966288 | |
| Game update | 3.25.8.0 Update Notes Server Config File Changes Important notice for server owners : this update converts the Config.json file into a more human-friendly format. For more details including why we changed this, pros/cons of the change, and how to revert (if necessary), please refer to this article in our docs: New Config Documentation Changelog Gameplay Config · Added new server config file format with a variety of… | 19913804 | |
| Game update | 3.25.7.2 Patch Notes Added · Use 2D Scope Overlay option to server gameplay config. When enabled, all players use the old 2D scope instead of the 3D scope. This is particularly useful for backwards compatibility with modded dual-render scopes with small on-screen presence. Changed · Reduced default aiming viewmodel misalignment scale from 100% to 50% on Normal mode and 20% on Easy mode. · Increased zoom recoil redu… | 19137120 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.