Sublimity
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Patch 0.06 Fixed: - Crawling into the vent is kinda fixed (not final) - Enemy animation - Statue LOD Added: - Your resolution is now recognized and compatible resolutions are automatically displayed - When pressing reset, you must confirm the settings again - You can now move sideways to get through small spaces - When accepting, you are returned to the game - Gamma is now reset when pressing reset - Main… | — | |
| Major update | Patch 0.05 **Patch 0.05** Fixed: - You can no longer see the delay of the post-processing - Gamma slider now defaults to the correct level - Mouse slider now defaults to the correct level - Flickering should now be fixed for all players - Players could pass through certain walls - "Setttings" corrected to "Settings" - Many other things Added: - You can now choose your language in the settings > `English (… | 16796271 | |
| Game update | Patch 0.046 Fixed: - AI no longer triggers events meant exclusively for the player - Start adjusted to be parallel - Fixed a misplaced lamp - Textures replaced Added: - 2 Documents - “Missions” Changed: - Adjusted flickering light to match the sound - Tweaks for enhanced player experience - Document flashing intensity reduced - Improved elevator sounds - Start level has been reworked - Level 0.01 is now Le… | — | |
| Game update | Patch 0.045 Fixed: - Hitboxes were active that should actually be deactivated Added: - Documents can now be recognized more easily - When turning a page there is now a sound - You can now hear when a door is closed - Door types now have individual sounds - All documents are now animated - Better out of breath sounds - Optimized - Events - Monster - Sound effects - Events Changed: - The particles when the l… | — | |
| Game update | Patch 0.044 Fixed: - You can no longer look inside yourself Added: - New sound effects - New events - Character now has hair Changed: - The character should now move more smoothly - Changes for a better experience - Running speed slightly reduced - Fog adjusted | 15950706 | |
| Game update | Patch 0.043 Fixed: - Cutscenes are now displayed correctly (This time really) Added: - Camera “lag” reduced to the lowest level - Fading effect after falling down - Presets are now named Changed: - A ramp instead of stairs for a better experience - When you open the menu, the game pauses - Light adjusted in all areas - Fog adjusted in all areas | 15942155 | |
| Game update | Patch 0.042 Added: - Animation when opening a document - Animation when closing a document - You can now open and close doors - Menu animations - Sound effects - UI Sounds - Tutorial - Events Changed: - Documents must now be picked up manually - Doors must now be opened / closed manually | 15935913 | |
| Game update | Patch 0.041 Fixed: - Level 1.1 you can now enter the door - Level 0.0 Objects no longer pop up - Character sprint no longer automatic - Small bugs in the menu fixed Added: - If you have no stamina, you must wait until you have recovered ( ≈ 15%) - Gamma menu added - Menu animations - UI sounds Changed: - Stamina 5% increased | — | |
| Major update | Patch 0.04 Fixed: - The default resolution is now displayed automatically - You can no longer click behind the FSR menu - It was possible to walk through some walls - Level 0.0 Pillars moved Added: - Presets for settings - 3x Documents - 3x Cutscenes - Menu music - Start level - Level 0.01 - Level 1.0 - Enemy - Event Changed: - Jumpscare no longer sends you to the start menu - FPS limiter deleted - Camera… | 15835570 | |
| Game update | Patch 0.032 Fixed: - FSR Menu Added: - Chapter 1.0 and 1.1 merged - Chapter 1.0 more areas - Story element - Enemy...? - Elevator Changed: - Chapter 0.0 adjusted - Level 0.0B adjusted - FPS counter moved - Chapter 2 removed Note: 1. Chapter 2 will be back soon as this needs to be reworked with the story. 2. Some notes might be missing because they are currently being edited. 3. The FPS display does not wor… | — | |
| Game update | Patch 0.031 Fixed: - Settings are now displayed correctly - Objects pop up less - Lights corrected Added: - Images for chapter selection and removed blur - Chapter 0.0 and 0.0A merged - Menu for FSR - FPS counter - Enemy...? Changed: - Reworked appearance of the settings - Enemy removed from Chapter 2 | 15584167 | |
| Major update | Patch 0.03 **Patch 0.03** Fixed: - Language selection now equals the in game menu - Shadows should now be rendered correctly - You can no longer see through walls - Translation in the in game menu - The floor in level 0 was uneven - FPS limiter now works better - Documents translation Added: - You can now adjust your mouse speed - V-Sync now activated by default - Images for the loading screen - FSR Frame… | 15549928 | |
| In-game event | Patch 0.021 Fixed: I had accidentally deactivated the FPS boost Levels were not loaded properly Document has been moved to another area Performance significantly improved in some levels (Still in progress) "Start" has now been replaced by "Continue" in game "Exit" no longer closes the game, if you are in game, it goes to the main menu You can no longer move while the menu is open Added: Enemy You can now h… | 15322286 | |
| In-game event | Patch 0.02 Fixed: - Level 1 Lighting - Level 1 Adjusted - Level 1 falling out of map - Clipping through walls mostly fixed - Improvement of mistranslation in the documents - Troubleshooting instructions are now in the title screen and not in the menu Added: - Documents - Chapter selection function - Level 1-1 Completed - Level 2 Almost finished | 15292364 | |
| In-game event | Patch 0.01 Fixed: Floating objects Translation Added: Notes in the Menu for fixing issues Chapter selection (No function rn) If the enemy touches you, the level will restart Gravity increased Stamina increased by ≈ 20% Progress: Next level done 70% | 15250423 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.