Sketchy's Contract
Playing now
5−2 vs. yesterday
0.7%of peak
All-time peak
729Apr 2024
Playing now
5−2 vs. yesterday
All-time peak
729Apr 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | News - Sketchy's 1.0 Full Release Date Hi all, This is a short news post to let you know that I will be releasing Sketchy's out of Early Access in roughly 2 weeks on July 15! It's been over 2 years working on Sketchy's as a Solo Dev and I am extremely proud of what I created and very grateful to the amazing community that has come with it. As a quick rundown, Full Release will have new content including: · An 11 part Storyline. · 15… | — | |
| In-game event | Update 42 - 0.7.1.0 - Balance, New Players Buffs, and T3 Changes Hi all, this update wraps up the new player experience as well as balancing a bit with the early gameplay with T1 and T2. Additionally, T3 has become a dedicated Hardcore Mode for Level 90 players which it was always intended to be. This means that reaching level 90 and unlocking T3 furniture is now something you can do simply by playing Tier 2 (the normal mode of the game). with the exception… | — | |
| Game update | Hotfix 41 - 0.7.0.3 Updates · Removed the flickering effect on outlines when scanning items. Fixes · Fixed an issue where the Burger Shop Inventory can sometimes be overfilled. · Fixed a major issue with cooking. · Fixed a spawn area on Port Coral where the Lurk Roots would be high up in the air. · Fixed an issue where the Flashlight Keybind Icon for Controller was not displaying beneath the players stamina bar. ·… | — | |
| Game update | Hotfix 40 - 0.7.0.2 Update · Players that are teleported back to the ship from Sketchy’s Belt or in Orbit whenever another player pilots the ship will not lose their items anymore. · Updated the visual design of the Black-Market Vendor area off Port Sahariss. It is now a small archeological-themed spot that is consistent with the map theme and makes it easier to find. · Updated the Black-Market Vendor area on Sket… | — | |
| Game update | Hotfix 39 - 0.7.0.1 UPDATE · The death backpack icon will now disappear 5 minutes after the player revives rather than 5 minutes after they die. This will help ensure players have plenty of time to find their way back to where they died. · Jelloti in a Jar item will now dance when next to boombox music. · The Freezer can now be stored away for Hosts. It can be relocated by clients. · The Air Purifier can now only… | — | |
| Major update | Update 41 - 0.7.0.0 - The Final Major Update It's finally here! The last major update has arrived bringing so much to Sketchy's. This update focuses on replayability, progression, and simplification of systems to make the game as intuitive and engaging as it can be. Players can finally do work for the burger Shop, Cook a Big Bang Burger, and make strategic decisions about which planets to travel to based on their needs and conditions maki… | — | |
| Community | Sketchy's Roadmap to Full Release The Remaining Roadmap Hey everyone! It's been a couple of months sense the last update which brought some great quality of life and major changes to the game that helped streamline the overall Sketchy's gameplay and make the player experience more intuitive. I've done a stream or two sense then discussing with my community the complete roadmap to Full Release and thought it would be good to sum… | — | |
| In-game event | Update 40 - 0.6.3.0 - Unstuck Button! Pause Game on Solo Mode and fixes. Hi all, Just another update to continue polishing and adding those final touches to Sketchy's. Alas, the long awaited "Unstuck Button" is here! NEW · Added Unstuck feature. Unstuck can be performed once a minute and will relocate your player to a nearby area. · Added Pause feature for Solo Players. Pressing escape will now pause the game on solo gameplay. · While healing, a healing buff icon no… | — | |
| In-game event | Update 39 - 0.6.2.0 - Gathering Update, QOL, and Polishing I hope everyone was able to get their Winter Cookies and some holiday rewards! With the Winter Event concluded, its time to focus all my efforts on Sketchy's Full Release. Over the coming months, you can expect to see hotfixes and quality of life patches to help create a successful launch. In this update, I've updated the Gathering System based on player feedback and improved other things as we… | — | |
