ZukuRace
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
127 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
127 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Improved career and small fixes 1. Smaller career 5, 5, 10, 15, 15 laps to 5, 5, 10, 10, 10, 10 laps. 2. Improved spawn wrong car class. 3. Improved set incorrect car color map in career mode. 4. Menu navigation to correct menu after return from race event. 5. Improved ghost car positioning on Ocean City city track. | 20268131 | |
| Game update | Some updates Replication works fine for 6 wheel vehicle. Softer collision in multiplayer. More balanced RR01 steering (less understeer). Check, if multiplayer game works on invite? | 20251805 | |
| Game update | ICE car exhaust panning ICE car now has exhaust audio panning. The volume depends on exhaust position an direction, relative to sound listener (player). | 19846040 | |
| Game update | Correct car spawns in multiplayer Multiplayer: now current selected car is spawned in multiplayer session. For external bot developers ( IPC semaphores and memory use char, not wchar. | 19841829 | |
| Game update | Distance markers added Distance to the closest turn start point. | — | |
| In-game event | LINUX SUPPORT ADDED Please check it out. Report bugs on Discord, if any. | 19760533 | |
| In-game event | For Developers: You can create you own bot AI SDK available here: What does external bot do? · Receives position, rotation, ans speed magnitude of the car from the game (10 times/s). · Sends input data (throttle, braking, steering) to the game back. To enable external control press F5 in game once you launched it. It will create all necessay handles for IPC. Fixes coming soon: · It works only on Windows. · It Works only with ZukuRace Demo… | — | |
| In-game event | HOT FIX: Instant disable penalty, spectate menu on destroy The next major hot fixes: · Leaving the safe zone instantly disables penalty, no delay. · Spectate window appears on car destroy (no navigation in pause menu needed). · Ocean City water no longer have collision. · Night City added airships were added as decoration, new building shader. Airships move along the Lorenz Attractor path: Airships: | — | |
| Community | Some shaders for graphics developers Some shader coded is published on ShaderToy. If you don’t see the content, try searching for the keyword ZukuRace. | — | |
| Steam news | ZukuRace is finally out! It’s been a long and difficult journey creating this game. The game is in Early Access, so feel free to contact our Discord channel to give a feedback. Every review or re-post helps me spend more time on development to make the game better. The game couldn't be released in the Steam Racing Fest in time. But now it is available on Steam Store ! Thank you for your support! | — | |
| Major update | Wheels, color pickers, lap highscore, slider widgets, fux UI bugs, other... What is new in the latest release: * Main Menu: "PC does not support SM6 warning" message. The game works with DX11, but with some visual glitches. It may be fixed in the future. However, the game runs at 60 FPS on and old laptop with GeForce GTX 960M (low settings with shadows on). * Customizable wheels! Wheels can be changed in Paint Shop menu, just pressing a button "Wheels". Wheels can be t… | — | |
| Game update | Copy-paste colors maps. Rotate car in paint shop. 1. Rotate car in paint shop Using gamepad right thumbstick. 2. Copy-paste car color maps. Navigate to car paint shop. Use Ctrl + C to retrieve color map to copied text. A color scheme of a car above: { "Colors": [ "#7C004CFF", "#7B7B7BFF", "#00000000", "#E1E1E1FF", "#565656FF" ], "#": "Body color indices listed from color palette above.", "BodyParts": { "Body Front": "1", "Body Rear": "0", "Low… | — | |
| Game update | Notifications are visible in racing mode. | — | |
| Major update | Multiplayer is working Video full of dev progress multiplayer glitches: | 14534982 | |
| Community | ZukuRace is save and sound! Very, very hard. But the car looks great :) | — | |
| In-game event | Update: added Ghost and Auto-reverse. New ZukuRace demo build is available! Major things: - Racing ghost (last lap, best lap). - Auto reverse. Minor things: - Correct speed in MPH - Tips in settings menu. | — | |
| Game update | Smoother keyboard input Throttle and braking values were too big and too instant at zero speed. It was impossible to drive smoothly, when you are slow, too much wheel spin. But now the car throttle and braking are limited at low speed, when you are driving with a keyboard. Steering with keyboard is smoother as well. So, keyboard driving seems to be easier (the game is gamepad-oriented anyway). Steering assist settings… | — | |
| In-game event | Car colorizing is now enabled. | — | |
| In-game event | Split screen! Feel free to test it! | 14534982 | |
| Game update | Environment and penalty Major updates: - Added environment buildings. - Added penalty auto braking, when you exсeed the road width + car axle track. - Added penalty warn (rear light yellow blinking). - Updated rear car aero parts. - Indicate elapsed laps, instead current. - Disable go to prev menu when you press B. | 14534982 | |
| In-game event | Racing telemetry and AI opponents added in Demo build! You are welcome! I marked this link as "never expired", I hope, it will not expire again. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.