Risimon Demo
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
312 Sep 2026
Playing now
0−1 vs. yesterday
All-time peak
312 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | [RISIMON DEMO] # v2.0.8 Features: · \ QoL Reload button added in languages · \ Language will automatically adjust to your steam settings if available Fixes: · Font issues solved (in text inputs with special characters) · Missing encounter information in Map · \ replacement in some custom dialog not correctly done · Risimon replaced by NPC in Barn cutscene · Player Parameters generation if corrupted during first launch… | — | |
| Game update | [RISIMON DEMO] # v2.0.7 Fixes: · Unity Memory leak fixed · Mapping correction · Fix an issue with collision not appearing in really edge cases · Personality buff/debuff not displayed · Fix Skibidim stats not loaded Adjustment: · More censorship in the streamer censorship mode :nerd: · Reduce level of Skibidim, impossible to kill after the fix | — | |
| Game update | [RISIMON DEMO] # v2.0.6 Language: · Chinese language update · You can now use special characters in player name & risimon names (will not work with pixelart font) Fixes: · Sleep Status works correctly now · "Financial advice" Text info corrected · Collision fix in Route 2 & Clichy · Phone opening several Steam windows · Fix compatibility with Proton (for steamdeck) Adjustments: · Fantrad features improvement (you can… | — | |
| Major update | [RISIMON DEMO] v2.0 Demo update is finally out ! We had so much fun making it ! We hope you’ll like it (and if not, please don’t insult our moms too much on Twitter). Language · Simplified Chinese added · Traditional Chinese added Features · \ You can launch the demo again to save your progress in the CLOUD ːsteamhappyː · \ Virtual keyboards are now supported · \ Complete overhaul of all UI and Navigation Backend… | — | |
| Community | Devlog #6 – Fan Translations: Power to the Community! Thank you again for all the support — more of you are waiting for Risimon every day, and it truly motivates us! 🌍 Game Translations Many of you have asked whether the game will be translated into your language. We are a small studio, and translating a game of this size into multiple languages while maintaining the quality we want is simply beyond our means. However, we do want it to be possibl… | — | |
| Community | Devlog #5 - 30k Whishlists & Demo news Unbelievable—thanks to you, we’ve hit a new milestone: 30,000 wishlists! We’re working our asses off on the game and will have BIG updates coming SOON! Meanwhile, here’s a sneak peek at the features we’re working on: - A store where you can finally swap your Risicoins for Risicubes and other handy items - Boarding house rooms to store your Risimons! Stay tune ! | — | |
| Community | Devlog #4 - OST, Dedicated Demo Steam Page and 20k Whishlists Thank you for playing the demo—we’ve hit 20,000 Wishlists! This is absolutely incredible! We have created a dedicated page for the demo on Steam . Please share your feedback there; it helps us a lot! And since many of you asked for it, here is the demo OST ! | — | |
| Community | Devlog #3 - The creation process of a Risimon Risimons are the sheer core of our game. Far from being mere creatures, they are the physical manifestation of our disturbed minds. This devlog will show you the different steps of their conception process! The lucky woman who’s going to accompany us throughout this devlog is none other than Elecstasy! And she’s just as excited as you are ... Let’s start with the first concept art addressing th… | — | |
| Community | Devlog #2 - Demo is coming SOON! Here we are at last! The entire Risimon development team is proud to announce the release date for the demo! Brace yourself! | — | |
| Community | Devlog #1 - Progress Update 2024 Winter is here, but we’re still fully committed to advancing our game! 2024 has been a bustling, yet fruitful, year thanks to the dedication of the whole team — huge shoutout to them! Only one of the main features needed for the demo is left to tackle, namely, the management of scripted scenes. Devs are now focusing on this task. Few remaining assets (mostly sounds) still have to be integrated.… | — | |
| Community | Devlog #0 - We're back again! The Steam page was the first major milestone on the road to release, and a significant psychological step for us as well. Thank you very much for all your support! The next step is the demo itself. Until then, we will try to keep you regularly posted on our progress. Namely, what we are working on at the moment and what remains to be done, always in a transparent fashion and without spoiling an… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.