Kick'n Hell
Last seen
0Sampled 16 minutes ago · not a live figure
—of peak
All-time peak
313 Oct 2026
Last seen
0Sampled 16 minutes ago · not a live figure
All-time peak
313 Oct 2026
| Published | Title | Build |
|---|---|---|
| Gameplay rework. Bye bye dash! Welcome checkpoints!major This update introduces a few changes that impact the game enormously! · Dash has been removed · Beginner mode added In this update we have removed the dash from the game. We found that the game became too easy at certain points where this was not our intended design. So we made the decision to remove the dash and put more focus on the main mechanic of kicking. Now your kicks matter more, so be… | — | |
| Change of gameplaymajor Hey there martial artists! After some internal brainstorming we have decided to change our approach for level design, instead of the small individual levels we are making large levels which combine many of the elements of previous smaller levels. We feel that these levels will fit better with the main mechanic of the game and make it more enjoyable for casual players, while still keeping it's s… | — | |
| Demo update: Replays, Ranks, 3rd Ditch, ...major We're back with great news! The demo has been updated with some major improvements! We have been working hard on the content for our full release, but we haven't forgotten about our demo. After 2 months, we thought an update was well due! So now it's here. What's new in this update? · Ranks Every level has it's own ranks based on time. Ranging from Apprentice to Fire Lord. · A replay system + f… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 10 Feb 2026 | Tue | 14:21 | No patch notes · unannounced build | 21865484 | public | 1 | — |