Sloppy Forgeries
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Modifiers! ✨ — Drawn and Quartered Another modifier highlight! Drawn and Quartered. It shows you each quarter of the masterpiece for a quarter of the time, starting in the top left. There's a countdown located in the next quadrant so you can see where it's moving next. It can actually be helpful since it focuses your attention... if you time things right :D Have other modifier ideas? Join the Discord and share! New single player… | — | |
| In-game event | Modifiers! ✨ — Tiny Brush I've been adding optional modifiers to Sloppy Forgeries multiplayer mode to mix things up. I'm going to highlight one here every once and a while. This one is pretty simple: your brush size options disappear and you are left with: o n e t i n y b r u s h. Frantic scribbling ensues. Have other modifier ideas? Join the Discord and share :D | — | |
| Community | New Trailer ✨ Catching up a bit here... for those who didn't see it, check out the new trailer revealed at the Six One Indie Showcase! Check out collections, modifiers, archives, replays...!!! | — | |
| Community | Sloppy Forgeries Wins Video Game Chronicle Award at BitSummit! Sloppy Forgeries recently traveled to Kyoto, Japan to exhibit the latest version of the game to press and attendees at BitSummit. It was an incredible event... a great combination of business opportunities, fun, and little experimental! It was also great for the game. A lot of connections made and potential opportunities! It also won a Media Highlight Award from the Video Games Chronicle. See m… | — | |
| In-game event | Settings, Shortcuts, New Paintings! The past few weeks have been a lot of bug fixes, getting the settings working, and small QOL changes. · Added a toggleable semi-transparent overlay upon painting completion to help compare forgeries to masterpieces. · Grading has pluses (i.e., B+, A+, S+)! · Added Settings! Change: resolution, display mode, music, sfx volume, and mouse sensitivity. · Mouse short cuts! Use the scroll wheel to cy… | — | |
| In-game event | Collections and 10 New Paintings! For the past few weeks, I've been focused on creating content for the game. One of the biggest changes has been reworking the masterpiece selection screen to incorporate collections. It was a significant redesign. Players now select a collection before selecting a painting. Some other updates: · A modifier system has been implemented. Now, the game allows different modifiers to be added for loc… | — | |
| In-game event | Refactoring, New Paintings, and Replays Over the past few weeks, I have been working on several things. Unfortunately, many of them are invisible: · I refactored the entire codebase in preparation for creating online multiplayer. · I set up a server solution for uploading forgeries. This was done to facilitate high score boards that include visuals and replays of the best paintings. · I also reorganized how paintings are displayed in… | — | |
| In-game event | New Paintings and Painting History There have been quite a few updates in the past few weeks. First up, several small QOL things like: better shadows everywhere, a blank canvas texture, additional painting descriptions, and scroll wheel functionality on the painting selection screen. Also... New Paintings! · The Kiss, Gustav Klimt · The Death of Marat, Jacques-Louis David · The Swan, No. 17, Hilma af Klint · Suprematist Composit… | — | |
| In-game event | New Painting Selection Screen This is my first Steam release, which means I'm learning things as I go, like the importance of updates! Thanks for bearing with me here. 😬 I've been working on the game all summer, so wrapping all that up in one post or knowing where to start is completely overwhelming! Instead, I thought I'd highlight just one change... the new painting selection screen. Designing and implementing it took a… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.