Status
SteamPeaks
Charts
Sales
Upcoming
Patches
News
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
News
Steam's own announcements and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
Thule
News
Update 1.0.3
Game update
Update 1.0.3
Thule
· published
27 Aug 2025, 06:58 UTC
· build
19751110
All news
Players around this date
Read on Steam
Added German translation (note: English save files are not compatible)
Portals and towers can no longer be built on Ether Streams
More from Thule
Other announcements
All news
Game update
2 Oct 2026
Update 1.2.9
Improved Enemy AI on the map · Commanders can now be turned into Scouts Scouts can't have any units. Each turn, they have a chance to become invisible and cannot be attacked by NPCs while invisible. Outside of invisibility, Scouts also have a lower chance of being attacked by NPCs. Towers can detect Scouts.
Game update
15 Sep 2026
Update 1.2.8
Added Advanced Start map option. Choose how many towns and commanders each faction starts with. · Added the ability to save and load maps. For now, map names can be changed in the mapSeeds.txt file. · Added a new achievement.
Game update
21 Aug 2026
Update 1.2.7
Added a new Global Statistics page to the title menu · Added more statistics to Spectator Mode · Added a new achievement · Fixed a rare bug in Mission 1 when Auto Loop is enabled