Thule
Playing now
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0.0%of peak
All-time peak
12 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
12 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update 1.2.6 Fixed a potential crash when playing as the Xibal faction. | — | |
| Game update | Update 1.2.5 Building Changes · Fisheries: This building now has a chance each turn to halve the cooldown of the Teleport skill. · Deepwater Hatcheries: This building now has a chance each turn to grant bonus research points on the next turn. · Soul Well: This building now has a small chance each turn to restore a small amount of HP to the entire army. Building multiple copies of these buildings in the same… | — | |
| Game update | Update 1.2.4 Added an Auto Patrol option for Commanders. When enabled, Commanders will automatically patrol the map and engage nearby NPCs. · The T key can now also be used outside of Spectator Mode to enable Auto Loop Turns, which automatically ends each turn until disabled. | — | |
| Game update | Update 1.2.3 Balance Adjustments · Towns can now only construct one building at a time. Capitals can construct up to two buildings at the same time. · Building time is now affected by town population. The higher the population, the faster construction is completed. Bug Fixes · Fixed a rare bug where a hex on the map could become visible unexpectedly. | — | |
| Game update | Update 1.2.2 Improved AI · AI now finds enemy bases more efficiently. · Fixed an issue where AI tower scouting could fail. | — | |
| Game update | Update 1.2.1 Visual Updates · Unified all game versions into a single client. · Added in-game language selection (English, German, Traditional Chinese). | — | |
| Game update | Update 1.2.0 Option for manual control of units during battle has been added. This can be toggled in the unit info menu. Units can now be individually controlled during combat. If you wish to skip a units action, you can select the unit and choose to wait/skip its turn. | — | |
| Game update | Update 1.1.1 Fixed a bug where units received more HP than intended when town happiness exceeded 80%. | — | |
| Major update | Update 1.1.0 - New Faction Added a new Faction: The Xibal Tribes The Xibal start with only a few weak base units. They must capture monsters in battle and use them to achieve victory. Monsters can also be unlocked in their towns and strengthened through Research. Their special ability lets them permanently boost the HP of captured monsters. | — | |
| Game update | Update 1.0.9 Fixed a potential crash when teleporting while switching commanders. · Fixed visual money display for Zyrrnoxi when building a Portal. · Fixed an issue where the Mage unit could not be purchased while on the waiting list. · Fixed naming issue for Emerald units. · Correctly displays the potential of units when swapping them between commanders. · Fixed a bug where Anza and Metatriel would not spa… | — | |
| Game update | Update 1.0.8 Fixed incorrect Fog of War behavior from towers. · Added new achievements. | — | |
| Game update | Update 1.0.7 Minor bug fixes | — | |
| Game update | Update 1.0.6 Enemy factions now optimize their formation when attacking. On Normal difficulty, 75% of positions may be optimized. On Hard, formations are always fully optimized. · Improved and optimized AI behavior. | 20261271 | |
| Game update | Update 1.0.5 Added new unlockable costumes · Fixed issue with scrolling when too many save files exist | 19976521 | |
| Game update | Update 1.0.4 Fixed a potential bug when transferring troops between commanders in other realms. · Fixed a few German translation errors. · Fixed a bug that sometimes prevented unlocking the research achievement. · Fixed a bug where a commander would not level up if Continue was pressed before the XP bar filled and the "LV UP+" message appeared. · Fixed a bug where farms provided more resources than intended… | 19889455 | |
| Game update | Update 1.0.3 Added German translation (note: English save files are not compatible) · Portals and towers can no longer be built on Ether Streams | 19751110 | |
| Game update | Update 1.0.2 Fixed incorrect AP display for movement · Fixed potential crash when switching realms | 19554736 | |
| Game update | Update 1.0.12 Added an option to highlight buildings that can be constructed. · Units from commanders can now be transferred back to the town. · Added special options when transferring units, such as Mark All, Mark Range, etc. | 19514211 | |
| Game update | Update 1.0.11 Added an option to adjust resource spot density. | 19469290 | |
| Game update | Update 1.0.1 Resolution, music, and sound volume are now saved in the global settings. · Activating resource spots no longer prevents achievements, but you need to start a new game for the change to take effect. | 19431658 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.