Polismos
Playing now
1−2 vs. yesterday
5.3%of peak
All-time peak
19Dec 2024
Playing now
1−2 vs. yesterday
All-time peak
19Dec 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Version 1.0.4 A small patch to fix a big bug... Errors · Fixed a bug which could happen in larger cities. This bug could result in walkers freezing in place, time stopping (not moving to next month), and save files not loading. Please note that loading save files where the "time stopping" issue happened may cause some weird behaviour (like the season visuals not being correct etc.), but all other saves files… | 16771377 | |
| Game update | Version 1.0.3 A (very) small patch to address bugs... Errors · Family happiness now changes correctly when revoking unpopular policies · Towers shoot arrows from the right position even if they have been moved · The loading screen should now display correctly at game start If you find any bugs, please let me know! :) | — | |
| Game update | Version 1.0.2 A small patch to address bugs and balancing issues... Errors · Archer and hoplite numbers are no longer flipped in the mouse-over details · Innovation completetion estimation is now more accurate · Moving a building no longer opens the construction panel · The encyclopedia now shows correct trait info for martial families · Buildings now maintain rotation when being moved, even if they've been… | — | |
| Game update | Version 1.0.1 A small patch to address bugs and balancing issues... Errors · Fixed a bug that could cause crashes or failure to load files for very large cities · Fixed a bug that caused the family panel list to "jump" back-and-forth each day · Fixed a bug which caused attack point indicators to stay on after bribing · Fixed a bug where allied troops got the benefit of the "Enhanced training" policy · Correc… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.