Active Matter
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Agency Communication Upgrades Operatives, briefings on the Agency’s official website will soon be available in French, Spanish, and Portuguese! Further support for these languages will be rolled out to field systems in stages: · With the next major update, there will be full translations of in-game text interfaces and subtitles. · Full in-game voice-over support will follow in a later update. | — | |
| Community | Arsenal Expansion: New Weapons The first wave of our expanded arsenal is locked, loaded, and ready to show. The Agency is preparing the deliveries, but today we’re already cleared to reveal what we’ve managed to catch a glimpse of. M14 A classic American battle rifle: up to 700 rounds per minute with a 20‑round 7.62×51 mm magazine. In full‑auto it excels in close quarters, while semi‑auto enables accurate fire at longer rang… | — | |
| Community | Access Granted to the Terminal Animation Operatives, the Agency has processed your request from the recent briefing and, as a result, has unlocked access to its official Terminal Animation. Deploy it to customize your own personal terminals or even to enhance your live broadcasts. Get the file! | — | |
| Community | Developer Q&A: August 17th 2026! We’re getting closer to our Steam and console release — and a major update! In the meantime, here are answers to some of your questions about the launch and various other parts of the game. Steam & Console Release When will you announce the Steam and console release date? Will there be any more demos in the meantime? · We’ll announce the full Steam and console release date toward the end of Aug… | — | |
| Community | Heal More Efficiently, Survive Longer! The Agency has analyzed Operatives’ behavior when undertaking its contracts and found they were spending too much time on wound treatment, burning through more medical supplies than was considered acceptable. After months of development, the Agency will be rolling out a new healing system in the near future. All medkits will now treat damaged body parts one by one, and continuously consumes cha… | — | |
| Community | New Weapon Attachments: Variable Magnification Scopes, Foregrips, and Adapters Soon, Operatives will be able to adjust scope magnification on the fly, improve recoil control, and mount modern optics to even Soviet-era firearms. Variable Magnification Scopes Among the upcoming additions are variable-magnification scopes. These optics let Operatives snap from long-range overwatch to close-quarters engagements in an instant, adapting to shifting combat conditions in seconds.… | — | |
| Community | Weapon Customization — Paint Your Arsenal! The Agency is testing the painting of weapons before issuing them to employees. Very soon, Operatives will be able to repaint their guns to better sync with your chosen Body Sleeve camo and the raid at hand. How it’ll look: Get your favorite guns ready, Operatives — and own your look on the battlefield. | — | |
| Community | Recon Intel: Threats on Foreign Soil The Agency has detected imminent shifts across the Multiverse. In the new "Downtown" raid set in America, former law-enforcement personnel have been spotted. Agency recon teams are dropping first-look images of these emerging threats: . These are well-trained adversaries - do not underestimate them in open combat. | — | |
| Community | Pedal to the Metal! New Vehicles, New Possibilities Operatives! In the upcoming Active Matter update, you’ll get behind the wheel of legendary Soviet and American machines. Lean on the horn to send hostiles scattering and light up the night with spotlights! The roads of Dalniy Island are finally opening up for some classic Soviet-style driving, including the iconic traffic police patrol car. Some of these vehicles have already visually appeared… | — | |
| Community | Inventory 2.0: Deep Pockets! Get ready for a massive inventory shake-up in Active Matter! The next update introduces a brand-new pouch system - more pouch options, new dedicated pockets within each pouch, and expanded inventory capacity from pouches across the board! Pouches have been rebuilt from the ground up. They’re no longer a simple add-on to your existing inventory - they are now your "base" inventory, where backpac… | — | |
| Community | Changes to Safe Containers and Beacons In the upcoming update, Operatives will be able to use Safe Containers more strategically, reposition placed Beacons, and jump back into the fight with rental gear thanks to brand-new Enhanced Respawn Beacons. Safe Containers You can now choose not to activate any equipped Safe Container the moment you go down - trust your squad instead. If they repel the attack and revive you, you’ll get all y… | — | |
| Community | Make America Raid Again! Thanks to our Operatives’ coordinated efforts, the Agency has managed to stabilize the anomaly in the location previously designated "America." In the next update "America" becomes a full-fledged, from-the-ground-up raid experience. No more beacons to defend, no scripted enemy waves - just you, your squad, your opponents, and the city itself. For the first time, Operatives will deploy into a sp… | — | |
| Community | New Vehicles Coming To Dalniy Island! Operatives - the Agency will be rolling out new transport options, and tuning up the existing fleet, as part of the upcoming update. Feast your eyes on just one of them: a true post‑Soviet relic - the iconic GAI (traffic police force) patrol car! Use it exactly as intended: flip on the lights, hit the siren, and strike fear into your opponents across Dalniy Island. The roads of the Multiverse n… | — | |
| Community | Developer Q&A: July 1st 2026! With our first XBOX demo wrapping up, we heard from players waiting for the Steam release, others eager for the next big content update, and many curious about why we tested the unique “Headquarters: Assistance Protocol” Overtime Raid. Check out the answers below to see what we’re working on! General When do you expect the next big update? · July-August. We’re still working on it and want to sh… | — | |
