Lambda Wars
Playing now
5+0 vs. yesterday
13%of peak
All-time peak
3917 Oct 2026
Playing now
5+0 vs. yesterday
All-time peak
3917 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Lambda Wars Patch 30 August 2020 (3.17a) Fixes: - Security fixes to client/server file transfers. - Fixed "Out of thread ids" error when launching Alien Swarm on a computer with 32 or more logical processors . Balance: Units with AR2: - Attack speed increased from 0.11 to 0.09. Rebels: Flamethrower: - Health reduced from 350 to 270. - Attack range increased from 320 to 384. - Can attack while moving. Mount. turret: - Cost changed from… | — | |
| In-game event | Lambda Wars Patch June 10th, 2020 - 3.16a 1v1 fans rejoice, because we have a new map ready to be played! hlw_ruins is the latest addition to our roster of multiplayer maps. The map takes you to a war ridden city which is in ruins, hence the name. It has 6 capture points and various locations to gather scrap. This patch shifts the balance quite a bit again with various changes. These changes can be seen below in the patch notes. Be sur… | — | |
| In-game event | Lambda Wars Patch May 26th, 2020 - 3.15a Patch 3.15a brings a new map for the overrun fans, rebel tutorial fix, various bugfixes and balance tweaks. Be sure to take a look at the patchnotes below! or_desert (by Akos223) Patch notes Maps - Added new community map called or_desert (Made by Akos223). - Fixed rebel level turorial. - Updated: hlw_skyfight, or_hot_sand. hlw_uzvara: - Added a little detail. - Added new lighting. - Fixed mino… | — | |
| In-game event | Lambda Wars Patch May 16th, 2020 - 3.14a We've been hard at work on patch 3.14a. The most notable change is the rework of the Combine Spec Ops Model, we feel like it oozes the Combine menacing design. Maps such as city16, skyfight and uzvara have seen some changes and optimizations. And lastly this patch introduces a heap of rebalances and bugfixes. Feel free to check out the Full patchnotes below. The New Combine Spec Ops Model (Made… | — | |
| Community | Upcoming Content For Lambda Wars Playerbase Growth We are very excited by the recent growth in playerbase which has more than doubled the past week (Thank you STALKEROS). In order to share our excitement with the community we’d like to take a moment to update you on the game’s upcoming content. New Models Some of our original models are over 6 years old and we found that they could use some touch ups. The Garrison was the firs… | — | |
| Game update | Lambda Wars Patch April 24th, 2020 - 3.13c This patch features a new Garrison model and balance tweaks for Radio Towers, RPG, shotguns, mortars and Rollermines. You can find detailed patchnotes below. The Garrison After many years of use the garrison has received a remodel. Model by PouchyBoi (Jason Havens) and Textured by Spok. Patch Notes Colors: - Replaced skyblue with cyan. Radio Tower: - Added auto-detection with 192 range. Combine… | — | |
| In-game event | Lambda Wars Update April, 4th 2020 - 3.13a As the time passes, it becomes harded to work on the mod as it used to be. We have our own lives to take care of, and sadly it's not so easy to work so actively on this. I hope you guys can understand! None the less though, to me, personally, Half-Life: Alyx was like a breath of fresh air, perhaps I'll work on Lambda Wars again once I have the proper hardware and time. Besides, we still have Mr… | — | |
| Game update | Lambda Wars Patch October 20, 2019 - 3.12d Balance: Attributes: Slash: - Damage against medium units reduced from 10 to 7. Units: Rebels: Engineer: - Salvage now takes 8.25(11 sec. before) seconds and returns 2(3 before) scrap per collection. Scout: - Max energy reduced from 50 to 30. - Start energy increased from 0 to 5. - Infiltrate ability cost changed from 20 to 10. Vortigaunt: - Antlion cost reduced from 40 energy to 30. - Max ener… | — | |
| Game update | Lambda Wars Patch October 14, 2019 - 3.12c We have released a small update. Maps: Rebel turorial: - Fixed the problem when you couldn't fortify first control point. Sp_valley: - Some more optimization. - Now you won't lose if you have lost one billet. Weapons: SMG: Difference between shots (delay min. max.) is now 25%. AR2: Difference between shots (delay min. max.) is now 25%. RPG: Attack speed changed from 3.15 sec. to 2.99. Control p… | — | |
| In-game event | Lambda Wars Patch - October 10, 2019 (3.12b, rev. 6730) A regular Lambda Wars balance update has been released. Apologies for the 2-day delay. Maps: - Some fixes. Balance: - Players now will start with 100 req. (150 before). Control points: - Lvl 0: Amount of req. changed from 0.2 to 1.0. - Lvl 0: Interval of req. changed from 1.5 sec. to 7.5 sec. - Lvl 1: Amount of req. changed from 1.5 to 2.0. - Lvl 1: Interval of req. changed from 1.5 sec. to 5.6… | — | |
| Game update | Lambda Wars Patch - Unversioned, rev. 6697 A small patch has been released. It includes balance and small map changes and fixes. Maps: hlw_citadel: - Removed billets at the center of the map. hlw_skyfight, hlw_thicket: - Fixed sky glitch on high settings. Balance: Rebels: Engineer: - Reduced viewdistance from 896 to 768. Scout: - Vision reduced from 1024 to 960. Rebel with SMG: - SG weapon switch price changed from 15/15 to 10/15. Flame… | — | |
| Game update | Lambda Wars Mini-Update - September 26, 2019, Unversioned A new promised patch has been released. The patch includes new map changes and a new map - hlw_uzvara by vadimhalo. To be frank, I had to help vadimhalo with the map a ton due to him being new to mapping as a whole. Though the reason I did it is because the map idea is very unique and involves limited ability of units and abilities. Enjoy the new map! Changelog: Maps: hlw_dump: - More optimizat… | — | |
