SCP
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
115 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
115 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | 0.3 SCP Patch Notes - Creative Mode, Various Bugfixes -Creative Mode You can access Creative Mode by enabling it in the New Game window in the main menu. -Fixed third-person item interaction. First and Third-person cameras are now both fully playable. -Improved building snapping, buildings now snap onto each other much easier. -Fixed story audio sometimes playing twice. | 22069512 | |
| Game update | [Version 0.2.4 Patch Notes] - New Weapon and Buildable Fences. This is the last patch before the Horde Update, it's bringing: A new weapon - a semi-automatic shotgun that has a very fast rate of fire, but no spread. Buildable Fences for protecting your base. Get your base ready for the night visitors coming in the next patch. | 19760322 | |
| Game update | [Version 0.2.3 Patch Notes] - Crafting Improvement, New Foliage Crafting stations now take items directly from player's inventory. Snow areas now have foliage. | 19658816 | |
| Game update | [Update 0.2.2 Patch notes] - Zombie and Inventory fixes Adjusted crawling zombies speed to move slower. · Cleaned up most of the items from crafting stations for the upcoming crafting changes. · Landmines will now launch enemies and the player into the air. | 19620092 | |
| Game update | [Update 0.2.1 - Patch Notes] - SCP-3139 Humans Rework, Zombies, bugfixes. -SCP-3139s will now switch between crawling and running forms and perform many more types of attacks. All their animations have been replaced. -Zombies also can crawl now. -Fixed the bug where you were unable to close the documents window when using an xbox controller. -Added controller support to the quest windows. -Minor food adjustments. | 19587201 | |
| In-game event | [Update 0.2 Patch Notes] SCP Missions - Quests This patch introduces a new major system into the game. The missions will be split into 4 categories: Easy , Medium , Hard , and Chaos - these missions are difficult and unique. The missions can all be accessed through a new buildable object - SCP Mission Transmitter . You will have an overview of all your currently available quests in there. Each quest has it's own unique rewards and some othe… | 19518938 | |
| Game update | [Update 0.1.3 patch notes] - Iron ore and smelting ingots buffs. This patch aims to address the lack of iron ore and the resulting difficulty of crafting ingots. -Increased the amount of iron ore spawned in caves. -Smelting costs for all ingots reduced, and the output per craft is doubled. -All bow and arrow damage increased. -Barbed wire traps damage and durability increased. -Slightly increased zombie hp to compensate for the ammo buffs. -Enemies will now… | 19471959 | |
| Game update | [Update 0.1.2 patch notes] - Minefields, traps, base defense and new items This patch is introducing new base defense buildings and items. First, there are now buildable barbwire traps. The next big addition is Landmines. They can be found both out in the world or be crafted. New item related to landmines. When you equip it, it will help you locate nearby mines preventing unfortunate accidents. There is a new base defense tab now in the building options, where you can… | 19464292 | |
| Game update | [Update 0.1.1 patch notes] Increased Ammo, Durability, and Resources. Patch 0.1.1 -Ammo recipes no longer require iron ingots. -Bows fixed to work correctly with all types of arrows. -Increased the plank output amount from crafting. -Buffed all axe, pickaxe, and ranged weapon durability. -Replaced all the .50mm ammo in crates with gunpowder. -Gunpowder crafting sulfur cost is halved. -Decreased the seed drops from bird's nests. -Gear crafted from Bigfoot and Slee… | 19460866 | |
| Community | Demo going offline on Monday The demo is scheduled to go offline next Monday, November 4, 2024, at 12:00 AM PST. Thank you for all your feedback so far! | — | |
| Game update | Small Demo Update - Fixed issues with Smelter, Cupboard, and other crafting station inventories breaking after loading. - Fixed the disappearing abandoned hut. - Updated fuel icons for the Smelter and Forge. - Added Thatch. | — | |
| Game update | Small Demo Update Bug fixes: - Fixed an issue where the axe would occasionally stop working when cutting trees. - Fixed the unresponsive UI during auto-saves. Changes: - Added a crosshair. - Adjusted the first-person camera to prevent shoulder interference with the view. I am still working on other issues, including the "fatal error" bug that causes the game to crash. | — | |
| Steam news | The playtest starts now! The playtest is scheduled to run until next Monday, 09/30/24, at 12:00 AM PST. Access has been randomly distributed among those who’ve requested it so far. Feedback and participation are greatly appreciated and help shape the experience. If you haven’t received access yet, you can still request it, as more players may be invited throughout the week based on the feedback. Thank you for taking th… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.