Time (UTC)SourceWhat changedAddedEditedRemovedReference
2 Sep 2026
NewsGo Up and Desktop Colony Bundle Available!———Community
Community · published 2 Sep 2026, 19:37:39 UTC
Go Up and Desktop Colony Bundle Available!
If you are a cultured idle and incremental game enjoyer like ourselves, we highly recommend checking out our good friend Mechabit 's games on steam. Not only are they a super helpful person in general but also a very talented developer, and we are lucky enough to be able to bundle "Go Up" with one of Mechabit's games "Desktop Colony"! If you like blowing stuff up and cracking open Asteroids "De…
Major update · published 31 Aug 2026, 22:51:46 UTC
Go Up Full Release
The full game is out now, and we thank everyone who supported us and played our game. While this is the final planned release we will be keeping an eye out for bugs and chances to add content in the following years. As always any feedback is still appreciated as future updates are never out of the question. Noble Whale's bread and butter has thus far been in making plugins for game creators. Go…
Demo Update! Go Up has grown so much at this point that we've decided to unlock the entire first ascension in the demo, totally free to play, right now. Give it a try! And keep an eye out for the imminent full release. Prerelease Juicing Sounds, music, visual effects, cursor effects, and more! We've been hard at work making Go Up as much of an audiovisual spectacle as it can be in the final mon…
In-game event · published 4 May 2026, 22:38:45 UTC
Our Biggest Update Yet!
It’s been a minute but we’ve been busy and have a lot to highlight for this update. New mechanics, polish, fixes, and balance changes, along with a new unlockable music track. Spitshines In order to continue making the cave system how we envisioned it we had to go back and polish up a few things we added a while back. · The boulders/mounds and their lighting/reveal systems needed a little work,…
In-game event · published 2 Mar 2026, 22:22:47 UTC
Go Up Fishing Update
Go Up Fishing Update As always there is quite a bit to go through for this update, so strap in. First I want to thank our early access supporters again and again forever, and talk about the "Light Pockets" skill that all early access supporters receive when buying "Go Up" during this early access development process. Light Pockets Reminder In case we’ve never mentioned it (I could have sworn I…
In-game event · published 1 Feb 2026, 23:43:39 UTC
Go Up January Update
The holidays are over, but the party goes on! Scribbles in the Dark It’s back to the grind for those of us rising ever upward, and we have a new friend to introduce to everyone. Scribble Warlock will now be adding his own artistic flare to Go Up and helping us create an amazing new skill tree background. All his art is awesome and he’s got much more to share, so check him out @ScribbleWarlock o…
In-game event · published 30 Nov 2025, 23:51:01 UTC
Go Up November Update
Giving Thanks It’s that time of year where we here in America take time to appreciate all the good things that have happened, and we want to extend our sincere gratitude and thanks to all our players here at home and wherever else you might be. Thank you for giving our game a play, thank you for the feedback you’ve given us, and thank you for accompanying us on our journey upwards! We truly app…
The Tree of Life We introduced the Tree of Life in the last update but have since fleshed out the mechanics a bit more. As the tree grows it may produce a branch or a fruit as you already know, but now the branches can grant powerful passives that will help you in various ways along your journey. Pruning · You can now prune the tree for a stick and a chance to grow more fruit in it’s place, or…
In-game event · published 29 Sep 2025, 01:15:21 UTC
Go Up September Update!
Skill Tree Rework · We’ve reorganized, added, and changed a few things in the skill tree with new hidden areas you’ll need to find. Some of these hidden areas may require an item to unlock, which bring me to the next big change! Items · We’ve added usable items into the game, some are used to unlock hidden areas, some are used to boost spawn rates, who knows what some of these items may do in t…
In-game event · published 28 Aug 2025, 00:14:42 UTC
Go Up August Update!
Oodles of Moodles We’ve added a moodle system to help show statuses you might face in your journey. For example our players are probably already familiar with the encroaching darkness, but we’re not sure how many noticed that if you let it build up for a while you actually get a reward after. With the new moodle system you can see exactly how much bonus time you’ve built up. Looming Shadows and…
In-game event · published 1 Aug 2025, 21:18:17 UTC
Go Up July Update
Go Up July Update is here! What a time to Go Up! Free Demo! First off we wanted to mention the free demo that is available on Steam. We finished it ahead of schedule and decided to quietly release it a little while back, but we wanted to make sure anyone who is following this main Go Up page and didn't see it had a chance to play asap. Who doesn’t like free samples, right? Balance Changes Go Up…
In-game event · published 16 Jul 2025, 04:20:03 UTC
Efficiency and Ascension Update
Our first update since the Early Access launch comes with some pretty major improvements. Performance has been greatly improved, we've reworked the balance of ascending, and we added some really nice new visual effects and fixed some others. Performance We've made some major changes to how some core bits are handled so you can rise much more efficiently now. There should be far fewer frame drop…
Begin your Ascension We are excited to announce Go Up is now available as early access on Steam! Those of you already ascending will find new skills, upgrades, and ☄️chaotic events ☄️ that we've packed in since the playtest. We've also got some big performance updates on the horizon. Stay Tuned for More While we believe we were able to cram in a good amount of content before this early access r…
In-game event · published 17 Jun 2025, 20:44:30 UTC
More and Less
Our testers have been going up for a couple weeks now and have shared their thoughts on how to Go Up in new and exciting ways. For their troubles we have implemented a couple new skill trees that can help our active users as well as our users that like to Go Up at their own pace. Mouse Collector A mini-you controlled by the mouse with limited space for dust particles, but not to worry, when you…
The Go Up beta test has begun and the first wave of testers have already begun their ascent. Thanks to Steam's brand new functionality you may now invite up to 3 friends to participate in the beta test and compete with each other to see who can go the highest! We will be busy making fixes and rolling out updates to the beta test for the next few days, but we would still love to hear your feedba…
We are currently working on a build for the free beta test, but you can now sign up for your chance to play Noble Whale Studio's first beta test ever! Put Go Up in your steam wishlist and sign up for the playtest from our store page. We will be making an announcement before the playtest goes live, so keep an eye out for updates!
What started out as a learning project has taken on a life of its own and exploded into a much larger project than we ever dreamed it would be in the initial months of development before coming to early access. We admittedly have not put much effort into advertising so far, as we want to focus on actually finishing Go Up. While anyone would obviously love to make some real money on their game,…