Last week We showed you some mechanics that we created to prepare scenarios inside the shop which player will complete. This time We want to show you those mechanics in-game where we already implemented them into a supermarket level.
Customers unfortunately happen to leave refrigerator doors open, which unfortunately costs a bit. Be sure to close all doors before leaving the store.
https://streamable.com/mpg4ce
In this example VFX got a little bit broken, but quick fix from Piotr and everything is back to normal:
https://streamable.com/dvljyy
Putting shopping carts in place is much more interesting in a finished supermarket than in a debug location. And it brings back memories of de_lidl with the boys.
https://streamable.com/4favqj
There are also fruits whose time has passed. For the time being, the most interesting way to dispose of them is by smashing them against a hard surface, but we will make sure to get rid of them in a more humane way as well.
https://streamable.com/bj4z5j
Lastly, a quick look at the supermarket warehouse, the depot from where the player will start and organize his work.

That’s all for today, thanks for all interactions, till the next one!


