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Bullet Speed
Patches
0.11.0
0.11.0
major update
Bullet Speed
· published
2 Feb 2025, 11:16 UTC
All news
Read on Steam
Gameplay
Movement rework:
Better air control, more weight in the air, coyote time.
Added melee damage from the velocity when hitting a target.
Arena Gamemode ! (In testing, if it's fun we'll develop it, otherwise trash!)
Team system update
: colored nicknames and player outlines, score persistance, and defined team spawn points.
Player spawns now check if there is a player close to is to avoid spawning on other players.
Added
fastFallRatio
(the longer you fall the faster).
New JMP maps (jmp-surf and jmp-bhop).
Graphic
First person UI rework
. (Chat, stats, annonces, etc).
Weapons VFX rework.
Added an explosion decal.
"Dither" graphic option (enabled by default).
Audio
Added weapon switch SFX.
Shorten the hitmarker SFX to be spamable.
Other
Workshop ! Consult the guides (from BulletSpeed not the Playtest).
Leaderboard
on JMP and ARN maps.
Added
console commands for movement
config.
Trenchbroom config update (spotlight, textures, etc).
Fixs
No more grey screen of death !
Object spawner now sync properly between server and clients (less bandwith usage too).
Fixed russian localization.
Fixed shotgun ammo consuption.
Other little fixs.