Get To Work
Playing now
35−23 vs. yesterday
3.3%of peak
All-time peak
1,045Jan 2025
Playing now
35−23 vs. yesterday
All-time peak
1,045Jan 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Minor Patch - Tower Speedrun Timer Hi Everyone, First off, a HUGE congratulations to Brandwagen who beat the tower in an impressive 6 hours after launch to win The Doinkler Special Competition. Tower Adjustments We've made some minor adjustments to the tower (mostly fixing geometry where players were getting soft locked). The tower remains mostly the same, and most players shouldn't notice the changes. Speedrun timer The Speedru… | 19334126 | |
| Major update | NEW DLC - The Doinkler Portfolio Rules for the $500 Competition Watch the Vlog We are so excited to announce our massive (free) DLC, The Doinkler Portfolio! With new gameplay elements, two new game modes and a superstar cast of streamers to voice in a brand new story that follows Richard Bankman as he attempts to take on The Doinkler Portfolio. The Doinkler Portfolio Unlike the main game, we wanted players to experience the ga… | 19197247 | |
| Community | The Doinkler Portfolio Is Coming July 14 Unofficial Leaderboard Players were asking us for individual levels, and we have delivered! This FREE DLC follows Richard Bankman, a middle manager tasked with trying to make the impossible financial investment portfolio - "The Doinkler Portfolio" profitable. We'll be posting more details on launch date and you can learn more about it In our Vlog: But the focus of this post is to let players kn… | — | |
| Sale | THE RAGE GAME STARTER PACK - 15% Discount We are so excited to share that we have partnered with the spiritual founder of the "Rage Game" genre, Bennett Foddy , and our fellow YouTuber and Rage Game Enthusiast, PontyPants to bring you: Now you can experience three times the suffering, in this bundle of bald men climbing up tall things! The Rage Game Starter Pack is the best place to start your journey of suffering, falling, screaming,… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
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| In-game event | Russian, Portuguese and The Speedrun Video Hi everyone! The Speedrun Competition If you haven't seen already, we finally released our video covering the Speedrun competition New Languages (Russian, Portuguese (Brazil) We also a have a new language update for everyone with the addition of Russian and Portuguese. We hope that by adding these languages, more people from around the world can enjoy Get To Work in the language they prefer. If… | 17700871 |
| In-game event | Performance Improvements Hi Everyone, First and foremost, thank you to everyone for picking up the game! It means the world to us. We've been hard at work improving the game, and slowly but surely working our way through our list of highly requested improvements. Performance Improvements Our biggest complaint was the loading hitches when transitioning between major sections (especially for the speedrunners with slower… | — |
| Game update | Hotfix - Some players couldn't start the game We added a fix for players who had their gamestate corrupted (often due to a power-outage or computer crash). When player's got this error, clicking "load" and "new game" wouldn't do anything. The game will now recognize corrupted gamestates and rebuild their gamestate so players can resume their play. | 17070284 |
| Community | Speedrun Leg 3 Winner The story so far We've been holding a 10 day speedrun competition with multiple legs, each with their own prizes · Leg 1 had a time of 20:46 . Leg 1 covered the first 24 hours, and despite everyone learning the game for the first time, the winner, Kerem, emerged victorious with a time of 20:46, winning $500 CAD · Leg 2 had a time of 14:50. Leg 2 allowed all glitches, and players took full advan… | — |
| Community | Speedrun Leg 2 Winner We are excited to announce that we have a back-to-back winner of the second leg of our speedrun competition, Kerem! Details - This particular leg allowed any and all glitches (except for one particularly bad bug that we've since patched). - The winner of the first leg ran the game in 20:46, so this is a 5 minute improvement in just 2 days!! SPOILER WARNING: Just remember, this video contains SP… | — |
| In-game event | Patch 1.0.4 Hello everyone! We're back with some updates to the game Audio Changes - Increased the baseline volume of ambient sounds in the game - Added better ambient sounds throughout the game Level Changes - Tweaking the power of the jump pads in "applying for jobs" - Adjusted some lights that were too bright in the warehouse section - Removed a duplicate slingshot in middle management - Adding some add… | 16764088 |
| Community | Speedrun Competition Winner (Leg 1) Leg 1 covers the first 24 hours after release and Kerem managed to beat the game in an astounding time of 20:46! Note that this contains massive spoilers, so be warned! | — |
| Game update | 2024-12-Hotfix Fixed an issue where the reset button would break audio Fixed an issue where the reset button would break controller input | 16663283 |
| Community | The Get To Work Speedrun Competition Want to Blade Fast?? We are holding a competition to see who can beat Get To Work the fastest. We have just entered the final Leg of the competition, so if you have lots of time over the weekend, now's your chance to compete! SUMMARY The competition has 3 legs · The fastest time at the end Day 1 gets $500 CAD · The fastest time between Day 1 and Day 3 gets $700 CAD · The fastest time between Da… | — |
| Game update | Achievement fix Fixed a bug where achievements weren't working | 16661499 |
| Game update | Department Head and VP Changes We watched hours and hours of footage yesterday and wanted to rebalance the last part of the game. Gameplay/Art changes - Fixed a bug where PointCrow's audio (in the podcast) was not playing - Added more recovery into the VP areas - tweaked a "brown-wood ramp" in the first VP area that required a little too much precision - cleaned up some textures at the end of middle management - changed the… | 16650024 |
| Game update | Day 1 Fixes - Changed some colliders so players couldn't get stuck under the garbage bin - Changed a collider so players couldn't fall out of the map in the warehouse trainee section - Changed a collider so players couldn't get stuck on a shelf in the bedroom - Made the first jump to VP slightly wider - Fixed a major bug where players would de-spawn the map after becoming department head - Adjusted the spe… | — |