Deep Crafter
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All-time peak
21Jun 2026
Playing now
0+0 vs. yesterday
All-time peak
21Jun 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | August 25 Update Hello everyone, We have released Version 1.1.9. This update mainly fixes recipe-related issues with the Particle Collider, adds new high-efficiency recipes and items, and includes fixes and optimizations for several general issues. Update Notes · Fixed a bug where the corresponding recipes were not displayed on the Particle Collider panel. · Fixed an issue where certain Lua errors could cause s… | — | |
| In-game event | August 20 Update Hello everyone, We have released Version 1.1.8. This update mainly adds new high-efficiency recipes and items, along with fixes and optimizations for several general issues. Update Notes · Added new items that can be produced in the Quantum Furnace; · Added two high-efficiency recipes, Vacuum Chamber and Accelerator Magnetic Field Ring, which can be unlocked in the Analyzer; · Adjusted and opti… | — | |
| In-game event | August 13 Update Hello everyone, We have released Version 1.1.7. This update mainly adds new high-efficiency recipes and items, along with fixes and optimizations for several general issues. Update Notes · Added new items that can be produced in the Quantum Furnace; · Added two high-efficiency recipes, Niobium-Titanium Superconductor and Frame Material, which can be unlocked through the Analyzer; · Optimized sy… | — | |
| In-game event | August 6 Update Hello everyone, We have released Version 1.1.6. This update mainly improves the mission-related gameplay experience and includes fixes and optimizations for character movement. Update Notes · Optimized the order and rewards of some early-game missions to provide a smoother early gameplay experience; · Optimized several issues in Windowed Mode where the cursor could not move outside the game win… | 24588773 | |
| In-game event | July 31 Update Hello everyone, We have released Version 1.1.5. This update introduces new production items and recipes, along with fixes and optimizations for character movement and other related systems. Update Notes · Added new craftable items to the Quantum Furnace and Quantum Chemical Plant; · Added two new advanced recipes: High-Energy Silicon and Carbon Nanotubes, along with their corresponding Analyzer… | 24473847 | |
| In-game event | July 23 Update Hello everyone, We have released Version 1.1.4. This update focuses on fixes and optimizations for the fuel storage at docks, multilingual support, and several other issues. Update Notes · Fixed an issue where the dock fuel storage would fail to recognize non-fuel items and incorrectly consume them; · Improved Windowed Mode so the cursor can no longer move outside the game window, preventing ac… | — | |
| In-game event | July 16 Update Hello everyone, We have released Version 1.1.3. This update focuses on fixes and optimizations for the building menu, save issues, animal cultivation tanks, and other related systems. Update Notes · Added two new plants and two new animals: Stone Bamboo Shoots, Stone Mushrooms, Dolphins, and Sunfish, making the underwater world more diverse and vibrant; · Added new Analyzer systems, cultivation… | 24233231 | |
| In-game event | July 9 Update Hello everyone, We have released Version 1.1.2. This update focuses on fixes and optimizations for conveyor belts, character coordinates, multilingual support, the Analyzer, and other related issues. Update Notes · Optimized the display of item boxes on conveyor belts. Different items now have different colors, making the game visuals more diverse and easier to distinguish. · Fixed an issue whe… | 24124489 | |
| In-game event | July 4 Update Hello everyone, We have released version 1.1.1. This update focuses on fixes and improvements related to save data, character coordinates, building placement, camera controls, memory usage, technology upgrades, and item recipes. Update Notes · Fixed an issue where inventory save data for Cultivation Bases could become mixed up. · Fixed an issue where the character’s Y-coordinate could occasiona… | 24042764 | |
| In-game event | June 24 Update Hello everyone, We have released Version 1.1.0. This update mainly focuses on fixes and optimizations for conveyor belts, recipes, mission rewards, recipe requirements, technology upgrade costs, and various language display issues. Update Notes · Optimized the conveyor belt item transport system (second iteration); · Fixed a bug where some buildings conflicted with inventory slots when loading… | 23889984 | |
