The Last Federation
Playing now
1+1 vs. yesterday
50%of peak
All-time peak
27 Sep 2026
Playing now
1+1 vs. yesterday
All-time peak
27 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | TLF Version 3.003 Released! And AI War II kickstarter! Bugfixes and an AI War II kickstarter notice on the main menu. The release notes cover the details, and we hope that you enjoy those fixes. :) We also hope you'll stop by the campaign for AI War II and see if you think it's worth your time and/or money. We are having an exceedingly hard time reaching our existing players for AI War Classic and The Last Federation -- of which we need only a tiny… | — | |
| Community | Reddit /r/Games AMA with us starting now! Just a very quick note to point you to this link . We won't normally bug you with every little thing, but we wanted to give you a chance to get in any questions you might have if reddit is your bag. Obviously you can ask us anything in general, but it's nice to have an event for it, too! Related to the AI War 2 kickstarter, of course, but not remotely limited to that in subject. | — | |
| Community | AI War II Kickstarter: SPACE ARCHAEOLOGIST tier live, OST now available in select tiers, and 10% funded in 30 hours! Wow what a whirlwind of a few days! If I haven't responded to your message yet, I really apologize and will do so as soon as possible. I'm caught up on the kickstarter messages and comments themselves, but I'm behind on Steam and the Arcen forums. Funding Is Starting Strong! Our kickstarter for AI War II has now passed 10% funding within its first 30 hours, which seems like it bodes well. But t… | — | |
| Community | The Last Federation - The Lost Technologies & TLF Collection Out Now The Arcen Games team is happy to announce the launch of The Last Federation's second expansion: The Lost Technologies ! The new release brings new features and mechanics to TLF -- such as the new Ring World planet type, Champion enemies, a ton of new additions and modifications to racial techs, and more. Along with the expansion, today sees the release of The Last Federation 3.0, a free update… | — | |
| Community | TLF Version 2.021 (The New v3.0 Base Game Features -- Early!) Version 2.021 is another cumulative update to the base game and the first expansion, and it also has the new "free v3.0 content" (3 new events and 3 new alliance types) in early. Lots of good stuff in the release notes since the last main post about this, which was apparently version 2.008. Enjoy! This is a standard update that you can download through the in-game updater, or if you have Steam… | — | |
| Community | Coming Soon: The Last Federation: The Lost Technologies (Expansion 2) What's this now? A new expansion, you say? Indeed! The Lost Technologies . We've been working with Draco18s, a long-time community member here, to bring this one to life. This is quite an exciting expansion for us, because we hadn't even thought we'd be able to do something like this this year ( what with Stars Beyond Reach and now Starward Rogue and all that ). This expansion brings to life a… | — | |
| Game update | TLF Version 2.008 (Cumulative Hotfixes) Version 2.008 is the latest in a series of post-expansion-release hotfixes. We've been posting about these on our forums , but individually these releases weren't really worth doing a full blog/announcement post about. So let's talk about these cumulatively! First of all, for those who have been following along already, here's what is new in the very latest release: · If you have been waiting f… | — | |
| Community | The Last Federation 2.0 and Betrayed Hope Expansion Arrive Today TLF's first expansion, Betrayed Hope , is officially releasing today. The expansion includes 17 new ships, 2 new solar system backgrounds, 32 new abilities, 19 new achievements, 13 new music tracks and 5 new quests. It also introduces two completely different ways to play the game -- Betrayal and Invasion: Betrayal Mode reverses the usual game flow, making you a full planetary power trying to a… | — | |
| Game update | TLF Version 1.900 (Tutorial And Story Touches) Version 1.900 is final touches in preparation for the launch of version 2.0 and the full release of the expansion this Friday the 14th (just a couple of days from now!). The big things in this new version are that the tutorials have all been extensively updated for the new modes, and the story segments for the new modes have also been finished. The tutorials are always one of the last things th… | — | |
| Community | TLF Version 1.702 Released (Obscura Rising) Version 1.702 is all about polish and balance for the Obscura. This includes some of the Obscura ships at the individual-battle level, and then a bunch of balance changes to the way the Obscura grow and expand during Invasion mode. Invasion mode started out as this kind of impossible thing, then the Obscura became a lot more weak over the last couple of weeks. They are now back in force, but in… | — | |
| Community | TLF Version 1.701 Released (Itinerant Obscura and Probe Density) Version 1.701 has polish for the base game and the expansion. The Obscura ships now behave a bit better with their AI -- previously, in some cases they could act kind of funky in groups, but that should no longer be the case. Spy probes in the deliver spacefaring tech missions have been tuned some more, too. Particularly for the upper difficulties, these are now actually possible -- the last re… | — | |
| Community | TLF Version 1.700 Released (Spied, Probed, And Proven) Version 1.700 is all goodies for the base game, not the expansion. The spy probes have been completely re-imagined, and I'm super happy with how those are turning out. To some extent these missions can be very easy to "win" now, but I say win in quotes because that can be with the collateral damage of a lot of hatred from some races. The Evucks in particular are really easy to piss off enormous… | — | |
