In-game event · published 11 Dec 2025, 22:44:01 UTC
The Alchemist shop is here
The game got updated to Version 1.0.515! It includes the following changes: Features: · The Alchemist shop · +5 Cards · +2 Enemies · +2 Artifacts Bug Fixes: · Discard Bug fixed. Some artifacts could trigger card draw and there was a bug if you had a full hand that would just spam your discard pile with copies of the same card that it tried to draw. · Some cards had an invalid quality level, cau…
In-game event · published 16 Nov 2025, 16:50:07 UTC
Another content update!
The game got updated to Version 1.0.512! It includes the following changes: Features: · +2 Quests · +3 Artifacts · +6 Cards Bug Fixes: · Removed incorrectly placed tower locations on a desert level Balance changes: · Enemies start doing 1 more HP damage for each level after 8. So on 9, they do 2 damage. On 10, they do 3 damage. · Levels 2,3 and 4 are a little easier to be more forgiving for new…
Fixed bug with forging card when a wave/level ends. Now, if you forge a card when a level ends, you can continue after picking upgrades. If you forge a card when a level ends, it just cancels the forging and you continue on as usual. · Reduced Arcanis missile amount from 10/20/40/60 -> 10/15/20/25. It was too powerful late game. · Increased difficulty from lvl 15.
In-game event · published 30 Oct 2025, 14:12:49 UTC
Content Update!
The game got updated to Version 1.0.510! Unlike the previous update, this one contains mostly content and polish! Hope you like the additions! It includes the following changes: Features: · +10 Cards · +1 Optional Quest · +5 Enemies · +9 Artifacts · +2 Random Events · +1 Shop (The Armory) · +1 Shop Offer (Smith) Bug Fixes: · Fixed trap/tower details staying on screen if you hover over a trap/to…
In-game event · published 27 Oct 2025, 21:42:37 UTC
Balance Patch! 1.0.508
The game got updated to Version 1.0.508! After getting some feedback from players and playing around more myself, I'm re-balancing some enemies and features. It's not the most fun when you have a great build going and then some enemy shows up that completely ruins your build. So these changes will nerf some enemies a little and not stop a fun build in it's tracks. Originally this patch would co…
A small bug fixing patch to address some issues that were reported! · Fixed Bard Random event didn't spend Gold if you chose that option. It incorrectly spent mana, which makes no sense when you are in shops. · Fixed bug with scrolling not working in the discard pile · Fixed bug with incorrect description for the Help Civilians optional quest. It now correctly says 3 instead of 5 which was the…
- Small bug fix for artifacts that trigger on card draw. They also triggered when drawing the initial starting hand which caused some issues. They no longer trigger on the starting hand.
This is a small performance update to improve the GPU usage. Low/Medium/High/Epic settings have been tweaked and the game should have much better GPU usage now, especially on High compared to Epic.
In-game event · published 20 Oct 2025, 10:20:52 UTC
First Release Version!
The game got updated to Version 1.0.501! It includes the following changes: This is the first official release candidate! With this change, the game will have all the features and content that is planned for the release of the game. Additional cards, levels, artifacts and enemies will be added as updates to the game. There will also be balance changes and bug fixes. Features: +7 New Cards (Full…
In-game event · published 18 Oct 2025, 17:15:36 UTC
Content Update
The game got updated to Version 0.9.500! It includes the following changes: Features: · +11 Progression nodes · +5 Artifacts (Full Game Only) · +5 Enemies (Full Game Only) · +3 Bosses (Full Game Only) · +8 Cards · +7 Level modifiers (Full Game Only) · +3 Levels (Full Game Only) Bug Fixes: · Fixed bug with blank artifact offering. In the demo, it's more likely that you run out of artifacts from…
In-game event · published 14 Oct 2025, 11:40:24 UTC
PATCH 0.9.499 Update!
The game got updated to Version 0.9.499! It includes the following changes: Features: · Were missing synergies within elements so there are more cards that promote adding more cards of an element now · +15 New cards · +2 New artifacts · +1 New Quest (Cursed Egg) · Mouse sensitivity options · Added tutorial for random encounters · Added deck sorting by different categories when looking at your d…
In-game event · published 7 Oct 2025, 17:23:19 UTC
Patch 0.9.492 Update
The game got updated to Version 0.9.492! It includes the following changes: Features: · Added 5 more random events · Added 19 more artifacts (9 in the demo and 10 in the full game only) · Added 6 quests · Added 12 new enemies (5 in the demo and 7 in the full game only) · Added 3 new bosses (full game only) · All houses got decks/artifacts and 1 custom card each · Added spell packs to the Builde…
The game got updated to Version 0.9.484! I've missed a couple of patch notes because there has been a lot of feedback coming in since the demo was released and I've been working on fixing a lot of QoL issues that people mentioned. As well as more balancing, cards, quests, artifacts and levels! It includes the following changes: Features: · Space pauses the game during waves (and spawns the next…