Xplorite
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Xplorite Hotfix Update 3 Hey everyone! Quick one: a player found a bug that stopped Sy from moving after closing a dialogue. We found the cause and pushed a fix. Thanks Zijkrial Cheers! Amilcar, Indie 2 Games Team | — | |
| Game update | Xplorite Demo Update Hey everyone! We just pushed a new update to the Xplorite demo. This is a good one, and it includes the following changes: · Revised English localization: we did a proofreading pass and improved the grammar in most dialogues. We also fixed a bunch of typos as well. Sorry about that! · Wormino (the first boss) balance adjustments: we believe we achieved a solid fight without making it overwhelmi… | — | |
| Game update | Xplorite Demo Update Hey everyone! Hope you’re having a blast helping Sy traverse Nargal’s planet. We’ve pushed a small update for the demo. It includes: · Fixed an issue where dying in water, acid, or lava prevented you from taking damage from that same liquid type afterward. · Added an “End Demo” screen after defeating the Rocker bosses. You can still keep playing afterward, though. Thanks for all the amazing fee… | — | |
| Game update | Xplorite Demo Hotfix 2 Hi everyone! We just pushed a new hotfix with a bunch of changes: · Wormino Boss balance pass: reduced health and slower movement. · Tweaked the invincibility hit sound to make it more obvious when you can't damage an enemy. · Item icons are now shown when picking something up. · Fixed boss doors not opening after defeating Moskiton (Overgrown Passage boss). · Removed the dialog asking for feed… | — | |
| Game update | Xplorite Demo Hotfix Hi everyone! A player discovered a soft lock on the first boss. We identified the issue and have already patched it. We also tweaked the boss fight—it now deals less damage and is easier to hit across all four stages. Let us know what you think! Cheers, Amilcar Indie 2 Games Team | — | |
| Game update | Xplorite Demo Changelog Hey everyone! We’ve just pushed a small update to the Xplorite demo, focused on making it easier for you to connect with us: · Added a “Share Feedback” button to both the Main Menu and Pause Menu As always, we’d love to hear your thoughts—keep it coming! Cheers, Amilcar Indie 2 Games Team | — | |
| Community | Demo Available Now Hey all! Xplorite demo is OUT now! Explore the initial 3 levels in our game and battle a few bosses while unraveling the mysteries hidden beneath Nargal's surface! Everything you play will be part of the main game, we are really proud of what we have achieved, delivering this to you it's a huge milestone for us! Check out our new brand trailer made for this Demo announcement Let us know what yo… | — | |
| Community | LAGS 2026 - Xplorite Hi everyone! Exciting news! We've been selected to take part in the Latin American Games Showcase 2026! We are thrilled to share our game with other indie games from the region. You will be able to check out our latest progress on the game and a bonus surprise! Check the event info below Showcase Details Date & Time: May 1st, starting with a Gamescom LATAM Countdown at 2PM BRT LAGS Twitch: LAGS… | — | |
| Community | Xplorite Second Playtest Hi everyone! We open the gates again, a lot has happened since we did the previous one and we think it's time to share it with you! You will encounter new sounds, new animations, some art tweaks here and there. A bunch of improvements on the Map, like Zoom In/Out and Refiner detection. The playable area is the same as before, you will encounter Demo Blockers that will prevent you from moving fo… | — | |
| Community | Playtest Is Over... for now First of all, thanks everyone!! It was a blast to be able to see your playthrough videos. Silksong is around the corner, and we think is better to pause the playtest for now since you are going to be focused on it for sure hehe ːsteamhappyːWe received really valuable feedback and we are already working on improving the game, polishing some details and even adding new content! Stay tuned for upd… | — | |
| Community | Xplorite Playtest is Live Xplorite Playtest is Live! You can apply for it on the Xplorite Store Page We are going to let a few people join each day, please be patient if you don't get access right away. This playtest only covers a few areas of the game, you may encounter some invisible walls blocking your path, but you can play it as many times as you want, and even create multiple save profiles for that. It would be aw… | — | |
| Community | Playtest Incoming Hello everyone! First announcement here! And its a nice one. We are going to open the gates to our game with a playtest. It will be available for at least a month, so make sure you apply for it if you want a sneak peak of the game. Your feedback will help us improve the last details of the game, so please use the in-game Give Feedback button to do so. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.