Before Exit: Supermarket
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
14Aug 2024
Playing now
0+0 vs. yesterday
All-time peak
14Aug 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Esports | Before Exit: Gas Station is here! Hello everyone! The long-awaited sequel is finally here! Today marks the day our project hits the virtual shelves of Steam. You are especially invited to give it a try - find all the quirks, anomalies, and, most importantly, Exit Gas Station without getting fired by your boss. Good Luck! In case of any problems: We are aware that bugs can happen what can be espetially frutranting considering co… | — | |
| Community | A sequel to Supermarket - Before Exit: Gas Station Arrives 10.10.2025 Hello everyone, While we are 100% focused on polishing our product we have some exciting news to share - Before Exit: Gas Station now has an official release date! The full version of the game will launch on October 10th, 2025 . 🎉 To mark this milestone, we’ve prepared a brand-new trailer that not only announces the release date but also gives you a fresh look at what’s coming. It's fully base… | — | |
| Community | Before Exit Gas Station is shaping up! Wishlist now!🚪 Hey everyone! 👋 We’re super excited to share with you progres regards Before Exit: Gas Station ⛽✨ If you played (and hopefully enjoyed 😉) our first game, you’ll be happy to know your beloved employee is back, this time working the late shift at a lonely little gas station. Your mission? Close everything down for the night. That means sweeping floors, cleaning toilets, restocking shelves, doub… | — | |
| Community | The sequel is coming! Dear Players! The sequel to Before Exit: Supermarket is being developed! In a few months, you will move to a gas station, where you will once again perform well-known tasks, but also learn more about your favorite characters! Add the game to your Wishlist and check the Steam page for further updates! Yours, Dorian Loewe Take IT Studio! | — | |
| Community | We are live on consoles Dear players, After nearly two months of Steam exclusivity, the game is live on consoles! You can check it on PlayStation, Xbox, and Nintendo Switch. We have also released the patch that fixed some achievement bugs. Also, the rare scenarios should now be easier to come - on Steam too! Hundreds of new players are enjoying the game thanks to other platforms, and growing popularity means we are pr… | — | |
| Game update | Hotfix 1.0.2 List of changes: - Rare scenarios are easier to spawn - Minor achievement fixes - Translation fixes | 15954171 | |
| Game update | Hotfix 1.0.1 Hi everyone! We are pleased to announce that the first hotfix is now live! List of changes: · We fixed empty tips from the boss · Cleaning cart content should now move with the cart · Few translation fixes · Double doors are now fixed · Few achievement improvements · New sounds added Please enjoy! | 15305639 | |
| Steam news | The game is OUT NOW! Dear players, The awaited game has now been released! We have already seen some of you playing Before Exit: Supermarket on streams - thank you for your support! As always, we are already working on some issues we found during your broadcast. The hotfix should be released very soon. You can now buy the game with a 10% discount for a limited time. Please enjoy! Yours, Dorian Loewe Game Producer T… | — | |
| Community | Before Exit: Supermarket - Official Release Date Trailer Hello customers, Today we have small update for you... but quality one! We proudly present: Before Exit: Supermarket - Official Release Date Trailer | — | |
| Announcement | Devlog #11 - Release date annoucement! Hello everyone! 08.08.2024 Yes, release of Before Exit on PC is less than month away. We basically completed whole gameplay loop and now we are focusing on polishing and fixing issues that we have found. We have playtested the game and even in current state it was pretty playable, so we expect that release should go expected to proceed smoothly… … as always. We are not experienced studio, but w… | — | |
| Community | Devlog #10 - Buy two, get one free! Hello Customers! We are still working hard, buuut what would a day be without a decent devlog? Today I want to introduce you to my new friend - Crate cart! It helps with the distribution of crates around the storage and shop. The player can carry crates by hand, but it is less time-efficient and he can grab only one per run… …because a cart can carry two crates simultaneously! It uses the same… | — | |
| Community | Devlog #9 - “Dear Diary, he didn’t fire me today… Customers! We are making progress with the gameplay scenarios that you will encounter in the game. We don’t want to spoil anything, but there are first indicators about your cause in this shop! (those one in Polish, we didn't have translations yet. Sorry!) Of course, those are not your only sources about what to do in the game, but a large part of the tasks will require that you deduce them fro… | — | |
| Community | Devlog #8 - Products and brands Hello again everyone! Every game starts with a concept, which must be expressed with a certain art style. In the modern game dev industry, you can see that even indie studios can produce beautiful games with thoughtful gameplay - look at Hades 2 and Balatro from this year's launches, for example! But still, those games were produced by relatively big teams either creator alone made the game him… | — | |
| Community | Devlog #7 - Door stuck! Hello gamers! Doors have always been a challenge for game designers. Our first approach to door design took place in Electrician Simulator, our previous project. Players cannot expect what will happen after interacting with doors unlike real life - Will it open outwards or inwards? Outwards would be perfect for every door because it is the easiest scenario. But what if doors are opened inwards… | — | |
| Community | Devlog #6 - Tilt me out! Hello customers! This week I have another batch of stories from the development of our game! We have added fireworks! Although we don't have anything to celebrate, fireworks are always fun. Tilting problem. We are implementing more and more stuff, if you follow our devlogs you probably noticed that we have Shopping Carts. These bad boys are the first vehicle that we managed to add to the game a… | — | |
| Community | Devlog #5 - Exit rules in practise Hello again, Last week We showed you some mechanics that we created to prepare scenarios inside the shop which player will complete. This time We want to show you those mechanics in-game where we already implemented them into a supermarket level. Let’s dive in! First one are fridges! Customers unfortunately happen to leave refrigerator doors open, which unfortunately costs a bit. Be sure to clo… | — | |
| Community | Devlog #4 - Looking at exit rules Hello customers! Before we begin today’s devlog, there is a quick look at our Main Menu! Of course, it’s still mostly WIP since the scene behind Menus is not ready but we have begun work on this part of the game and wanted to share that. Let’s focus on the job. In our first devlog (you can read it here: we write about our inspiration for the game and ideas for the gameplay. Today we will talk a… | — | |
| Community | Devlog #3 - Why Supermarket?! Hello shoppers! In today's developer log, we want to look at our action site and what inspired us to choose it. Super Duper Mart I must admit, I’ve started researching this devlog by searching for “most famous games supermarkets” in the internet browser BUT even before that I knew that games historically speaking had some pretty epic grocery stores. For me, one from the headline of this paragra… | — | |
| Community | Devlog #2 - Everyone Out, now! Hello customers, Today we want to give you some glimpse on what was on our minds when coming with design of “Before Exit” and present more upcoming content! Everyone Out, now! As a studio, we are working fully stationary, directly from the office. Our working hours are very flexible, so when it comes to closing the office, there is no permanent person who holds this duty. Our place is always cl… | — | |
| Community | Devlog #1 - Hello… Boss? Hello… Boss? Surely you have once visited a supermarket moments before it closes, in need of that one IMPORTANT thing. The employees already practically have to close the cash registers, clean the aisles, and clear the floors, but you still haven't decided whether you prefer strawberry or vanilla yogurt! Their impatient gaze and firm tone are supposed to mobilize you to leave because after all,… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.