| In-game event | Update 38 - 0.6.1.0 - Revive Changes, T3 crates Store Substances, and fixes! The last update of the year! With it, I bring a revamped Revive System that turns medical generators into infinitely self reviving systems. That's right, you only need to install 1 med gen to revive as many times and as many people as you want. Not only that, players AUTOMATICALLY begin reviving the moment they die meaning that players don't even need to go back to the med bay to press the butt… | — | |
| Game update | Hotfix 38 - 0.6.0.1 Hi all! Thank you so much for all the amazing comments and feedback regarding 0.6.0.0. It truly means a lot to me, and I can't wait to bring more great content to you in the new year. I'm extending the Winter Event to January 6th so hopefully more people will have a bit more time to get their hands on the exclusive Winter Event stuff. The New Sketchy Wonderland Map is permanent, so don't worry… | — | |
| Major update | Update 37 - 0.6.0.0 - New Map, Winter Event, Arcade Games and more! Hi all, its that time of the year again - Sketchy Christmas! This is a HUGE update that brings in so much feedback from the community while also bringing new stuff you never saw coming! Let's jump into it! Before you read through this giant update I just wanted to highlight the importance of everything here. This update focuses on QOL, Player Progression, and Difficulty Balance to get Sketchy's… | — | |
| In-game event | Update 36 - 0.5.2.0 - Quality of Life and End of Halloween I hope you all enjoyed the Halloween Event and were able to pick up some Halloween goodies! Thank you everyone who checked out Sketchy's during the event. Don't worry, the new map is permanent and so is the new Elizabeth Skin, so you'll still have access to that content if you missed Halloween. Now, its time to get back to focusing on wrapping up the year with QOL, polish, and bug fixes as I pr… | — | |
| In-game event | Update 0.5.1.0 - New Skin and Last Week of Halloween! NEW · New Skin – Elizabeth! That's right! Many of you requested an Elizabeth skin and now she's here! You'll need 1500 Cosmetic Coins to get her which means if you haven't dipped your toes into Tier 2 contracts, now's the time. · This skin is Permanent and completely separate from the Halloween update/currency! Elizabeth isn't going anywhere (except maybe into your nightmares). UPDATES · For th… | — | |
| Game update | Hotfix 37 - 0.5.0.3 Hey all, had to push a quick fix for the haunted house so that everyone could continue experiencing it. Fixed a few smaller things while I was at it. FIXES · Fixed the player collision width preventing the narrow entrance and corridor in haunted house from being walked through. · Fixed an issue where Wraith Corpse was blocking interaction so if an item was underneath it, that item could not be… | — | |
| Game update | Hotfix 36 - 0.5.0.2 Updates · Added the degrees Celsius symbol on the Thermometer screen. · Added an “You’ve Arrived” message when the ship finishes its landing sequence to help guide new players on what steps to take next. · Made the Hollow Manor bathroom easier to find and more intuitive to navigate. · The Ghost Investigation Journal should now work with Controller. · The Ghost Investigation Computer should now… | — | |
| Game update | Hotfix 35 - 0.5.0.1 UPDATES · The New Halloween Skins are now Free to purchase. Due to it being a bug on day 1 of the update I decided to keep it this way and allow everyone to benefit from it. Thanks everyone who has played and provided feedback to help me continue making Sketchy’s great! · Hunts now ends if one player is killed. · Ouija board now only shows the planchette when placed down signifying it can now b… | — | |
| Major update | Update 34 - 0.0.5.0 Halloween, Horror 2.0, Xbox Controller Support Hey all! Major Update 0.5.0.0 is finally! Sorry it took so long, but I've been cooking like crazy trying extremely hard to have this update as amazing as possible for you all. Lots of you have hopefully already read the news I posted last week so have a pretty good idea of what's coming, but I just want to say THANK YOU so much to everyone who has been patient waiting for me to finish cooking t… | — | |
