SHOOPER NOVA
Playing now
1−4 vs. yesterday
0.1%of peak
All-time peak
Playing now
1−4 vs. yesterday
All-time peak
Apr 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | V1.1.6 Change Log Feature Updates · Adjustable FX transparency (including transparency of bullets, arcs, explosions) in the settings screen · Slightly enhanced cursor stroke. · Pop-up message when archive fails due to insufficient disk space. Bug Fixes · Fix: Gamepad selected component UI exception. | 18159155 | |
| Game update | V1.1.5 Change Log Feature Updates · The banned list can now be opened in the top right corner of the store to see all components/technologies that are currently banned, and can be unbanned for a gold cost! · Added a small indicator outside of terrain to slightly improve cursor visibility in chaotic situations Bug Fixes · Fix: High GPU power consumption on pause screen | 18146416 | |
| Game update | V1.1.4 Change Log Refresh mechanism adjustments · Each time you skip purchasing an item, in addition to the item no longer appearing in the next few refreshes, the item's future refresh weight will be reduced by 20%, up to a maximum of 70%, and the reduced refresh weight will be reset once the item is purchased Other adjustments · The effect of Refinement Protocol has been halved, the price has been lowered, and… | 18100965 | |
| Game update | V1.1.3 Change Log Refresh mechanic adjustments · If a component/tech has a chance of appearing in the store, but doesn't show up in this refresh, it gets an additional stackable refresh weight on subsequent refreshes until it shows up Other adjustments · Nerfed Elite enemies that roam around the edge and fire 2 rounds by 25% of blood · For gun components, if the bullet count is greater than 1, the maximum scatte… | 18084145 | |
| Game update | V1.1.2 Change Log New music! · Thanks to 姬酱 for making a new main interface soundtrack for the game! Performance optimizations · Optimized lag from large amounts of arcs in the later stages of Endless trial Bug fixes · FIX: Freezing was problematic in Endless mode, causing enemies to freeze longer than expected | 18039328 | |
| Game update | V1.1.1 Change Log Fix: The game was lagging due to a large number of bullet stuck on summons in the later stages of the Endless Trials | 18036593 | |
| Game update | V1.0.6 Change log New pre-requisites for some technologies New pre-requisites for some techs to shrink the random pool and reduce randomness · All-in: hold at least 100 money · Refinement Restruction: hold at least 100 money · Refinement Breakthrough: Hold at least 60 money · Gold Technology: Hold at least 60 coins. · Refinement Amplification: Hold at least 40 money. · Mini-Support: Warehouse is empty · Super Re… | 18003425 | |
| Game update | V1.0.5 Change log Difficulty adjustment · Difficulty 1 through Difficulty 3 reduces enemy spawn rate · Difficulty 1 through Difficulty 5 reduces enemy blood/damage · For Elite monsters that swipe while wounded, limit their maximum number of simultaneous presence to 2 to improve the stability of the gun school in Endless Mode Probability optimization · Add pre-requisites to some components/technologies to avoid r… | 17994890 | |
| Game update | V1.0.4 Change log - Reduce the price of some technologies - Increase the probability of occurrence of some technologies - Initial HP +2 | 17989952 | |
| Game update | SHOOPER NOVA Updates - February 20, 2025 Attention: - Due to significant version changes, this demo update will reset saved files :( - Good news: Full game release will inherit save files from this version! Major Updates: - Added XBox/PlayStation controller support. - Save functionality enabled for battles. - Enhanced visuals for scenes and UI! Other Updates: - Added a beginner tutorial. - Removed "Supplement Packs" from shops with di… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.