Neon Village
Playing now
8−1 vs. yesterday
4.7%of peak
All-time peak
169Sept 2025
Playing now
8−1 vs. yesterday
All-time peak
169Sept 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Ver1.0.1.3update Thanks for playing NeonVillage! Based on the feedback and reports we’ve received from everyone on Discord and Steam, we’ve made the following fixes Peace Changes Stag Beetle Changed to only appear as a Piece reward when "Insect Professor Jean" is present. Architect Changed the effect so that the "Observatory" no longer appears. Building Changes Cemetery Effect changed to "Gain 3 coins whenever… | — | |
| Game update | Ver1.0.1.2update Thanks for playing NeonVillage! Based on the feedback and reports we’ve received from everyone on Discord and Steam, we’ve made the following fixes: ピース バランス調整 Whirlpool 1 → 0 Coins: Increased the effect activation probability from 15% to 50%. Juice Maker 1 → 2 Coins Elephant Effect adjusted: Increased coin generation from 2 to 3. Bug Fixes Socialite Ann: Fixed a text error in her description.… | — | |
| Game update | Ver1.0.1.1update Thanks for playing NeonVillage! Based on the feedback and reports we’ve received from everyone on Discord and Steam, we’ve made the following fixes: Peace Changes Musician Sean Yield: 0 → 1 Coin Treasure Map Yield: 1 → 2 Coin Castaway Yield: -1 → 0 Coin Treasure Yield: 2 → 3 Coin Badge Case Yield: 2 → 3 Coin Mirage Yield: 1 → 2 Coin Monkey Yield: 1 → 2 Coin Dolphin Yield: 1 → 2 Coin Bug Fixes F… | — | |
| Game update | Ver1.0.1.0update Thank you for playing Neon Village! We have implemented the following fixes and improvements in today's update. Bug Fixes Mixer: Fixed a bug where Forbidden Fruit and Wheat could not be destroyed. Changes Tropics: Added the "Wheat Badge." Tropics: Added the "Forbidden Fruit Badge." | — | |
| Game update | Ver1.0.0.5update We have implemented the following fixes and improvements in today's update. Bug Fixes Beast Tamer Bibi: Fixed translation errors for languages other than Japanese. Pearl Oyster: Fixed a bug where "Villager Requests" could not be completed via the Pearl Shell's effect. Elite Badge: Fixed an issue where the badge effect was not correctly triggered on some game pieces. | — | |
| Game update | Ver1.0.0.3update Thank you for playing Neon Village! We have implemented the following fixes and improvements in today's update. Changes Endless Mode: Added a button to end the run and proceed to the results screen. Police Station: Added sound effects (SE) when the effect activates. Pearl Oyster: Added sound effects (SE) when the effect activates. Hula Girl: Optimized the volume of the effect activation SE. Dru… | — | |
| Game update | Ver1.0.0.2 update The following updates and bug fixes have been applied: Changes Added a rarity display to Badges. Added sound effects to Real Estate Mogul Michael. Bug Fixes Fixed an issue where Badge descriptions were not displayed on Pieces. Fixed an issue where the Echo Badge effect would sometimes not work correctly | — | |
| News | 🌃Neon Village v1.0: Official Launch is Here! To all our Neon Village players, The wait is finally over! As of today, April 24, 2026, at 1:00 AM PDT / 4:00 AM EDT , our 3-match puzzle x deck-building roguelike, Neon Village , has officially reached its Full Release (v1.0)! 🎊 It has been about 8 months since we started Early Access. Together with your support, our vision for this game has finally come to life. Here is a look at the massive… | — | |
| Community | 📢 v1.0 Official Release Date Announced: April 24, 2026 It has been about 8 months since the start of Early Access. Supported by tremendous feedback from all of our players, Neon Village will finally reach its official release (v1.0) on Friday, April 24, 2026, at 17:00 (JST) ! In this major update, we are adding many new elements that will fundamentally change the gameplay experience. 🌴 v1.0 Major Update: New Biome "Tropical" Unlocked The highlight… | — | |
| Community | [Important] Price Adjustment Ahead of Official Release Thank you so much for playing! As we make our final preparations for the full release this April, we would like to announce an upcoming price adjustment for the game. · 💰 Current Price: $7.99 · 💰 New Price: $9.99 ⏰ Deadline: Saturday, Feb 28, 4:00 AM (PST) A major update featuring new biomes is planned for April. If you’ve had your eye on the game, be sure to grab it now and stay tuned for th… | — | |
| In-game event | Ver0.8.0.0update New Features Add Temperate Difficulty 20 and Frigid Difficulty 20. Thank you for being part of the NeonVillage community! Today’s update finally brings you Difficulty 20! Along with this ultimate challenge, we’ve conducted a major gameplay rebalance to encourage deeper tactical thinking and a wider variety of winning strategies. Peace/Building Changes Strawberry Seed Yield: 0 → 1 Coin Baby Yiel… | — | |
| In-game event | Ver0.7.12.0update New Features Add Temperate Difficulty 19 and Frigid Difficulty 19. The Phantom Thief is finally playable in the Temperate Zone! Using her "Mask of Change," she can transform into anyone. Facing the despair of Difficulty Level 19? Her disguise skills might just be the key to survival... maybe? Come experience the NeonVillage's new savior (?) for yourself! Changes Added visual effects when a Piec… | — | |
| Game update | Ver0.7.11.3update Thanks for playing NeonVillage! Based on the feedback and reports we’ve received from everyone on Discord and Steam, we’ve made the following fixes: Bug Fixes Fixed an issue where the button for the new "Tropical" biome did not correctly display "Coming Soon". Added information about consumables to the Job Posting description. Added information about consumables to the Architect description. | — | |
