Kick'n Hell
Last seen
0Sampled 55 minutes ago · not a live figure
—of peak
All-time peak
313 Oct 2026
Last seen
0Sampled 55 minutes ago · not a live figure
All-time peak
313 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Kick'n Hell || Tiny Teams and Debut Festival participation!!! Kick’n Hell Joins TWO Steam Events! Hey martial artists! We’ve got some hellishly exciting news: Kick’n Hell is featured in both the Tiny Teams event and the Debut Festival on Steam! While we can’t offer a discount just yet (we’re still under 30 days old), there’s still plenty of action to dive into. Our Launch Contest is still live with €900 in prize money up for grabs. So if you haven't jumpe… | — | |
| Community | WE RELEASED!! WITH A BIG CONTEST!! KICK'N HELL IS LIVE!!! We’re beyond excited to finally release our game into the world! We hope you have a hell of a time facing off against Satan and kicking your way upwards through the inferno. and now... AND NOW... THE BIG LAUNCH CONTEST HAS BEGUN! Jump into the game and compete for epic prizes ! The first €200 will already be awarded tomorrow ! Deadline: The fastest time on the leaderboard… | — | |
| Community | 7 days until launch! Only 6.5 Days to Go... Kick’n Hell Launches July 21st! The countdown has officially begun — in just under a week, Kick’n Hell will be unleashed upon the world! We’re beyond excited to finally share our game with all of you. We couldn’t be prouder of what we’ve created over the past year and a half. It’s been an incredible journey — and it’s almost time for you to kick your way through hell with… | — | |
| Community | €100 Demo event now live!!! Hey Martial Artists! The countdown begins — only 3 weeks left until launch, and we couldn’t be more excited! To celebrate, we’re kicking off our Launch Event ... starting NOW ! We're unlocking the Demo Challenge Reward early — from today until July 21st , you can jump in and compete for a chance to win €100 right now , with another €1400 up for grabs after release ! Want to enter? Check out the… | — | |
| Community | Prepare for a launch contest with lots of prizes!!! Hi there martial artists!! We have planned a BIG contest for when we release on July 21st! With prizes in speedrunning and community awards! With a total prize pool of €1500! Details about what the prizes specifics are, will come closer to release! Join our Discord to stay up to date! - Fire Foot | — | |
| Community | Release date announcement! We're finally ready to announce our release date! Get your setup ready, dust off those mousepads, and buy a reinforced desk because we're kicking off on the 21st of July! To everyone who has been here since the start or joined along the way — thank you for the support! We had a ton of fun making Kick'n Hell, and we hope you enjoy playing it even more! Now, we have 2 months left before launch. B… | — | |
| In-game event | One last demo update.. Hi there martial artists! We have worked hard to finalize everything inside of Kick'n Hell. We're almost ready with the full production, but we also made some changes to the demo level. Unfortunately this meant also resetting the leaderboards, but this was probably the last time that we had to! So your time now will stay forever! As mentioned in our last news update, we are almost ready for QA… | — | |
| Community | Playtest the full game! We have opened up playtest registrations for the full game! Starting in January , we will grant access to a couple of players each week. Be sure to join our Discord, where you can let us know what you think, if you find any bugs, parts that are boring, too difficult, too easy,... and to chat with us, the devs! You can simply request access on our Steam page or come ask us for access. Happy gaming! | — | |
| Major update | Gameplay rework. Bye bye dash! Welcome checkpoints! This update introduces a few changes that impact the game enormously! · Dash has been removed · Beginner mode added In this update we have removed the dash from the game. We found that the game became too easy at certain points where this was not our intended design. So we made the decision to remove the dash and put more focus on the main mechanic of kicking. Now your kicks matter more, so be… | — | |
| Community | Win a Steam key! (..and more!) Greetings, Martial Artists! The wait is over! After much anticipation, our newly revamped level is finally here, and to celebrate, we’re kicking things off with a special competition! Get ready for more action, more challenges, and plenty of chances to prove your skill! 💥 Our new level is longer, tougher, and way more fun , which means more opportunities for you to discover optimal routes and… | — | |
| Major update | Change of gameplay Hey there martial artists! After some internal brainstorming we have decided to change our approach for level design, instead of the small individual levels we are making large levels which combine many of the elements of previous smaller levels. We feel that these levels will fit better with the main mechanic of the game and make it more enjoyable for casual players, while still keeping it's s… | — | |
| Major update | Demo update: Replays, Ranks, 3rd Ditch, ... We're back with great news! The demo has been updated with some major improvements! We have been working hard on the content for our full release, but we haven't forgotten about our demo. After 2 months, we thought an update was well due! So now it's here. What's new in this update? · Ranks Every level has it's own ranks based on time. Ranging from Apprentice to Fire Lord. · A replay system + f… | — | |
| In-game event | Demo update Greetings, martial artists! We have been at work to improve the demo version that's online. We have some changes that we want to share with you. · 2 brand new levels! We added 2 'tutorial' levels. Let us know if these levels make you understand the game better! · A brand new gamemode! We have added a hotseat gamemode, which allows you to play with other people locally. We would love to hear wha… | — | |
| Community | What's in the works? Hi everyone! We have been working hard and we want to share some points that we're working on! This includes demo updates as well as some work on the full version of the game. About the demo: · We are working on a new tutorial level to help fully understand the brain mechanic . We noticed this was not clear and we hope this new level will help newer players get a grasp on the mechanic. · We are… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.