| Community | 500,000 Operatives Are Ready For Raids! Friends! Over half a million Steam users have added Active Matter to their wishlists - thanks to everyone following the game’s development and waiting for the release; this milestone is a huge motivation for our entire team to keep pushing forward. Active Matter is planned to launch in Early Access on Steam in 2026! Check out the latest news on the official website and follow our social media t… | — | |
| Community | New Overtime Raid: "Headquarters: Assistance Protocol" The Agency has detected an anomalous surge in the Flowermen population at Headquarters. All volunteers, gear up and head out to secure vital reagents to stop any further spread of these creatures. Facing the Flowermen horde won’t be easy, so our agents must set aside all their differences and unite efforts toward a single objective. Aggression towards each other is strongly discouraged within t… | — | |
| Community | Developer Q&A: May 26th 2026! We’ve answered your questions on Harmonization, a new map, the improvement of the weapon modifications system, and much more. General Questions Will there be additional game editions? Right now there are four, from Standard to Elite Squad. · The editions could be revised based on the state of the game at the time of its launch. Will there be a console demo or test? · Yes - soon. Is there any pr… | — | |
| Community | Thank You For Playing The Demo Of Active Matter Access to this Active Matter demo has ended. Thank you for your incredible support! We’re carefully reviewing all your comments and reviews. Your feedback helps us make the game even better! Please continue sharing your thoughts on Steam and across social media. Don’t forget to add Active Matter to your wishlist on Steam! See you in the Multiverse, Operatives! | — | |
| Community | Update 0.3.0.119 You can now help enemies who are in pain shock (downed), not just squadmates, and we’ve improved the Replicator Visual Map Mode UI. In addition, monster screams are now quieter in active headsets, a tip now appears when opening locked doors that requires usage of a key, plus many other changes and improvements are in this update! · Reworked how assistance works for players in pain shock (downed… | — | |
| Community | New Overtime Raid "Dogorsk: Timeline Collision" The Agency has pinpointed the coordinates of an anomalous version of Dogorsk, teetering on the brink of a space-time fracture. Calling all Operatives — gear up and deploy to track the anomalous signals. Investigate special zones marked by wrecked World War II–era vehicles, with oddly altered soldiers milling nearby — displaced into Dogorsk from a time out of step with the current era. Our intel… | — | |
| Esports | New Rewards For Watching Active Matter Streams This Week It’s time for new rewards for watching Active Matter streams on Twitch! From May 2nd (15:00 UTC) until May 10th (15:00 UTC), watch live streams to receive rewards in Active Matter. Log into your Twitch account → link your Gaijin account → click "Allow" to receive Twitch Drops! Rewards · Beacon — 5 PCS for 1h of watching · Makarov Honorary pistol + researched Replicator blueprint — 3 PCS for 2h… | — | |
| News | Updated Active Matter Demo Is Now On Steam The Multiverse awaits! The Active Matter demo is temporarily available on Steam. Jump in, share your feedback, and help shape the future of the game. Embark on high-stakes raids solo or in a squad of up to three players to battle ferocious monsters and other rival operatives, complete objectives, and earn valuable rewards. Harness mysterious anomalies to gain the upper hand and catch enemies of… | — | |
| Community | A Tour Of Active Matter’s Locations Scout prime raid zones on Dalniy Island and beyond in this Agency-made whistle-stop flyover — from industrial complexes and a decommissioned dam to overgrown parks and abandoned villages. Get the lay of the land before you warp into an anomalous zone. Gigastructure A gravity-warped labyrinth that never stops shifting. Adapt fast or vanish into its endless stairwells and corridors — don’t be sur… | — | |
| Community | Dispatch From The Agency To improve efficiency, the Agency is rolling out knowledge-sharing briefing manuals for Operatives. The current briefing covers the updates documented after the recent Multiverse shift. | — | |
| Community | Developer Q&A: April 13th 2026! We’ve answered your questions regarding Harmonization, upcoming events, the development of PvE and PvP, underbarrel grenade launchers, and much more. General Questions What actually is Active Matter itself from a lore perspective? - Active Matter is a mysterious substance that forms in collapsing timelines, accelerating their demise. It’s also the only material capable of restoring the Multiver… | — | |
| Community | Cooperation — A Chance for Survival Operatives, out in the Multiverse we face threats that demand precise intel and rock-solid tactical prep. Experience is everything when it comes to staying alive. Ready to pass that knowledge to new Agency recruits? Tell us in the comments about the most unusual tactics you use to make it back to the Shelter in one piece — and with your gear intact. | — | |
| Community | Update “Gigastructure” Active Matter’s major update “Gigastructure” is now live! It adds a new raid — Park — as well as the Alpha Flowerman boss, new weapons, a gravity gun, more weapon modifications (including pistol grips and laser sights), a new Harmonization of the Multiverse system, Shelter customization options, and much more! Raids and Game Modes Added new maps for the Raids game mode: · Park; · Gigastructure… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.