Deepest World
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
19 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
19 Sep 2026
| Published | Title | Build |
|---|---|---|
| Update 2025-02-02 - removed `.matTier`, the tier is `lvl/10` which will determine if it's copper, iron, etc - increased xp required to level up in early game - reworked crafting and enchanting costs - rarity of items cannot be modified (experiment) - `.ele` now ranges from -100 to 100 (this is the overall quality of the base) - set `.ele` of all existing items to 0 (can be modified via enchanting) - white mobs d… | — | |
| Update 2025-01-30 - monster regen ability is progressively more challenging instead of static - added collision to rock and mineral nodes - removed player names from real estate map to better view plots - fixed a bug where you can put dirt on stations 1 layer below - added `.craftingRes` to items - added numbers to rare mob names - code and notes are saved on server restart - fixed new tier seed names - added `d… | — | |
| Update 2025-01-27 - reduced max stacks on goo merge - buildings are destroyed when terrain respawns on them - portal scrolls are always lvl 1 - added higher tier resource nodes in the world - fixed blessing and aoe interaction API: - .matType is now either wood, rock, metal, leather or cloth - added .matTier to entities - removed .terrain from resource entities - all tiers start a 0 and are named from 0 - change… | — | |
| Update 2025-01-25 - increased range of buff/debuff skills - reduced mp cost of instant heals and proj heals/attacks - reduced healing of proj heal/shield by 10% - fixed a bug where displayed required gathering lvl was wrong - fixed a bug where the skill bar ui broke when gaining a skill bar slot - fixed a bug where mace had 5% parry instead of status effect chance - fixed a bug where healing was reduced by armor | — | |
| update 1/21/2025 - skillbooks cannot be combined - added skillbook recipes - stations require resources to build instead of materials - increased weapon and armor recipes number of mats required - added more monster mods - rare mobs have a chance to drop their corresponding mods skillbooks - increased rare monster density - decreased mana cost of passives - rejected promises return an Error object instead of a… | — | |
| Client auto login fix Fixed a bug where the client wouldn't automatically try to reconnect when failing authentication | 15774954 | |
| Update notes for sept 7 - Fixed a bug where sometimes you could get logged out when reloading the game | 15625837 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 16 Jan 2025 | Thu | 13:35 | No patch notes · unannounced build | 17026994 | public | 1 | — |