| Community | Sketchy's Halloween is Almost here! Ghost Hunting?! New Map???! Hey all! Spooky Season is here and I know how many of you have been dying for some news regarding Sketchy's Halloween! Well, here it is! The preview of what's coming next week! Just so you know, this is more of an overview. The full details will be dropped with the actual update, but this should get you hyped enough! New Map - Hollow Manor · This map brings with it a brand-new paranormal invest… | — | |
| Game update | Hotfix 34 - 0.4.0.3 FIXES · This is a very small hotfix to quickly fix the currency display on weapons that was depicting cosmic coins rather than credits when hovering over times to purchase from the store droid. Thank you for pointing this out so quickly. -Forsakenhalo | 19793606 | |
| Game update | Hotfix 33 - 0.4.0.2 UPDATES · Reduced the damage of Doppelganger T3 evolution by 50% · Reduced the damage dealt by Pickaxe Doppelganger leap swing attack by 20%. FIXES · Fixed an issue where players could not use the Gotcha Machine even though they had enough gotcha coins. · Fixed an issue where players could sometimes not receive the difference in cosmic coins up to the Tier Limit when turning in a contract. · Fi… | 19790492 | |
| Game update | Hotfix 32 - 0.4.0.1 Just a hotfix to address some bugs and polish a few things here and there. UPDATES · Increased the amount of Cosmic Coins gained from T1 contracts from 85 to 100. · Increased the amount of Cosmic Coins gained from T1 contracts from 350 to 450. · Reduced the amount of damage that enemies gain at level 1 by 10% and level 2 by 10%. · Increasing the Enemy Health and Damage Custom Settings NOW incre… | 19759031 | |
| Major update | Update 33 - 0.4.0.0 - Dodge! New Custom Settings, New weapons, and more! Hi everyone! I've been doing some serious cooking right after releasing the Dino Map (what's new, right?). Well, this Major update came out of no where sense I typically push a preview of it before hand, but with Halloween just around the corner, I wanted to get another update out there before I begin development on Sketchy's Halloween! NEW · New Dodge ability – Yup you can dodge now with the d… | 19719447 | |
| Game update | Hotfix 31 - 0.3.0.5 - Actionbar fixes and polish UPDATES · Spectating UI now displays the message “Change Player ”. · Spectating UI has been modified to appear more clearly in bright lighting such as daytime and follows the same color theme as the action bar keybinds. · Closed railing gaps in the Pterodactyl Cage to help prevent players from accidentally backing up and falling off. · Pets now turn and walk toward the player that begins pettin… | 19376635 | |
| Game update | Hotfix 30 - 0.3.0.4 UPDATES · Improvements to networking regarding picking up/dropping items that lead to unexpected bugs to occur with the action bar. · Improved response times for clients when performing pickup/drop interactions with items. · Improved Session Security to further prevent "unwanted guests” from joining lobbies. · Reworked Password security with better authentication to further prevent bypassing. W… | 19342750 | |
| Game update | Hotfix 29 - 0.3.0.3 - Addressing networking bugs and more polish Just another patch with more fixies and polishing the game! Enjoy! UPDATES · The boombox now displays how much healing it does with and without dancing when scanned. · When placement mode is activated, the action bar is covered by a “Placement Mode” text to better visibly indicate that its active should the player press the hotkey accidentally. · Raised the holding positions for Dilophosaurus,… | 19288288 | |
| In-game event | Update 32 - 0.3.0.2 - QOL, polishing, and fixing New · Players now have a secondary interaction with the drop off box "Place All" which will place all items you are carrying into the drop off box with a single click! This a huge QOL option to save lots of time when dropping off big hauls. UPDATES Balances · Pet Egg spawn chance from Level 3 buildings has been reworked to scale based on player's group size. Each building has a 25% on opening t… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.