Profiler Files - New Orleans
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Roadmap update! Hey everyone! And that's another one in the bag! We just finished the final lock on Episode 6, which means we’re moving into an intense testing phase for this new chapter while simultaneously prepping the next one. Checking all the narrative branches and variations is pretty complex on this new episode, since it has the most ramifications and different endings we've done so far. As always, ther… | — | |
| Community | Have you met Vince? Hey, everyone, Just a quick update from the development front — Episode 6 is almost done — we still have to craft carefully its different outcomes and wrap up the last details. As a little bonus, here's a sneak peek at one of the wonderfully unhinged characters waiting for you in there. | — | |
| Community | Roadmap update! Hey everyone! Here’s a quick visual update on our roadmap and development progress. Everything is still on track, even though Episode 5 took a bit longer than expected. We've added a few things that weren’t part of the original plan for this episode. But once the idea came up, we knew right away we couldn’t pass it up. We’re confident you’re going to like it — but we can’t say more without spoi… | — | |
| Community | Profiler's Log #3: The DNA of a narrative adventure like no other Welcome to this new Profiler's Log! As you can see, from now on, these logs won't be videos anymore—just text. It’s not out of laziness (well, maybe a little...), but because video just isn't necessary for the upcoming chapters of this dev diary. Even more importantly: we don't want to risk accidentally spoiling the adventure for you . But don't worry—our posts will still have plenty of images,… | — | |
| Community | Merry Christmas, everyone ! Merry Christmas, detectives! Santa’s profiling talents—unbeatable when it comes to guessing every child’s dream toy—are sharp, but yours will need to be even sharper in Profiler Files: New Orleans ! Get ready: Early Access arrives in 2026 , In the meantime, don't forget to play the demo and to whislist the game. #ProfilerFiles #SteamGaming #DetectiveLife #EarlyAccess | — | |
| Community | Case File: Operation Silent Night 🎅 Case File: Operation Silent Night The Profiler Files: New Orleans dev team has finished analyzing the latest crime scene (our living room), and the profiling is conclusive: SUBJECT: North American Conifer. Alias: "The Christmas Tree." · M.O. (Modus Operandi): Subject entraps victims using 50ft of hopelessly tangled fairy lights. · Narcissism detected: Subject insists on being the brightest obje… | — | |
| Community | Early Access, release of the game... our updated roadmap Hello everyone, We’re excited to share our roadmap for the coming months. Development is moving forward, and here’s what we have in store for you: 🗓️ 2025 · Migration to a new game engine: Ren'Py, for a smoother and more immersive experience. · Complete overhaul of Episode 1 and the demo with brand-new visuals. ✅ DONE! 👉 Try the new version of the demo, it's live! - 🗓️ 2026 – First Half · Co… | — | |
| Community | Profiler's Log #2 - No AI... no game Today, we take time to address a topic that's been sparking debate in our industry: the use of generative AI. Why this transparency? Because you're investing your time (and maybe your money) in this project. You have the right to know what you're supporting, where AI is involved in development of Profiler Files - New Orleans ... and what comes directly from the developer's brains and hands ( sp… | — | |
| Community | Introducing Profiler’s Log – Our Developer Diary Series Today, we are opening a new chapter in the development story of Profiler Files New Orleans with the launch of a dedicated dev diary series, the Profiler’s Log . This series is designed to give you a clear look behind the scenes: our creative decisions, the challenges we face, the evolution of the project, and the principles guiding the game’s identity. Each entry will explore a specific aspect… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.