| Community | TLF Version 1.611 Released (Smuggling Out The Moody Queens) Version 1.611 is a collection of refinements, both for the base game and the expansion. The neatest thing for the base game is that now there is a way to restore order to a race that has devolved into a smuggler empire. Previously all you could do was kill that race if you wanted to win. But now, you can clear out the smugglers and watch them return to the light of normal government. The other… | — | |
| Community | TLF Version 1.610 Released (Burlust Resurgence) Version 1.610 has some substantial refinements to the Armada Management screen for Betrayal Mode, and it also includes a completely-revamped style of battle with the Burlust warlords. Balance-wise, this also really tunes things up for Betrayal Mode in general. Your armadas now take time to upgrade themselves, which prevents you from doing "just in time" armada repairs or beefing. Additionally,… | — | |
| Community | TLF Version 1.609 Released (Orbital Hunters) Version 1.609 is a collection of refinements to the recent changes to the game. Orbital Bombardment by your flagship is something that is rebalanced the most. The stronger the defensive fleet forces are at a planet you are bombing, the more expensive your bombing is, and the less effective it is. This doesn't stop you from bombing in any circumstances -- a simple on/off switch for things like t… | — | |
| Community | TLF Version 1.606 Released (Credit Bombardment) Version 1.606 is an enormous balance to the Credit economy, as well as giving you newfound power to really effectively bomb your enemies from orbit. There's a bunch of other great stuff, too, in the bugfix and clarity categories. Your options for dealing with rescued pilots are now a lot more obvious, for one. When planets are captured while defense fleets are still in orbit, those fleets no lo… | — | |
| Community | TLF Version 1.605 Released (Disease And Order) Version 1.605 is refinement. The most impactful bit is how diseases affect death rates -- expect some much more substantial shakeups from diseases from now on. There are also changes here that help to balance out the late game in Invasion and Betrayal mode, specifically making sure that neither players nor other races can go for a technological wipe-out victory by getting Time Travel or God Mot… | — | |
| Community | TLF Version 1.604 Released (A Dangerous Surplus) Version 1.604 is yet more refinement. The big thing here is how races handling mining of resources, and new racial actions that they can take when they build up an excess of resources. The details of it are here , and it definitely adds a new element to the game. There are also a number of bugfixes and balance tweaks, including a major performance improvement for very-lategame savegames in part… | — | |
| Community | TLF Version 1.603 Released (Life, Death, And Irreconcilable Hatred) Version 1.603 is refinement on a major scale, once again. First of all, there are a variety of miscellaneous bugfixes and balance tweaks. One cool new feature is to be able to make notes for yourself to come back to between sessions. Another big balance piece is that if races wind up hating each other or you past the point of -1000, they'll never recover their esteem of the other race or you. T… | — | |
| Community | TLF Version 1.601 Released (Double-Wide) Version 1.601 is refinement on a number of fronts. Perhaps my favorite improvement is one that was suggested by jaxxa and which lets us see both the Basic and Detailed Info tabs at the same time on the solar map on screens that are 1440px or wider. This cuts down on a lot of clicking back and forth on screens that can fit it, while not changing the experience at all on smaller screens. There ar… | — | |
| Community | TLF Version 1.600 Released (Tsar Bomba) Version 1.600 is gargantuan, and aptly named. This addresses a lot of the longest-standing balance/clarity requests for the base game... all at one time! This was kind of an all-or-nothing proposition, and it took a bit longer than I expected . Still, it's done now, and I'm super proud of how it turned out. Science Revisions 60 very-boring-somewhat-confusing techs were removed from the tech tre… | — | |
| Community | TLF Version 1.502 Released (Obscura Relicui) Version 1.502 is out, and brings a ton of refinement to the new expansion based on player feedback. Actually, there are some very good things for the base game, too. Chief among those is that now the trade routes are vastly clearer in terms of why they can't happen at a given time, and the logic for when and why they can happen is actually simpler now, too. Since trade routes are so central to… | — | |
| Community | Betrayed Hope (Expansion 1) Beta Begins - Plus Daily Deal! Betrayal Mode lets you completely reverse the usual game flow, working as a full planetary power trying to destroy your foes, not unite them. Invasion Mode sees you working with the other races to survive slaughter by a grave new threat. Plus new ships, abilities, music, and more! Beta Launching Today! The beta of the expansions is now released on Steam, and in celebration of that there is a br… | — | |
| Community | TLF Version 1.040-1.042 Released (The Need For Speed) Version 1.042 is out, and it really does a lot of interesting things. The biggest thing you will notice is that the speed of all the shots you fire is now doubled, making them far faster than enemy shots are. This makes it easier to hit enemy ships that are running away or doing fast passes against you, and just feels more satisfying in general, too. In general this is a lot more in keeping wit… | — | |
| Community | TLF Version 1.034-1.039 Released (Eat Hot Lead!) Version 1.039 is out, and boy is the graphics performance just through the roof on this one. This release really comprises a series of releases from the last week, a lot of which were minor internal things relating to the upcoming expansion for the game (which should hopefully launch into a public beta on Monday, incidentally). How big of a graphics improvement are we talking? On high-end cards… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.