SHOOPER NOVA
Playing now
3−5 vs. yesterday
0.2%of peak
All-time peak
Playing now
3−5 vs. yesterday
All-time peak
Apr 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | V1.3.1 Change log Hello everyone! Thank you so much for your continued support for SHOOPER NOVA :3 We're thrilled to announce the S4 Season update! Main Content · New Final Battle: After successfully clearing Wave 20, a new "Final Battle" option will become available. This will take you into an untimed Wave 21, where you can challenge yourself to survive for as long as possible and climb a dedicated Ranking lead… | 19227707 | |
| In-game event | SHOOPER NOVA S4 Update Preview Hello everyone, thank you for your support for SHOOPER NOVA :3, the S4 Season update is coming soon! (Note: Due to difficulty adjustments and data changes, to ensure fairness and enjoyment of the Ranking,** old game save data will become invalid after the update **) Here are the main update contents: · New Final Battle: After passing Wave 20, a "Final Battle" option is added. Enter an untimed W… | — | |
| Game update | V1.2.3 Change Log Bug Fixed · Fixed: Reload speed calculated incorrectly in certain situations. · Fixed: Refinement not working when below -100%. | 18761596 | |
| Game update | V1.2.2 Change Log Bug Fixed · Fixed: Black screen upon game launch on some devices, preventing entry into the game. · Fixed: In archive view, component price do not refresh after switching levels. | 18730689 | |
| In-game event | V1.2.1 Change log Leaderboards into the S3 season! As the game's content has changed considerably from the previous version, this update will enter the Leaderboards S3 season for the sake of fairness and fun in the leaderboards! Thank you to the 11,670 players who fought on the leaderboards during the S2 season! Together we have protected the planet! · You can go to the Leaderboards interface to switch seasons t… | 18684293 | |
| Community | SHOOPER NOVA: Upcoming Update Preview SHOOPER NOVA is about to receive an update! · Enhanced the power of Weapons/Shields/Towers/Scattering/Negative Refinement, and Satellites will become "bigger" · Enhanced the importance of Component Levels in mid-to-late game · Component Archive can view components of various levels · Added 【Enemy Archive】 · Added 【Endless Proving Ground】, which does not participate in ranking, enemies grow slow… | — | |
| Game update | V1.1.7 Change Log Feature Updates · Component damage stats for the last wave. · More game acceleration settings: No acceleration / Full HP acceleration / Half HP acceleration / Always acceleration. · Bullets look too chaotic, dial back the bullet effects. Bug fixes · Fixed: Wrong laser position at low framerate. · Fixed: Quick Reload achievement sometimes not completed. · Fixed: Locked items increased in price w… | 18172151 | |
| Game update | V1.1.6 Change Log Feature Updates · Adjustable FX transparency (including transparency of bullets, arcs, explosions) in the settings screen · Slightly enhanced cursor stroke. · Pop-up message when archive fails due to insufficient disk space. Bug Fixes · Fix: Gamepad selected component UI exception. | 18159155 | |
| Game update | V1.1.5 Change Log Feature Updates · The banned list can now be opened in the top right corner of the store to see all components/technologies that are currently banned, and can be unbanned for a gold cost! · Added a small indicator outside of terrain to slightly improve cursor visibility in chaotic situations Bug Fixes · Fix: High GPU power consumption on pause screen | 18146416 | |
| Community | SHOOPER NOVA Future Update Plan! Update Roadmap Update Roadmap Performance Optimization · Continue optimizing mid-to-late game performance. Shop Experience · Ability to view and unban items disabled in the current run. · Intuitive visualization of satellite orbits in the shop. Combat Experience · Adjustable projectile effect transparency. · Improved cursor visibility. Encyclopedia Enhancements · Monster Encyclopedia. · Component Encyclopedia… | — | |
| Game update | V1.1.4 Change Log Refresh mechanism adjustments · Each time you skip purchasing an item, in addition to the item no longer appearing in the next few refreshes, the item's future refresh weight will be reduced by 20%, up to a maximum of 70%, and the reduced refresh weight will be reset once the item is purchased Other adjustments · The effect of Refinement Protocol has been halved, the price has been lowered, and… | 18100965 | |
| Community | ✨We're featured by 24indie! SHOOPER NOVA: A Tower Defense That Shoots for the Stars | — | |
| Game update | V1.1.3 Change Log Refresh mechanic adjustments · If a component/tech has a chance of appearing in the store, but doesn't show up in this refresh, it gets an additional stackable refresh weight on subsequent refreshes until it shows up Other adjustments · Nerfed Elite enemies that roam around the edge and fire 2 rounds by 25% of blood · For gun components, if the bullet count is greater than 1, the maximum scatte… | 18084145 | |
| Game update | V1.1.2 Change Log New music! · Thanks to 姬酱 for making a new main interface soundtrack for the game! Performance optimizations · Optimized lag from large amounts of arcs in the later stages of Endless trial Bug fixes · FIX: Freezing was problematic in Endless mode, causing enemies to freeze longer than expected | 18039328 | |
| Game update | V1.1.1 Change Log Fix: The game was lagging due to a large number of bullet stuck on summons in the later stages of the Endless Trials | 18036593 | |
| In-game event | V1.1.0 Change log Leaderboards heading into S2 season! Thanks to everyone for playing and giving feedback! The game's difficulty, randomness, and balance have been tweaked quite a bit from release, as well as through your bug feedback reports. Since the game's values have changed a lot compared to when it was released, for the sake of the fairness and fun of the leaderboards, this update will enter the S2 season… | 18028034 | |
| Game update | V1.0.6 Change log New pre-requisites for some technologies New pre-requisites for some techs to shrink the random pool and reduce randomness · All-in: hold at least 100 money · Refinement Restruction: hold at least 100 money · Refinement Breakthrough: Hold at least 60 money · Gold Technology: Hold at least 60 coins. · Refinement Amplification: Hold at least 40 money. · Mini-Support: Warehouse is empty · Super Re… | 18003425 | |
| Game update | V1.0.5 Change log Difficulty adjustment · Difficulty 1 through Difficulty 3 reduces enemy spawn rate · Difficulty 1 through Difficulty 5 reduces enemy blood/damage · For Elite monsters that swipe while wounded, limit their maximum number of simultaneous presence to 2 to improve the stability of the gun school in Endless Mode Probability optimization · Add pre-requisites to some components/technologies to avoid r… | 17994890 | |
| Game update | V1.0.4 Change log - Reduce the price of some technologies - Increase the probability of occurrence of some technologies - Initial HP +2 | 17989952 | |
| Community | SHOOPER NOVA is set to launch officially on April 3, 2025! The highly anticipated SHOOPER NOVA is now set to be released on April 3, 2025! | — | |
| Game update | SHOOPER NOVA Updates - February 20, 2025 Attention: - Due to significant version changes, this demo update will reset saved files :( - Good news: Full game release will inherit save files from this version! Major Updates: - Added XBox/PlayStation controller support. - Save functionality enabled for battles. - Enhanced visuals for scenes and UI! Other Updates: - Added a beginner tutorial. - Removed "Supplement Packs" from shops with di… | — | |
| Community | SHOOPER NOVA official demo drops on December 4th! Mark your calendars—SHOOPER NOVA official demo drops on December 4th! Get ready to jump in and try it out! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.