Goldenheart
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
27 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
27 Sep 2026
| Published | Title | Build |
|---|---|---|
| Minor Bugfix: Patch to v1.2.5 This minor patch is a quick fix for a bug I discovered while doing routine maintenance. The specific bug was a case where it was rare but possible to get locked out of the magic shield upgrade, which is required to continue. As usual, the patch will automatically repair any save data effected by the bug. As far as know, it hasn't actually happened to any players but better safe than sorry! Chee… | 22624643 | |
| Small QoL change to v1.2.4 This minor patch adds an "unmissable" trigger to the drop ladder savepoint in Kahlora Wash. This is a response to player feedback that it's possible to miss the drop-ladder savepoint before a difficult combat scenario. The savepoint will now be triggered automatically before you reach the dropladder, and then again if you use the dop ladder in order to save it as lowered. Sorry for any inconven… | — | |
| patch to v1.2.3 - routine maintenance This small patch to v1.2.3 contains a few small bugfixes and optimizations. | — | |
| v1.2.2 Small bugfix This minor patch makes a couple of small changes to The Ancient City of Eshalar to prevent a rare scenario where a player could become stuck in a certain area after discovering a shortcut through the level. Please continue to report bugs and issues if you come across them! They are becoming more rare but we are still on the lookout! -kippercans | 19307902 | |
| v1.2.1 - Option to invert pitch control added. A couple people have mentioned this on the discussion board lately so I decided to go ahead and add Y-axis inversion even though I don't have anything else ready at this time. Sorry for those of you who were kept waiting! The setting is accessed from the pause menu. Please let me know if you have any issues or bugs! Thanks. | 18905686 | |
| Major update: v1.2 "Remastered" is now live.major Greetings players and future players, Since release, we've spent time hanging out with players and watching streamers play. This has been an invaluable source of feedback! One common observation has been that, artistically speaking, the game seems to hark back to some retro era that didn't actually exist: This is a reality about Goldenheart that will never really change and was only somewhat in… | — | |
| 1.2 beta patch - release candidate 1 - live on beta branch I patched the 1.2 beta build on the BETA branch to fix graphical issues I found in testing: -All small light sources have been checked and fixed for brightness issues, pending further testing. -The NPC clothing textures and skin tones have been fixed. -The Boss Health Bar has been updated to the new UI style. -The "Goldenheart" title image resolution has been fixed. When testing is finished, th… | — | |
| v1.1.2 patch - bug fix This small patch attempts to correct an error from the v1.1 update that may have accidentally downgraded the player's collision detection, causing characters to more easily clip through walls when being "launched" by an enemy attack or other force. We'll continue to watch out for cases of this, please continue to report! Thank you :) | 17469874 | |
| Patch v1.1.1 - bug fixes v1.1.1 small patch · Fixed a bug in the Oasis that could prevent the exit portal from loading in certain scenarios (if you got stuck here you should be able to resume playing as normal) · Fixed a bug that caused two NPCs to disappear in a certain scenario in the final level · Fixed a typo on an NPC's nametag in Mt. Tulderon Trail | 17052451 | |
| Major Updatemajor V1.1 notable changes: · Steam’s Cloud Saves system has been enabled. · Steam Achievements have been implemented throughout the game. · The Poetry Books written about the winners of the Launch Contest have been hidden in various places. · No spoilers but the endgame cutscenes have been completely overhauled. · Several levels have received minor changes, improvements, and bug fixes. Difficulty se… | — | |
| Steam Achievements coming to Beta This is just a heads up to say that the steam achievements will become visible on steam over the course of the day today but they won't be obtainable on the main branch for a couple days. They should be working on the beta branch by tonight or tomorrow (We are MST time). The new build will be moved to the main branch as soon as testing is finished and any problems are fixed. Anyone willing to r… | — | |
| v1.012 patch - Air control and Melee Overhaul This update has been in the works for some time but was kept separate from yesterday's patch to help keep us from getting our wires crossed. These changes introduce several new features "under the hood" to help to make the game play more smoothly. Please let us know if you encounter any bugs! Air control added to jumping and falling physics: This makes all of the platforming a bit more forgivin… | 16831687 | |
| v1.011 patch - bug fixes Fixed a bug that caused your old sword to remain visible when equipping your new sword · Improved asset loading in Tul Alorea · Moved a save point in Tul Alorea to decrease backtracking · Fixed a bug in Tul Enorye that sometimes showed the wrong kind of arrow drop | — | |
| v1.01 patch - small patch Music now continues playing while the game paused. · Adjusted the master mix and default audio levels to allow more gain on devices with limited output like steam deck. · Some monster spawns in the outdoor section of Quardona Caverns have been thinned out somewhat. · Fixed a minor bug that prevented the weapons from un-equipping on death. · Cavanarg no longer takes reduced piercing damage (arro… | 16794105 | |
| v1.009 Patch - Immersion mode, new music, and bug fixes. Immersion Mode: Pressing "T" or "D-pad down" will now toggle the HUD visibility. This includes boss health meters, the action button, and the red outline around targeted enemies, as well as... everything else. It can be toggled at any time during play, except during the tutorial. New music: 4 new tracks have been added to the game and 1 track has been removed. · Camp - Now has music in addition… | 16731347 | |
| v1.008 Patch - minor update Various minor improvements based on player feedback. · Minor bug fixes. | 16663895 | |
| v1.007 patch - Emergency bug fix - Sorry! We discovered that our patch v1.005 on December 1st introduced a pretty serious bug that caused many doors in the game to save as "Opened" whenever the level was reloaded after reaching a save point. The bug has been fixed but if you are already part way through a level those doors could still be missing. You should be able to finish and the next level will be back to normal. If you got stuck i… | 16645779 | |
| v1.006 patch - OpenDyslexic font is now used for dialogue boxes. OpenDyslexic is a typeface designed against some common symptoms of dyslexia - It was recommended to us by a player. We found it to suit the game just fine and figured that a font designed to be easy to read will benefit everyone, so it has replaced the former YujiBoku as the font for the dialogue box in the game. · We standardized the rest of the text to use only Overlock for system text and A… | 16636234 | |
| v1.005 patch - More bug fixes Fixed a corruptible save point in The Wastards of Nyvena (a temporary function will rescue your save data if you're currently saved here) · Fixed a lighting bug in The Oasis · Fixed a bug that sometimes broke the Holekin fight · A few other minor adjustments and improvements | 16594899 | |
| v1.004 patch - Bug fixes and another new save point. A bug with the climbing walls, triggered by being attacked by the wasps while climbing, has been fixed and the wasp behavior has been adjusted. · A bug that sometimes prevented the player from progressing after defeating a certain boss has been fixed. · A new save point has been added closer to where the final boss battle begins. | 16519691 | |
| v1.003 patch - Bug fixes, rope clues, and new save points. The tutorial has been overhauled and the main menu now requires you to play through the tutorial one time before the start game button is enabled. · The keyboard detection bug in the tutorial has been fixed · A bug that sometimes broke a certain boss fight has been fixed · More clues have been added to Histahnia Village pertaining to the location of the rope · One new save point has been added… | 16507723 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 2 Apr 2026 | Thu | 17:59 | Minor Bugfix: Patch to v1.2.5 | 22624643 | public | 1 | — |
| 16 May 2025 | Fri | 04:57 | v1.1.2 patch - bug fix | 17469874 | legacy | 1 | — |