Clone Jutsu and Clone SkillTree Added · New Level "Training Realm", to test out multiplayer, adds the ability to spawn Bandits (Still-Training Dummies) and Ninjas (Opponents that actually fight and use jutsus) · Bug Fixes from the previous patch
Combat Changes: Combos now push targets back, with the final hit delivering a stronger knockback. Taking a hit instantly restores a small amount of chakra, giving you a chance to escape long combos using jutsus mid-combat. · Unlockable Items: A new menu lets you browse current and upcoming unlockable items. For now, it includes cosmetics and a Weapon category featuring the Katana , which unlock…
Patch 0.19 · Dojo Dummies now move around, making combat practice more dynamic. · Shinobi Sprint missions are now 50% longer , providing more challenging and extended runs. · Updated Shinobi Sprint level generation with improvements to how race maps are created. · Added a Discord Leaderboard system to track and display high scores. · Race Maps / Shinobi Sprint now display the remaining distance…
Added a new Dojo level with a fresh environment and a new Public Dojo . It also features a calm new background track and plenty of training dummies for practicing combat. · Fixed a combat synchronization bug where connected clients could not properly register hits during high-speed movement. Hits should now register correctly. · Fixed a Firebird Jutsu bug where connected clients could sometimes…
Patch 0.16 * Fixed an issue where foot customization options were blocked during Character Creation at certain resolutions. * Added a Target Lock System . You can now lock onto enemies and items that display an HP/name indicator. * Added the ability to cycle through different targets while locked on. * Added customizable Target Lock and Target Cycle keybinds in the Settings menu. * Improved mel…
Updated the Mode Selection UI for a cleaner and more intuitive experience. · Pressing Escape on screens with a Back button now automatically activates the Back button instead of opening the Settings menu. · Fixed an issue where the Chat Box could not be used properly. The camera and player input are now locked while typing in chat. · The Chat Box is now always visible with 0.4 alpha , making it…
Patch 0.14 · Fixed overlapping shadow objects appearing darker when they overlap. Shadows now remain uniform. · Reworked the Earth Jutsu shape. The boulder is now flatter and has fewer sides, making wall-running much easier. Its base health has also been reduced to 10 HP . · Increased jump height and adjusted gravity to provide a stronger downward pull. · Increased the default Extra Jump Count…
**Patch 0.13** * Increased the damage of the final combo hit (Uppercut) to **3×**. The longer wind-up is now rewarded with significantly higher damage. * Reduced the combo reset timer from **1.5s** to **0.6s**, allowing you to chain punches without waiting for the Uppercut animation. * Halved player rotation smoothing, making movement feel much snappier and more responsive. * Fixed Boulder Juts…
Patch 0.12 * Fixed customization options not being available on certain screens. * Overhauled the main menu with new camera angles for different UI states and an improved mission selection interface. You can now view a mission's difficulty, description, and icon before starting. * Chakra Orbs are now 8× larger , making them much easier to spot and identify. * Fixed camera issues affecting the F…
Increased the vertical camera aim limit. You can now aim much higher, making the Grapple Jutsu much easier to use. · Fixed the mission timer and objective indicator appearing in the Dojo after completing a Rush Mission. · Fixed the Grapple Jutsu passing through map boundaries, preventing players from grappling through them. · Fixed animations and footstep effects playing while the character was…
First of all, thank you all for your patience and support. The Experimental Branch is now available! This branch exists for one purpose: testing the core game systems. Rather than filling it with lots of content, we're focusing on making sure the foundation is solid before we expand it. Because of that, you'll notice that this version includes: · Fewer jutsus · Fewer game modes · Limited conten…
Sup Ninjas! There's been a sudden spike in player count! So just HAD to make this announcement. There is a COMPLETELY new version of the game in development.After collecting feedback and suggestions, new version will have A LOT of different progression and gameplay. If you've discovered Ninja remix from Pixelated/Different gameplay clips, it's beacuse they're from an UPCOMING version of the gam…
Sup ninjas! After lots of feedback and testing, alot of changes and content are now in the game! Let's start with the major ones. The Skill Tree System Now its possible to unlock upgrades based on different aspects of gameplay. Movement/Jutsus/Items/Status let you decide what what part of your gameplay you want to focus on, and unlock upgrades only related to these categories. These upgrades ra…
NewsBig Update Incoming for Ninja Remix!———Community
Community · published 4 Nov 2025, 14:07:47 UTC
Big Update Incoming for Ninja Remix!
It’s been a while since the last update, but the wait is nearly over. A major update for Ninja Remix is on the horizon - packed with fixes, improvements, and community-driven changes. Every reported glitch, suggestion, and idea from players has been carefully reviewed. This upcoming update focuses on smoother gameplay, refined combat, and an overall better ninja experience.
There were a few isses related to matchmaking, they are resolved! Plus a few necassary changes. Fixes - Multiplayer Matchmaking Fixed, you can change/select regions in the multiplaye screen as well as join exisitng games easily. - UI scale fixed for some resolutions - UI changes to make certain text more readable - Offline mode now directly puts you in a fight, no longer need to wait - Fixed hi…
In-game event · published 30 Jul 2025, 18:46:17 UTC
Update 1.1
Thank you for the overwhelming response! It's been a few weeks and ALOT of really nice suggestions and bugs have helped ALOT! This patch has some big changes, including a new mode as well as a majority of bug fixes. Patch Notes: New Additions - · Added New Mode "Deathmatch" - instantly join fights with upto 4 Players! Contains an all-destructible map just like the 1v1 mode! · New Weapon "Kunai"…
The wait is over— our jutsu-fueled ninja game is officially launched! But that’s just the beginning... Already working behind the scenes on new content , bug fixes , and quality-of-life upgrades to make the experience even smoother and more legendary. Thank you for all the love and support!