UKNON Jones & Guynelk 2
Last seen
0Sampled 1 hour ago · not a live figure
—of peak
All-time peak
011 Sep 2026
Last seen
0Sampled 1 hour ago · not a live figure
All-time peak
011 Sep 2026
| Published | Title | Build |
|---|---|---|
| New activities and optimizationmajor -Huge optimization of RAM and materials -Improvement and optimization of the quality of the grass -Arrangement of certain LOD on the npc hair for better quality -Arrangement of the DLSS for better quality -Display of a loading text when the game quality is changed -Adding a new dance for the characters instead of the animation where the characters squat because they can already do it, and addin… | 24358513 | |
| Details -Minor bug tuning and minor optimization -Arrangement of the multiplayer UI for Guynelk, Elsa, and Saphir -Fixed a bug where Jones’s camera could be hidden in multiplay for 4 | 23630990 | |
| Shadow optimization Shadow optimization | 23514308 | |
| Adding interactions and animations to the title and details screenmajor -Optimization of hair physics in the open world and the city -Change of details about the spa with Elsa -Improvement in latency at the end of Emilie’s date -When we changed the screen format to make it very thin, we could see some characters naked, so I fixed the problem so that it wouldn’t be visible by adding flares. -The title screen is now interactive when you mouse over it -There is an ico… | 23496956 | |
| Details -Less latency in end-of-range kinematics when switching camera planes -The music on the title screen has been reduced -Optimization of mesh collider -Optimization of textures | 23462373 | |
| Details -Setting up a bug where you couldn’t zoom in with the camera using the mouse -Setting up a recent bug where Jones could use his multiclonage when the game was paused -Texture optimizations -Change of the reflection parameters on certain plants | 23408581 | |
| details -Adjusting for a problem where a Japanese building was disappearing too quickly -Optimization of textures -Collision optimization | 23276199 | |
| Changing support in multiplayer and adjusting bugs -Adjusting other bugs on the icons -Fixing a bug on the gallery in multiplayer -Player 1 can now switch from the keyboard to the controller in multiplayer at any time -Fixed a recent bug that prevented Jones from appearing in multiplayer on the first boss | 23230551 | |
| Improvement of the game and the scythe -The player no longer needs to click to choose Guynelk’s powers -The mouse cursor disappears during gameplay, except when the item selection is open -The gangsters' animation appears further ahead now to avoid seeing it in pose -Change of Jones’s forgery (the hitbox has also been moved) -The effect of the scythe has changed -The selection of Jones' objects has been spaced out, and now we don’t… | 23172899 | |
| Details -The foam at the beach is back again -Optimization of textures -Optimization of RAM -Setting a bug where night could come at the end of a cinematic near the beach and the FPS would drop | 23121925 | |
| Game optimization, open-world game loading, and details -Improvement in the loading time of the open world -Optimization of RAM -Optimization of materials -Optimization of mesh colliders -The game now saves when the menu opens and at the entrance of the open world to resolve forgotten save issues. -Optimization of textures -Elsa’s cow outfit has more polygons, same for Elsa’s thong and Saphir beach -Optimization of the distance of shadows and shadow… | 23110589 | |
| Elsa’s hair improvement and details -Improvement of the quality of Elsa’s hair (without loss of performance) -Improvement in the quality of prostitutes' hair when they are close -Optimization of materials and details | 23076979 | |
| Setting bugs in multiplayer to 4 and optimizing -Adjusting a bug where Guynelk couldn’t be hurt by Elsa’s magic in battle -Setting a bug where the characters couldn’t be harmed by Elsa’s blades in battle -Removal of the light from Guynelk’s magneto-magnet in confrontation to optimize play -Setting a bug where Jones couldn’t be hit by Guynelk or Saphir, nor by Saphir’s crown -Setting a bug where Saphir and Guynelk could injure themselves with… | 23063238 | |
| Game improvement and bug fixing -Tempo attacks can no longer be done when the game is on pause -The game can no longer be paused when time is temporarily stopped during a shock -Enemies or NPCs can no longer cross the large rocks of the future. - The distance of the decals for each quality has been reduced to optimize play. -The breast physics for Elsa is stopped when the game is on pause to avoid collision bugs -Setting a bu… | 23050487 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 9 Sep 2026 | Wed | 16:42 | No patch notes · unannounced build | 25213387 | public | 1 | — |
| 9 Sep 2026 | Wed | 06:40 | No patch notes · unannounced build | 25202559 | public | 1 | — |
| 8 Sep 2026 | Tue | 05:39 | No patch notes · unannounced build | 25180540 | public | 1 | — |
| 8 Sep 2026 | Tue | 02:32 | No patch notes · unannounced build | 25178645 | public | 1 | — |
| 6 Sep 2026 | Sun | 12:15 | No patch notes · unannounced build | 25151750 | public | 1 | — |
| 6 Sep 2026 | Sun | 05:21 | No patch notes · unannounced build | 25148776 | public | 1 | — |
| 4 Sep 2026 | Fri | 22:47 | No patch notes · unannounced build | 25133733 | public | 1 | — |
| 4 Sep 2026 | Fri | 20:08 | No patch notes · unannounced build | 25131606 | public | 3 | — |