Mozentum Demo
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
312 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
312 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | MAJOR ITEM INTERACTION IMPROVEMENTS + javelin juice item interaction has been confusing in the past, hopefully this update makes things easier to understand :)) Added Javelin throwing Added ability to recall javelin Added Ui for throwing and recalling Added inventory system (but the ui for it isn't hhoked up yet) in the next update i'll make the grapple hook work basically the same way as always drop me your feedback and follow me on EVERYTHING… | — | |
| Game update | Major UI updates all the ui looks way better · made the on screen controls ui more dynamic and reflective of the player's current action · menu is way nicer feel-wise / navigation wise · added UI for throwing items | — | |
| Game update | Update to movement, UI AND INTERACTIONS added ui for throwing made throwing better in general made diving better made the servo much better | — | |
| Game update | Tutorial Update Feels way better. Tutorial has more context. More responsive. | — | |
| Game update | Tutorial Update Yeah I've had a lot of feedback saying shit isn't clear - i've made significant improvements to the clarity whilst remaining true to the 'no hand-holding' aesthetic. I do want players to discover things on their own and feel accomplished by doing so - similar to the feeling of actually nailing a new trick in real life. i don't want unnecessarily confusing or vague though, so please let me know… | — | |
| Game update | Update!!! Yeah it's been a fucken morning alright. Made a tutorial for ALL the controls: Added Animations for when you throw things (hold f and swing your arm to throw) Added the beginnings of a speedrun timer Added an end screen (basically) Fixed sliding so it doesn't bug out (though it's still a little ugly) Fixed a swinging issue where you would not swing unless below a certain falling velocity. Fixed… | — | |
| Game update | Small Update: Fixed a bunch of headbonking stuff - feels ALOT better. Adding stuff every day. Moving to early access in 3 months! | — | |
| Community | Mozentum Demo: Content Update + Major Improvements | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.