ZukuRace
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
130 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
130 Sep 2026
| Published | Title | Build |
|---|---|---|
| Snake engine anti-lag, and other - Snake engine anti-lag - Road and border more detailed parametric texture - New app icon, titlebar text, app name - Disable high DPI downscale | 22787216 | |
| More precise braking vectoring Now trail braking does not cause body twiching, braking vectoring compensate it instantly. | — | |
| Much more powerful Snake It is now near 1700-1800 hp :) And have a high boost at high RPM. | — | |
| Improved career and small fixes 1. Smaller career 5, 5, 10, 15, 15 laps to 5, 5, 10, 10, 10, 10 laps. 2. Improved spawn wrong car class. 3. Improved set incorrect car color map in career mode. 4. Menu navigation to correct menu after return from race event. 5. Improved ghost car positioning on Ocean City city track. | 20268131 | |
| Some updates Replication works fine for 6 wheel vehicle. Softer collision in multiplayer. More balanced RR01 steering (less understeer). Check, if multiplayer game works on invite? | 20251805 | |
| ICE car exhaust panning ICE car now has exhaust audio panning. The volume depends on exhaust position an direction, relative to sound listener (player). | 19846040 | |
| Correct car spawns in multiplayer Multiplayer: now current selected car is spawned in multiplayer session. For external bot developers ( IPC semaphores and memory use char, not wchar. | 19841829 | |
| Distance markers added Distance to the closest turn start point. | — | |
| Wheels, color pickers, lap highscore, slider widgets, fux UI bugs, other...major What is new in the latest release: * Main Menu: "PC does not support SM6 warning" message. The game works with DX11, but with some visual glitches. It may be fixed in the future. However, the game runs at 60 FPS on and old laptop with GeForce GTX 960M (low settings with shadows on). * Customizable wheels! Wheels can be changed in Paint Shop menu, just pressing a button "Wheels". Wheels can be t… | — | |
| Copy-paste colors maps. Rotate car in paint shop. 1. Rotate car in paint shop Using gamepad right thumbstick. 2. Copy-paste car color maps. Navigate to car paint shop. Use Ctrl + C to retrieve color map to copied text. A color scheme of a car above: { "Colors": [ "#7C004CFF", "#7B7B7BFF", "#00000000", "#E1E1E1FF", "#565656FF" ], "#": "Body color indices listed from color palette above.", "BodyParts": { "Body Front": "1", "Body Rear": "0", "Low… | — | |
| Notifications are visible in racing mode. | — | |
| Multiplayer is workingmajor Video full of dev progress multiplayer glitches: | 14534982 | |
| Smoother keyboard input Throttle and braking values were too big and too instant at zero speed. It was impossible to drive smoothly, when you are slow, too much wheel spin. But now the car throttle and braking are limited at low speed, when you are driving with a keyboard. Steering with keyboard is smoother as well. So, keyboard driving seems to be easier (the game is gamepad-oriented anyway). Steering assist settings… | — | |
| Environment and penalty Major updates: - Added environment buildings. - Added penalty auto braking, when you exсeed the road width + car axle track. - Added penalty warn (rear light yellow blinking). - Updated rear car aero parts. - Indicate elapsed laps, instead current. - Disable go to prev menu when you press B. | 14534982 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 14 Apr 2026 | Tue | 20:11 | Snake engine anti-lag, and other | 22787216 | public | 2 | — |