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Apps›Escape Simulator 2›Audience

Escape Simulator 2

GameApp ID 2,879,840by Pine StudioReleased 27 Oct 2025
Windows · macOSEngine —
Co-opLogicPuzzleEscape RoomLevel EditorAtmospheric+14+16
View on Steam
Overview
Data
Price historyChartsPatchesEventsReviewsAudience
Compare
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App ID2,879,840
Release date27 Oct 2025
Engine—
Install size33.6 GB
TypeGame
Last update28 May 2026
Steam DeckVerified
DLC1
DeveloperPine Studio
Changenumber38,659,723
Price$19.99
Packages0
PublisherPine Studio
SystemsWindows · macOS
Followers—
Depots32
Escape Simulator 2
  • Pine Studio
  • Released 27 Oct 2025·App 2879840

Steam user reviews

Very Positive

92.1%· 4.6K reviews

Recent Very Positive · 92%

SteamPeaks Rating

91.2 Very positive

Recent 30 days 91.3

How it works ›

Playing now

202

−183 vs. yesterday

2.8%of peak

All-time peak

7,192

Nov 2025

Updated 2 minutes agoData by SteamPeaks.com
Estimates
Availability
Technical
MetadataPackagesDLC1Depots32RequirementsInstall sizeConfigurationCloud saves
Content
AchievementsCommunityMediaRelated apps
History
Update historyStore history
Everything
Full details
AudienceOverviewPrice historyChartsPatchesEventsReviewsEstimatesAvailabilityMetadataPackagesDLC1Depots32RequirementsInstall sizeConfigurationCloud savesAchievementsCommunityMediaRelated appsUpdate historyStore historyFull details
Hours, Honestly

How long people play Escape Simulator 2

Every gameHow this is computedComputed 16 hours ago
Median hours
13.3 h
of 300 sampled reviewers, reviews since 23 Jun 2026
Middle half
9.2 h to 18.3 h
25th to 75th percentile; one in ten past 25.2 h
Under 2 hours
4.7%
reviews written inside the refund window; median 10.0 h at writing
Over 100 hours
0.0%
of the sampled reviewers, total playtime
Cost per hour
$1.50per hour
at today’s price, $19.99, over the median
Total hours of the sampled reviewers · share of 300 reviews
under 1 h1.0%
1–2 h1.0%
2–5 h6.3%
5–10 h21.7%
10–20 h49.7%
20–50 h19.3%
50–100 h1.0%
100 h and more0.0%
Finish funnel · achievements by global unlock share

No achievement marks the end

Started
94.7%
unlocked the most common achievement
Finished
no finish match
none of the 25 achievements reads like the end of the game
Everything
8.8%
unlocked the rarest achievement
Achievements
25
with an unlock share on 6 Sep 2026
First in Collectionstarted94.7%
Mirror, Mirror92.2%
Good Throw87.1%
Get a Trophy82.3%
Escape Together76.5%
Fireplace75.2%
Cleaner75.0%
Bon Appetit!70.1%
Power Nap60.4%
Call a Friend56.1%
14 more achievements between
Get All Trophieseverything8.8%

Playtime is that of people who reviewed, from the 300 reviews SteamPeaks sampled for Escape Simulator 2: their total hours when the sample was read, and the hours they had when writing (the refund-window share). Reviewers have usually played more than owners who never wrote a review. Recomputed daily. How this is computed. Data by SteamPeaks.com.

Streamer Effect

Do streams move Escape Simulator 2?

Every gameHow this is computedNot sampled
Escape Simulator 2 is not in the Twitch ring: viewers are sampled every 10 minutes for the hundred most played games and every watched game (348 games since 3 Sep 2026), so there is no viewer series to set against its players yet. Watching the game adds it to the ring.

Global unlock shares from Steam’s own achievement percentages, read on 6 Sep 2026, ordered most common first. The finish rules (beat the game, completed the story, final boss, credits, epilogue and their variants) matched no name or description, so the funnel has no finish step rather than a guessed one. Shares are of players who have the game on their account, as Steam counts them. How this is computed. Data by SteamPeaks.com.

Best Time to Play

When Escape Simulator 2 is busiest

How this is computedHourly sample 52 minutes ago
Needs four weeks of hourly samples, 2 on file (52 hourly rows since 5 Sep 2026, 07:00 UTC). The weekly activity job writes the profile once 4 distinct weeks fall inside its 8-week window; the fourth week of samples begins on 21 Sep 2026, so the heatmap can appear with the job’s first run after that.
Lifespan

How Escape Simulator 2 holds its players

Every gameHow this is computedComputed 37 hours ago

Holds better than 62% of co-op games at month 9.

Launch level
2,155
average players, best of the first three months from Nov 2025
Share now
21.7%
of the launch level, Aug 2026, month 9
Half-life
3 months
first month under half of launch
Standing
62th
percentile among co-op games at month 9
Revivals
0
no month after the first year above 1.5× the prior six
Share of the launch level by month since launch · co-op games · 30 games at launch
0% 30% 60% 90% 110% Launch 6 12 18 24
Escape Simulator 2Middle half of co-op gamesMedian co-op gameNext 12 months estimateHalf of launch

Monthly averages from the imported archive and SteamPeaks’ own daily rollups after it, Nov 2025 to Aug 2026, each month divided by the launch level (2,155). The band is the 25th to 75th percentile of co-op games at each month since launch (30 games at launch); the half-life is the first month under half, counting from the month the launch level was set. The projection is the cohort’s band for the next twelve months scaled to this game’s share now: what co-op games usually do next, not a forecast of this game, so it is drawn as a band and labelled an estimate. Recomputed weekly, last on 5 Sep 2026. How this is computed. Data by SteamPeaks.com.