Rasvyat Nuclear Power Station
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
13Jun 2026
Playing now
0+0 vs. yesterday
All-time peak
13Jun 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Followup / Clarification What did "parting ways" mean? Unfortunately a lot of people saw the phrase "parting ways" and assumed it meant I was canceling development. This is not the case, and instead purely refers to me severing my relationship with the games publisher. What is happening with RNPS development? It is being paused , NOT canceled as a lot of people were thinking (Paused meaning a couple months of inactivit… | — | |
| Community | Parting ways with Wrenchy Productions & A few other changes I'm going to quickly prefix this announcement by saying that this is far more direct than normal, but regardless I think honesty and directness is important here. Wrenchy Productions Alright so I'll just cut to the chase here, I'm cutting ties with Wrenchy Productions due to a generally unprofessional atmosphere caused by a personal and professional overlap, combined with the fact I don't see a… | — | |
| Game update | 1.0.2a Changelog This is a small update but I hope it makes the game a little better regardless, Merry Christmas and Happy New Year! · Completely new button SFX (From real RBMK equipment) · Bug fixes · Physics Tweaks | — | |
| Major update | 1.0.2 Released 1.0.2 Changelog New Content · Added the ability to manually zoom in and out with the scroll wheel (along with still having a manual zoom with right mouse) · Temporary Christmas main menu theme · Various bug fixes · Various physics tweaks (For the full list, check the PTB patch notes) Important Notes · The AR system is still being worked on, and will be added in a small patch down the road · In… | — | |
| In-game event | Rasvyat 1.0.2 Public Test Build is live I haven't directly announced this on Steam until now (Only in the Discord previously), however I've been running some test builds for the 1.0.2 update, and the first mass scale one is now live on the public-test-build branch. It should be noted that this is not the complete 1.0.2, it is still missing some features (namely the automatic regulator system that's going to be added in this update),… | 19975578 | |
| Community | 1 year of RNPS! RNPS's 1st birthday It's officially Rasvyats first birthday! To celebrate this milestone, I'm doing a 15% off sale. It's been a pretty crazy year since the release of the game, and I genuinely appreciate every single one of you :) RNPS 1.0.2 As those of you inside of the Discord server will know, I'm releasing another RNPS patch based on the original 2022 legacy codebase as a way to return to d… | — | |
| Community | Why did 1.0.1 take so long and what comes next? Around a week ago I released the 1.0.1 update, and upon doing so many of you were probably disappointed by how little the update actually added in comparison to how long it took, so I thought I'd shed a little light on why it took so long, the rough history of the game, the development issues and what you can expect for future updates. Pre-release History I started making this game in September… | — | |
| In-game event | Version 1.0.1 | Small Update New content · Added an optional tutorial to also help newer players · Added optional challenge modifiers for players who have started the reactor at least once · Added various extra labels to help newer players · Added some extra annunciators to reduce some confusion Gameplay changes · Added an "Anti-cheese" to the AZ-5 malfunction system in order to prevent players from being able to force it… | 17493144 | |
| Community | Testers Hello! I've been working on RNPS a lot over the last few weeks, and I'm looking for some testers to help me test some things here and there, however I should make it very clear that being a tester doesn't mean you just get early access. You'll be preforming some somewhat structured tests in the game in which I explain the basic direction I want you to go, and then you do it, explaining everythi… | — | |
| Community | Development issues I'm sorry for all the issues that are happening with Rasvyat at the moment, such as the "Spawning Player" bug, or the horrible optimization and the numerous other bugs. I'm genuinely doing my best to fix them as I care about this game and about all of you, but every fix I do just causes another bug, and so on so on, meaning 1.0.0a may take a while, even other random bugs are popping up out of n… | — | |
| Community | Rasvyat is now out! Rasvyat has released 3 days late, sorry for that, however it is now out, there's currently no in game tutorial, sorry, however the game is now available. There are currently a lot of bugs however they will be resolved in the coming weeks, there is a multiplayer issue where the player may get stuck on the "Spawning Player" screen on some lobbies, the only real solution currently is to press ALT… | — | |
| Community | Final Progress Report Prior To Release Preparing for release progress report I have hired my first map builder to help out, Ade, because of Ade the release will have a fully flushed out control room. Beyond this, I have added several new things myself: · A new pump system which will be finished at some point after release · New button and switch models to replace the old blocky placeholders · Basic xenon simulation · New alarm sound… | — | |
| Game update | Version 0.12.4 | Bug fixes and malfunctions Content · Random Malfunctions, UZS and UZSR sensors, AR, and AZ-5 can now malfunction. · Added some new annunciators. Changes · Modified some annunciator functionality. · Changed blackouts to run on the same logic as malfunctions for consistency. · Changed EPS cover SFX. Bug Fixes · Fixed a bug that caused the reactor period sensors to become desynced on the client. · Fixed a bug that caused EP… | — | |
| Game update | Version 0.12.3 | Bug fix, quality of life, and feature update. Content · Automatic shutdown systems are now re-enabled. · Pumps now wind down far slower. · Channel ruptures can now be heard from the control room. · Modified the conditions and worsened the affects of a channel rupture. · Added a new pause menu and settings menu. · VSync can now be enabled. · Your FPS limit can now be changed. · Added player nametags. · Added a new music system (Unfinished).… | — | |
| Community | Release Date As previously announced, the release date was delayed to June 30th, however this unfortunately clashes with a Steam sale which would affect the games visibility on release day, which would mean less players and a worse experience overall. As a result the final date is July 15th, 15 days more than the original voted time. | — | |
| Community | Release HAS been delayed Hello everyone, as the title states, Rasvyats release date has been delayed. Previously I made announcements on Steam, Discord and YouTube asking if you wanted to delay the initial release due to development being behind schedule, and the majority of you HAVE voted for a delay, meaning the game is now going to release on June 30th to allow me more time to finish the game and implement more feat… | — | |
| Community | Release date The game is currently in a buggier state than expected around the general time of release, I could release it now in its current state, however this would lead to the game having many unfinished features and completely broken things as is, I'm currently running very low on time to actually get the game ready for release and do not think I'll be able to. However as I've already promised a releas… | — | |
| Game update | Game update / information This is a pretty small update for the game its self, there are very few things of note, however these are the changes: Updated the login screen with a nice new animation and the actual game logo Made some changes to multiplayer to improve the server list Removed debug buttons from the control room Fixed player nametags Important information: The game isn't going to be receiving any updates on t… | — | |
| Game update | Multiplayer Fix Multiplayer has been fixed, I've also added voice chat, however I haven't tested it yet, please let me know in the Discord if it works. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.