Battle RC
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
12Jun 2024
Playing now
0+0 vs. yesterday
All-time peak
12Jun 2024
| Published | Title | Build |
|---|---|---|
| Update Notes for v1.2.5major Anniversary! New arena "Carnage Hall" was added to the game You can now select up to 8 bots for a match (4 players, 4 AI) Presets are now auto-saved between matches and remember gamemode and time Many improvements to flamethrowers and their sound effects Improvements to weapon performance You can now hide objects in the hierarchy when importing a bot Midas Touch event now only affects stock bot… | 22551172 | |
| Update Notes for v1.2.3 Sparks on collisions have been improved significantly and are more realistic and varied Scratches caused by collisions have also been improved Other particle/effects improvements have been done Deformation was worked on Spinner damage was reworked and now tries to match the visual impulse of the opponent after a hit Randomizing bots for a match now does a more varied search Fixed a few other bu… | — | |
| Update Notes for v1.2.2 Guides for the import process have been significantly simplified for easier importing Dragging objects in the bot editor hierarchy now works as expected Fixed a bug that caused multiple objects to get colored at a time Fixed a bug that made some bots take too long to load and have missing colliders Battle RC and Classic arenas were optimized (reduced triangle count) Fixed a few other bugs / imp… | — | |
| Update Notes for v1.2.1 Meshes in new bots are now automatically compressed leading to significantly smaller file sizes (~50-70% smaller) You can compress all your bot files through the settings menu in the workshop Fixed a few other bugs | 19805812 | |
| Update Notes for v1.2.0 Destruction performance was increased significantly Destruction fragmentation is now better allowing for less triangles per fragment Destruction no longer causes a massive loss in performance the longer the match Destruction now uses a connectivity solver for the fragments meaning fragments are now connected with one another Destruction now recalculates the main collider when a fragment is brok… | 19433898 | |
| Update Notes for v1.1.9 Spinner rotation when idle no longer behaves like a gyroscope Fall damage is now assigned to the bot who caused it Hammers now deal damage accurately thanks to a new damage system Hammers having higher speeds in lower framerates is now fixed Hammer speed no longer causes bot to flip itself Some hammers not retracting bug is now fixed Audio was greatly improved for both spinner hits, small colli… | 18831367 | |
| Update Notes for v1.1.8 Spinner damage was reworked again New and improved scoreboard was added Meshes with the same name causing issues when adding meshes to a bot is now fixed Fixed a few other bugs | 18435067 | |
| Update Notes for v1.1.6 New destructive damage system is now available in beta Custom bots now load in less than a second after being saved in cache allowing matches to start a lot quicker than before Custom bots colliders are now baked manually for faster load times New winner podium for bots after winning a tournament New Reveal Stage in the workshop You can now skip the intro by adding "-skipintro" to the launch op… | 17594431 | |
| Update Notes for v1.1.5major Menu system was reworked (code wise) allowing for faster transitions between menus and scenes Barricade, Ankle Biter, and Twister were greatly optimized Battle RC, Classic, most other arenas, and menus were greatly optimized with a hefty boost in performance Arena colliders for Battle RC and Classic arenas are now foolproof Arena hazards now deal less damage Friction has been lowered allowing b… | 17249646 | |
| Update Notes for 1.1.3 Christmas! Bulldozer, CAT, Danger Zone!, RedSkull, Rocket, and Executor were greatly optimized Wheels should now be more stable and less jittery A top speed multiplier was added to the game, allowing for an increased top speed to all bots (dev options) A new experimental feature was added to the dev options called newWheels (disabled by default) Fixed a few other minor bugs | 16590242 | |
| Update Notes for 1.1.2 Few fixes to the Steam Workshop menu You can now open workshop items in the browser New Advanced tab in Settings to change physics quality | 16335436 | |
| Update Notes for 1.1.1major The game now supports the Steam Workshop The game is now compatible with the Steam Deck Tournaments have a new judge mode to choose a winner at the end of each fight Pit countdown issues should be fixed Arms dealing damage when they shouldn't should be fixed Weapons now properly parent to other weapons Many fixes related to gamepad navigation The bot search should now scroll to the bot found Bo… | 16306048 | |
| Update Notes for 1.1.0major Spooky! New bot "Devil Forge" was added to the game New arena "Volcano" was added to the game New weapon type "Flame" was added to the game The game is now fully compatible with most gamepads. You can now navigate the menus with ease There's now independent keyboard and gamepad controls Two extra mapping slots have been added for weapons Bots now have stats. These are visible when selecting a b… | 15788287 | |
| Update Notes for 1.0.8major New bot "Khaos" was added to the game New arena "Robot Madness" was added to the game Resolution options in settings show properly now (you may need to re-select your desired resolution) A new window mode option has been added in the settings A new advanced menu has been added in the settings including framerate options, physics step options, a Vsync toggle, and an FPS counter News tab has been… | 15190355 | |
| Update Notes for 1.0.7 Scoring in the new rumble mode has been fixed Frozen screen on some systems when starting the game has been fixed Arenas should now load a bit faster on lower end systems | 14879600 | |
| Update Notes for v1.0.6 Summer! A highly requested mode has finally been added, rumbles! There is now a randomize button in single matches to select random bots for a match You can now filter which bots are included in the randomizer for both single matches and tournaments A new green screen mode has been added in the workshop A new deformation system has been implemented You can now set a fully custom camera position… | 14877635 | |
| Update Notes for v1.0.5major New bot "Rocket" was added to the game New arena "Classic" was added to the game A new settings menu has been added in the Workshop You can now create previews for custom bots in the new Workshop settings menu Storage stats are now shown in the new Workshop settings menu Custom bots now load ~50% faster in selector screens Custom bots are now saved in cache for a slightly faster load time Loadi… | 14517264 | |
| Update Notes for v1.0.4 Black screen when coming from pause menu has been fixed Wrong mesh count when importing/editing has been fixed Arms can now only damage if they're CCW, Toggle, and have a maxAngle of 80 or above Fixed a few other minor bugs | 14194712 | |
| Update Notes for v1.0.3 A toggle has been added to the Tournament menu called `Input Selector` that, when enabled, will prompt you to select inputs for the bots each round Spinners have been greatly nerfed in terms of spin up time and overall torque to allow for a more *realistic* behavior during collisions The arm system has been re-worked and should now work more fluidly, allowing for angles over 180 without bugging… | 14178288 | |
| Update Notes for v1.0.2 Custom bots now show up in the tournament's winner podium CCW Arms (aka hammers) now deal damage Tilted spinners, along with any weapons with custom orientations such as sideways verticals and horizontal arms are now supported You can now import .bot's easily in the workshop without the need of going to the game's bot folder Naming discrepancies in .bot files are automatically handled when impo… | 14041143 | |
| Update Notes for v1.0.1 Tournament winner not showing up in the gui now shows up Arms with child spinners will now work (no need to re-import if you had already imported and configured it) You can now fully edit a bot after saving it. This means not having to re-import if you accidentally messed something up Refreshing a bot in testing grounds should be smoother Arena weapons will not trigger infinite noise when colli… | 13929823 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 21 Jun 2026 | Sun | 21:10 | No patch notes · unannounced build | 23846995 | public | 1 | — |