| Major update | Lambda Wars Update - 3.12a Hey. It's been a while. Didn't really have much time to work on the game, but I did during these past months. Been a long road. I've even implemented some changes that I had to revert due to some mistakes, work on other changes, then had part-time jobs, etc... And here we are. An update. Finally. New maps, some new mechanics and more bugfixes. Changelog: Maps: - Fixed bugs. - New maps: hlw_skyf… | — | |
| Community | The development is currently on a halt Hey guys. Thank you all very much for playing the game. I wanted to let you guys know that I personally won't be able to work on the game till about May-June for several reasons: · My PC is currently dead (been like this for two months already); · I have to do my thesis; · Work. Sandern is also currently very busy with his other projects, and as you may understand, the mod doesn't provide us an… | — | |
| Community | Lambda Wars mini-patch January 24, 2019 (3.11b, rev. 6577) Hey! There has been a lot going on lately in this month, such as hosting a mini-conference (not related to Lambda Wars) in a Russian high school and a tournament with a prize pool for players. For now there's going to be a small patch, next will have an update including MrLazy's new map. For those of you who are curious, feel free to test it on the dev branch! Changelog: Balance: - Changed the… | — | |
| Community | Hungry for some competition? Hello there, strategists! Two weeks ago, during the New Year, we hosted a tournament with a prize pool that was announced only in Discord. The experiment went well and so now we have a new tournament coming in hosted by one of our community members, Wizard Cat! Please make sure to join our Discord server so you don't miss such opportunities! In fact, you need to be in our Discord in order to ta… | — | |
| Community | Let's do our part It has always been known that the evil exists. That it exists somewhere around the corner. Once upon a time Lambda Wars used to be a dark place filled gray souls working on it. But there was the light. The light that brought future to the developers and players of Lambda Wars altogether. But this light may soon perish if we do not defeat the evil. This evil must be taken care of. Yes, my strate… | — | |
| Game update | Lambda Wars Update November 9, 2018 (3.11a, rev. 6564) Hey guys! Been a while. We are getting closer to releasing a very important update with some other changes. Right now we have an update ready with some fixes and balance changes which hopefully will change the gameplay for hardcore players :) Here is the changelog: Lambda Wars Update 09 November 2018 (3.11a) Balance: · Antlion population requirement removed · Shotgun unlock time increased from… | — | |
| Community | Lambda Wars Community Survey - Summer 2018 Review Thanks for participating in the community survey, we had a total of 82 responses. I've emailed back as many people as I can and I am working on compiling the short list of the best suggestions you sent us. In the meantime, here's some data. What mode do you play the most? What faction is the most powerful? What type of game should Lambda Wars be? What updates you guys like: Thanks for participa… | — | |
| Community | Lambda Wars Community Survey - Summer 2018 Hello Commanders! - To help us provide a better experience for all the players of Lambda Wars we have started a community survey. If you wish to have a say in how things are done, or help us mould the game to be better please fill it out (below). Feel free to leave an email in the last box so we can get back to you! Click here to take part in the survey Thanks, - vin | — | |
| Community | "Bro" - A concerned reviewer Well, guess what. 83% of the poll that I posted on the last news (actual news) post supported memes. So here we go boys and girls! | — | |
| Community | VK Fest update & a small poll Hey! As you may have heard, I talked about an event in St. Petersburg that will be hosted on July 28-29th where I wanted to take part in with Lambda Wars. This was mentioned in the news post following this link: Lambda Wars was accpeted but I do come with sad news, however, as there are several issues related to the idea of taking part in it. Last year Last year was great, as the organization o… | — | |
| Community | "im pretty sure the developers never played half life" | — | |
| Game update | Lambda Wars Update July 2, 2018 (3.10d, rev. 6526) - Small balance update and some news Balance and bugfixes: · Scanner now has reduced vision (from 1600 to 1250) · Hunter's charge ability was reworked a little. It now deals random damage from 120 up to 400. Mostly made to balance out the damage vs buildings. · Hunter's health increased from 300 to 600 · Hunter's price increased from 50/50 to 65/50 · Hunter's build time increased from 45 seconds to 50 seconds. · Combine/Rebel SG:… | — | |
| Game update | Small bug fix update! The following bugs were fixed: - Grenade glow and trail effects no longer being visible (broken in 12 June update) - Unit limit tooltip not displaying correctly in Competitive mode | — | |
| Community | Lambda Wars dev stream Hey! You probably already know that I stream from time to time, and some of you might not now this, but I do it mainly for gathering people to watch the streams to later play Lambda Wars together. That sorta stuff. But in any case, right now I am about to stream "Cry of Fear" (people say it's kinda scary), so I decided to go for it. So yeah! If you got not much to do, please come to twitch.tv/g… | — | |
| Community | A tiny update not even worth mentioning New: -Lobby leader icon in form of a crown: -Some fixes (if you're using Avast, it will alert you about client.dll) -Added HQ minimap icon Balance: -Veteran now also requires munition depot So yeah, if you receive something about client.dll, just ignore it. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.