Ninja Remix · experimental · first seen
Combat Changes: Combos now push targets back, with the final hit delivering a stronger knockback. Taking a hit instantly restores a small amount of chakra, giving you a chance to escape long combos using jutsus mid-combat.
Unlockable Items: A new menu lets you browse current and upcoming unlockable items. For now, it includes cosmetics and a Weapon category featuring the Katana, which unlocks after reaching 40 kills.
Katana: A fast, hard-hitting weapon that deals massive physical damage. Unlike melee combos, it does not stagger enemies, but its high attack speed and damage make it ideal for cutting through large groups.
Chakra Blade Jutsu: Summon a katana made of chakra. The blade disappears when you charge chakra or take a hit, so time your attacks carefully!
Three New Missions: A tutorial to help new players get started, a 1v1 fight against a trainee, and a battle against eight ninjas. These missions are relatively simple, with tougher challenges coming soon.
Skill Tree Rework: Instead of one large skill tree, upgrades are now accessed through individual Tomes or Scrolls. For example, the Katon Tome gives you access to Fireball Jutsu upgrades. Buy or unlock new tomes to explore different abilities and customize your build. Skill points will also be resettable, giving you more freedom to experiment.
Currency & XP: Completing missions now rewards you with Ryu and XP, both of which can be used to unlock new things in the game.
UI & Camera Overhaul: The UI has been updated to better match the game’s aesthetic, with improved readability for certain text elements. The camera system has also been refined to prioritize combat.
Other Improvements: This patch also includes numerous smaller changes, bug fixes, and quality-of-life improvements.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 2846511 | 3946485771454852947 | 644004833677814954 |