
+2 Quests
+3 Artifacts
+6 Cards
Removed incorrectly placed tower locations on a desert level
Enemies start doing 1 more HP damage for each level after 8. So on 9, they do 2 damage. On 10, they do 3 damage.
Levels 2,3 and 4 are a little easier to be more forgiving for new players so they have a chance to get a deck going.
Armory now gives +5 Max HP and +5 HP.
Fixed some misspelled card texts