| In-game event | June 17 Update Hello everyone, We have released Version 1.0.8. This update focuses on fixes and optimizations for conveyor belts, power generation, the technology tree, missions, and various language display issues. Update Notes · Attempted to optimize the conveyor belt item transportation system (first iteration); · Adjusted the energy values of certain raw materials to make power generation calculations mor… | 23784111 | |
| In-game event | June 12 Update Hello everyone, We have released version 1.0.8. This update focuses on fixes and improvements related to plant models, plant IDs, seed generation, plant extraction recipes, conveyor belts, large storage warehouses, and Czech and Dutch text display. Update Notes · Fixed an issue where some plant model errors caused recipes to fail to be recognized, making progression smoother. · Fixed incorrect… | 23702776 | |
| In-game event | June 11 Update Version: 1.0.7 Hello everyone, We have released version 1.0.7. This update focuses on fixes and improvements for Quantum Building display issues, recipe unlocks in the Planet Analyzer, early-game analysis material requirements, and UI display issues in Russian and Portuguese. Update Notes · Fixed an issue where Quantum Buildings could not be displayed, making progression smoother. · Fixed an is… | 23680405 | |
| In-game event | June 10 Update #2 Hello everyone, We have released a new update. Thank you for all the feedback you've provided during Early Access. We will continue improving the game experience based on player suggestions and feedback. Update Notes · Applied an emergency fix for a UI bug caused by issues with the save system; · Corrected text errors in the new tutorial, making the onboarding experience clearer for new players… | — | |
| In-game event | June 10 Update Hello everyone, We have released a new update focused on reducing the difficulty of animal capturing and cultivation, as well as fixing and optimizing issues related to Scene Portals and various display problems. Thank you for all the feedback you've provided during Early Access. We will continue improving the game experience based on player suggestions and reports. Update Notes · Adjusted the… | — | |
| In-game event | June 7 Update Hello everyone, We have released a new update focused on fixing and optimizing several issues, including an incorrect Large Storage capacity, loading problems, and production times for certain items. Thank you for all the feedback you've provided during Early Access. We will continue improving the game based on player suggestions and reports. Update Notes · Fixed a bug that caused the Large Sto… | — | |
| In-game event | June 6 Update Hello everyone, We have released a new update focusing on movement controls, quest progression, language switching, the technology tree, power generation, recipe balance, save loading, and other fixes and improvements. Thank you for your feedback during Early Access. We will continue improving the game based on your suggestions. Update Notes · Added movement controls using the arrow keys. · Fix… | 23603146 | |
| In-game event | June 5 Update Hello everyone, We have released a new update focusing on fixes and improvements for conveyor belts, fuel storage, early-game quests, planting-related UI, localization display issues, and several general gameplay issues. Thank you for your feedback during Early Access. We will continue improving the game based on your suggestions. Update Notes · Fixed an issue where conveyor belts could incorre… | 23590691 | |
| Steam news | Deep Crafter Launches in Early Access — Roadmap Revealed for Future Updates June 5, 2026, 02:00 UTC will mark the official Steam Early Access launch of Deep Crafter, an indie automation and base-building game set in the depths of an alien ocean world. Players will journey to a planet located 15 light-years from Earth and build a fully automated industrial base from scratch beneath the dark and mysterious deep sea, combining deep-sea exploration with large-scale industr… | — | |
| Community | Deep Crafter EA Launches on June 5 After years of development, the Steam indie game Deep Crafter , developed by our studio Deep Crafter, will officially enter Early Access on June 5, 2026, at 2:00 AM (UTC) . Players will take on the role of the human scientist Mia, arriving on an alien planet completely covered by oceans to search alone for a way to save her daughter and preserve the hope of human civilization. Throughout the ga… | — | |
| Steam news | Deep Crafter – Playable Demo Now Live at Steam Next Fest Our team’s self-developed deep-sea automation-building game — Deep Crafter — officially debuts today at Steam Next Fest! The free playable demo is now available, along with our brand-new trailer. We invite every engineer to plunge into an alien abyss 15 light-years away and build your own steel empire from scratch. Playable Demo: Next Fest Trailer: Reimagining Space: Weaving Steel Veins in the… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.