Bullet Speed
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| 0.18.0 It's finally a real Arena FPS !major 0.18.0 Capture the Flag Gameplay · New Capture the Flag gamemode. · New CTF maps: · CTF-Bunker · CTF-Mines · Server game mode is now automatically locked/set based on the map prefix (CTF, DM, Bounty, etc.). Customization · Added new cosmetics: · Player outlines · Faces · Player skins · Weapon skins Interface · Improved Player Tab visuals. · Added a dedicated SFX volume slider (the previous SFX… | — | |
| 0.17.0 Workshop Servers and Interfaces Overhallmajor Interface · New pause menu. · Resolution system rework. · Main menu fully redesigned. · New leaderboard and game menu. · New win screen and JMP/ARN UI redesign. Workshop & Multiplayer · Multiplayer Workshop maps are now supported. (Workshop map: JMP_surfhell by psychokitty) Localization · Full localization in French, English, and Russian (thanks to paaadoctb) . · New setting to change the langu… | — | |
| 0.16.0 – Servers & Combat Overhaul !major Gameplay · Melee system redesigned for better responsiveness and impact. · Melee interaction with enemies now applies knockback to both entities. · Killing a non-player enemy with melee now refills your dash. · Improved Arena gamemode: better score handling, spawns, and AI behavior. · New death screen visual effect. Multiplayer & Servers · Option to disable player damage on multiplayer servers… | — | |
| 0.15.0 Leaderboard Replays !major Gameplay · Emote wheel added! Express yourself mid-fight. · JMP map replays are now available — review and improve your runs. Leaderboards will be reinitialized. ------------------------------------------------------------------------------- Enabled by default, disable with M ------------------------------------------------------------------------------- Enabled by default, disable with N -----… | — | |
| 0.14.0 - (V/S)FX and Maps update !major Gameplay · New map: DM-Cross. · New map: DM-F2F. · New map (WIP): DM-Column. · Added head hitbox to the eye of the S.O.S enemy unit. Graphic · New dash/walljump visual effect. · New footstep visual effect. · Dynamic lighting now casts shadows. · Added new graphic options for shadows. · Dialogue box animations added. · Added map info panel when selecting a map in the menu. Audio · New sound effe… | — | |
| 0.11.0major Gameplay · Movement rework: Better air control, more weight in the air, coyote time. · Added melee damage from the velocity when hitting a target. · Arena Gamemode ! (In testing, if it's fun we'll develop it, otherwise trash!) · Team system update : colored nicknames and player outlines, score persistance, and defined team spawn points. · Player spawns now check if there is a player close to is… | — | |
| 0.10 + Playtestmajor Switch from Demo to Playtest After seeing what the other indie FPS developers were doing I decided to switch the marketing model of BulletSpeed. I will switch to a basic version model of the free game, and the solo content will be sold as DLC. This will allow the free and paid version to play together on the same servers. The price of DLC is not yet estimated and will be estimated at the height… | — | |
| Multiplayer / Visualmajor Steam P2P Steam P2P is on Bullet Speed ! In other words, it is now much easier to play multiplayer thanks to the Steam lobby system which now replaces the old system. It is still possible to play with UPNP to open ports but the servers will not appear in the server list and will have to be connected to via IP. VFX Rework and addition of visual effects ! I'll let you discover in game :) Note: Wo… | — | |
| 0.9.3 Graphics: · Map limit is now visible when close. Network: · Simplified UPNP Setup. Other: · New binds: Inspect weapon, Escape/Tab menus, Fixed binds for weapons. · New options: Stay on scope, Auto pickup weapon on the ground, Auto sort picked up weapons. Fix: · Fixed shooting animation cancel glitch. · Fixed three-way map limit geometry. · Fixed spacebar bind bug. Note by Lambda: Thank you for… | — | |
| 0.9.1 0.9.1 Gameplay: · Disable weapon drop and map reset when chat is on focus. · Dash modification: · Increased the dash power if player speed is less than 100u/s. · Increased the dash power if player is on the ground. · New tutorial map "tutorial". Graphics: · HUD element visibility oiptions. Audio: · Raised all volumes to +5db. · Default volumes are now 50% SFX and 40% MUSIC. · Three-way music is… | — | |
| 0.9.0 IS OUT !major Gameplay: · New maps: Temple (DM 2-4 players). · Weapon knockback property: Push the player in the opposite direction he shot. · Electrifier: 0 -> 0.3 · Weapon damage: · Headshot: 2x -> 2.5x · Revolver: 100 -> 80 · Weapon make decal property. · Bullets ignore collision against objects (Pickables). · If you had a starter weapon in hand when you were killed, you drop ammo instead of the weapon. ·… | — | |
| 0.8.6 Gameplay: · Added DM-Temple (wip) Graphics: · New menu ! · Model geometry fixed | 14043504 | |
| Spatial Audio Update Gameplay: · Picked up weapons are now placed last in the arsenal instead of first. · 3D Audio spatialization (Step, Jump, Dash, Shoot, Pickup). · Added hurt SFX. · Added empty mag SFX. Graphics: · New models for: Health, Armor. · Texture rework for K-07. Network: · Version check for connecting to servers. Other: · Text chat rework: You can now use bbcode ! · On screen error messages for multipl… | 13907816 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||