| Game update | Ver0.7.11.2update Based on the feedback and reports we’ve received from everyone on Discord and Steam, we’ve made the following fixes: Bug Fixes Mitigated an issue that could cause the game to crash during gameplay Fixed a bug where “Santa Claus?” could appear as a result of the Black Market’s effect | — | |
| Game update | Ver0.7.11.1update Regarding the Adjustment of Payment Amounts for Difficulty Levels 3–10 Since the initial release, the amount of in-game content has increased significantly with the addition of new difficulty levels. To allow more players to comfortably enjoy the later stages of the game, we have reduced the payment amounts for difficulty levels 3 through 10. We will continue to make balance adjustments and upd… | — | |
| In-game event | Ver0.7.11.0update New Features Add Temperate Difficulty 18 and Frigid Difficulty 18. Merry (a little early) Christmas from Neon Village ! In Difficulty 18, Santa Claus makes an early appearance. But… huh? Something seems a bit off about this Santa… It looks like the modern Santa is a little more intimidating— and apparently he shows up riding a motorcycle now! Peace Changes Tourist Adjusted targeting priority to… | — | |
| Game update | Ver0.7.10.1update Based on the feedback and reports we’ve received from everyone on Discord and Steam, we’ve made the following fixes: Peace/Badge Changes Penguin Egg Required count reduced from 50 → 45 Witch's Candy Adjusted so it no longer transforms into the same piece Building Bug Fixes Fishing Port Fixed text errors: Legendary Fish can now appear even if you obtain the Fishing Port | — | |
| In-game event | Ver0.7.10.0update New Features Add Temperate Difficulty 17 and Frigid Difficulty 17. At Difficulty Level 17, the Fish Pond evolves into Fish Pond+ ! From this point on, the Legendary Three Fish will begin to appear. The Fisherman, who was quite strong in the demo version, is currently toned down… but with this update, the fishing build is getting further improvements and will become much easier to use! Changes C… | — | |
| Game update | Ver0.7.9.1update Based on the feedback and reports we’ve received from everyone on Discord and Steam , we’ve made the following fixes: Bug Fixes Fixed an issue where the Crown Badge effect was not applied to pieces that trigger effects upon being destroyed. Changes Improved the readability of certain UI elements. | — | |
| In-game event | Ver0.7.9.0update New Features Add Temperate Difficulty 16 and Frigid Difficulty 16. Based on the feedback and reports we’ve received from everyone on Discord and Steam, we’ve made the following fixes: Peace / Building Changes Dr. Clark Changed the effect target to “Livestock” (this adds Pigs as valid targets)) Miner Adjusted targeting to prioritize pieces that have not been cleared Chicken Adjusted targeting to… | — | |
| Game update | Ver0.7.8.8update Based on the feedback and reports we’ve received from everyone on Discord and Steam , we’ve made the following fixes: Bug Fixes Fixed a bug where consumable items such as Acorns and Safes could be destroyed by bombs | — | |
| Game update | Ver0.7.8.7update Based on the feedback and reports we’ve received from everyone on Discord and Steam , we’ve made the following fixes: Bug Fixes Fixed a bug where the detail dialog could appear partially off-screen on the piece selection screen Fixed a bug where the Mammoth’s effect did not permanently increase Population by +1 Peace / Building Changes Flower Girl Changed rarity from Rare → Normal , Coins from… | — | |
| Game update | Ver0.7.8.6update Based on the feedback and reports we’ve received from everyone on Discord and Steam , we’ve made the following fixes: Changes Fixed a bug where the Pioneer’s effect did not work as described in the text Fixed a bug where the win streak was not reset when restarting the game after quitting mid-run Fixed a bug where effect details were cut off on the piece reward screen | — | |
| Game update | Ver0.7.8.5update Based on the feedback and reports we’ve received from everyone on Discord and Steam , we’ve made the following fixes: Peace Changes Small Fish Fisherman can now appear as a piece reward only when it is already in the deck Acorn Squirrel can now appear as a piece reward only when it is already in the deck Flower Butterfly and Flower Girl can now appear as piece rewards only when one of them is a… | — | |
| Game update | Ver0.7.8.4update Based on the feedback and reports we’ve received from everyone on Discord and Steam , we’ve made the following fixes: Changes Added a sound effect when discarding an item into the trash Added a new animation when receiving rewards | — | |
| Game update | Ver0.7.8.3update Based on the feedback and reports we’ve received from everyone on Discord and Steam , we’ve made the following fixes: New Features Addition of a feature to discard items | — | |
| Game update | Ver0.7.8.2update Based on the feedback and reports we’ve received from everyone on Discord and Steam , we’ve made the following fixes: Changes Improved drag operation responsiveness on Steam Deck Bug Fixes Fixed a bug where buttons gradually shrank each time they were pressed on Steam Deck Fixed a layout issue that caused screen elements to become misaligned on Steam Deck Fixed a bug where the top and bottom ed… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.